the latest version self- terminated twice for no reason? the log [02:08:37.578 N] Checking hand cards priorities : [02:08:37.593 N] Card Life Tap must be ignored [02:08:37.625 N] Card Spellbreaker has a normal priority [02:08:37.734 N] Card Shadow Bolt must be ignored [02:08:37.734 N] Card Raid Leader has a normal priority [02:08:37.750 N] Card Sen'jin Shieldmasta has a normal priority [02:08:37.781 N] Card Voidwalker has a low priority [02:08:37.812 N] Grabbing card: Spellbreaker [02:08:38.781 N] Dropping currently held card! [02:08:39.609 N] Targeting card: Sen'jin Shieldmasta [02:08:42.750 N] Checking hand cards priorities : [02:08:43.078 N] Attacking Garrosh Hellscream with Loot Hoarder [02:08:45.656 N] Checking hand cards priorities : [02:08:46.015 N] Attacking Garrosh Hellscream with Knife Juggler [02:08:48.906 N] Checking hand cards priorities : [02:08:49.265 N] Attacking Garrosh Hellscream with Flame Imp [02:08:52.046 N] Checking hand cards priorities : [02:08:53.859 N] Ending turn. [02:08:53.859 N] -------------------------------------------------------------------------------------------- [02:09:36.703 N] Session is invalid!
.65 Mage i dont think the bot can handle fireballs or frostbolt? bot tries to cast but never does and ends turn with mana. enemy had two targetable minions. Code: Checking hand cards priorities : Card Frostbolt has a low priority Card Fireball has a normal priority Card Arcane Explosion must be ignored Grabbing card: Fireball Dropping currently held card! Ending turn. -------------------------------------------------------------------------------------------- Checking hand cards priorities : Card Frostbolt has a normal priority Card Violet Teacher has a low priority Card Arcane Explosion must be ignored Card Fireball must be ignored Grabbing card: Frostbolt Dropping currently held card! Ending turn.
.62 Priest temple enforcer keeps trying to attack friendly lightspawn Code: Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities : Attacking Lightspawn with Temple Enforcer Checking hand cards priorities :
Mark of the wild of the druid and Abusive Sergeant stil has a bug they keep casting returning the card and does nothing it keeps looping it
.65 youthful brewmaster when you drop him he wont target my friendly minion to return to my hand. just keeps trying to drop him over and over.
0.65 Bot dropped Leeroy Jenkins and then attacked one of the summoned whelps with him wth?! There was no taunt or anything he always attacked face. Have you changed anything?
.65 Rogue tries to dagger stealthed minions Code: Checking hand cards priorities : Card Fan of Knives must be ignored Card Assassinate has a normal priority Card Dagger Mastery must be ignored Card Master of Disguise has a low priority Card Demolisher has a normal priority Card Defender of Argus has a low priority Grabbing card: Demolisher Dropping currently held card! Checking hand cards priorities : Card Dagger Mastery must be ignored No target for Acidic Swamp Ooze Attacking Blood Imp with Valeera Sanguinar Checking hand cards priorities : Card Dagger Mastery must be ignored Attacking Blood Imp with Valeera Sanguinar
.66 Playing wyrm before the spells? the current thing seems weird... Code: Checking hand cards priorities : Card Ice Lance has a high priority! Card Mana Wyrm has a normal priority Card Water Elemental has a low priority Card Ice Lance must be ignored Card Wolfrider has a low priority Grabbing card: Ice Lance Targeting card: Stormwind Knight Checking hand cards priorities : Card Wolfrider has a low priority Card Fireblast has a normal priority Card Water Elemental has a low priority Card Ice Lance has a high priority! Card Mana Wyrm has a normal priority Grabbing card: Ice Lance Targeting card: Stormwind Knight Checking hand cards priorities : Card Mana Wyrm has a normal priority Card Wolfrider has a low priority Card Water Elemental has a low priority Grabbing card: Mana Wyrm Dropping currently held card! Checking hand cards priorities : Card Wolfrider has a low priority Grabbing card: Wolfrider Dropping currently held card! Checking hand cards priorities : Attacking Leper Gnome with Wolfrider Checking hand cards priorities : Ending turn.
Ice lance has an higher priority. This spell is played asap. Even if there is some card which needs to be played first (wyrm, knife juggler,etc..)
.70 Why did the bot used Power Overwhelming on a minion that wasn't even ready to hit? Code: Checking hand cards priorities : Card Shattered Sun Cleric has a low priority Card Power Overwhelming must be ignored Card Defender of Argus must be ignored Grabbing card: Shattered Sun Cleric Dropping currently held card! Targeting card: Harvest Golem Checking hand cards priorities : Card Power Overwhelming has a low priority Grabbing card: Power Overwhelming Targeting card: Shattered Sun Cleric Checking hand cards priorities : Attacking Uther Lightbringer with Harvest Golem Checking hand cards priorities : Ending turn. -------------------------------------------------------------------------------------------- Checking hand cards priorities : Card Defender of Argus must be ignored Card Amani Berserker has a low priority Card Life Tap must be ignored Grabbing card: Amani Berserker Dropping currently held card! Checking hand cards priorities : Card Defender of Argus must be ignored Card Power Overwhelming has a low priority Card Life Tap must be ignored Grabbing card: Power Overwhelming Targeting card: Amani Berserker Checking hand cards priorities : Card Life Tap has a low priority Card Defender of Argus must be ignored Grabbing card: Life Tap Dropping currently held card! Checking hand cards priorities : Card Argent Squire has a low priority Grabbing card: Argent Squire Dropping currently held card! Checking hand cards priorities : Ending turn.
Suggestion about UI : Add tab for statistics (like max rank get for Ranked mod, Max turn for win or loose, the average of rank...). Usefull to know how a deck is doing on ranked.
.70 Paladin Healed a non damaged minion of my own (emperor cobra) instead of healing my player (at 22 health) using Holy Light Code: Checking hand cards priorities : Card Holy Light has a low priority Card Emperor Cobra has a normal priority Grabbing card: Emperor Cobra Dropping currently held card! Checking hand cards priorities : Card Holy Light has a low priority Grabbing card: Holy Light Targeting card: Emperor Cobra
ha found this funny, said it would win the fight, grabbed truesilver champion (which does 4 damage) dropped it then grabbed sword of justice (1 damage) and dropped it replacing the truesilver which resulted in a lose. [23:28:15.963 N] If our computations are good : we can kill hero. Lets try it [23:28:15.976 N] Grabbing card: Truesilver Champion [23:28:17.057 N] Dropping currently held card! [23:28:21.246 N] Grabbing card: Sword of Justice [23:28:22.255 N] Dropping currently held card!
Same thing just happened to me but he wanted to attack twice with two truesilvers. Enemy had 7hp, bot wanted to kill him by attacking twice - he dropped truesilver, then he dropped another truesilver on that fresh one and then he attacked. Code: If our computations are good : we can kill hero. Lets try it ;) Grabbing card: Truesilver Champion Dropping currently held card! Grabbing card: Truesilver Champion Dropping currently held card! Attacking Jaina with Uther Checking hand cards priorities : If our computations are good : we can kill hero. Lets try it ;) Checking hand cards priorities : Ending turn.
Bot should play defias ringleader after another card, if other available, so that it procs the combo.
- Should also prioritize minions on board over spells to the face. More important to get new minions on board, rather than dps face. - Cards with battle cry: Card draw should be played first. (Same with all card draw cards) - Dont Shadow word: Pain stuff with 1/1 nor 0/2 (Would best be used against stuff with atleast 5 stats) - Remove "Well played" spam. - Add "Well met" once in the start of every game out of courtesy -
Bot improvement, Watching the bot for the last couple of days and noticed one major flaw, its already stated perhaps in other post but, Power of overwelming buff is placed on a minion that is just played on the battlefield, it should buff a mion that can attack or buff 1 with charge.. now the buff is lost, and also the minion.... Same with the abusive sergeant the buff is placed on a minion that is just played, it should buff a minion that can attack !! edit: Happen again also in the latest version (Hearthbuddy: 0.2 r386 Build 71) It drops power of overwelming on a just played minion