Tried the fate bot. Worked pretty well until it finished a fate. Was waiting for it to recover health/mana back (as per the bot says) but it didn't move from that spot once health/mana had recovered and there was another fate available. Tested at summerford farms. Dragoon.
The fatebot seems to be hanging on remount when pathing to the next fate. View attachment 4996 2014-05-24 11.22.txt
Company Chocobo, yes. If I start and stop the bot, it calls the mount fine. It only seems to hang immediately following a fate complete outcome. Also, if the fate poi clears when the bot is moving to it, and no fates can be tackled, the bot keeps moving forward. View attachment 1364 2014-05-24 13.45.txt
Beta2 Changelog: Code: Fixed possible nullrefrenceexception When the poi is cleared stop movement. Adjust timeout for mounting Tweaked when to blacklist poi due to navigation issues. Download link in http://www.thebuddyforum.com/reborn...ornbuddy-version-1-0-133-a-6.html#post1533560
eastern thanalan does not seem to navigate very well. i am at the aetheryte and it doesn't seem to move.
Yes, it looks like there is an issue with that map as its mesh is never generated properly. Looking into why.
I assume you just need to re-open RB? If so, all i get is this and nothing happens. Code: [18:58:23.575 N] Currently a level 50 Dragoon [18:58:23.581 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing [18:58:23.992 D] [BotManager] Botbases have been reloaded. [18:58:23.992 D] Combat Assist v1.0.130.0 [18:58:23.992 D] Fate Bot v1.0.0.0 [18:58:23.993 D] PvP v1.0.0.0 [18:58:23.993 D] Fishing v1.0.0.0 [18:58:23.993 D] Grinding v1.0.0.0 [18:58:23.995 D] Gathering v1.0.0.0 [18:58:23.995 D] Order Bot v1.0.0.0 [18:58:24.016 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing [18:58:24.410 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing [18:58:24.874 D] [RoutineManager] Routines have been reloaded. Current class-specific list: [18:58:24.874 D] Kupo [LancerDragoon] v1.0.0.0 [18:58:24.877 N] Building Actioncache [18:58:25.037 N] Action Name:True Thrust Action Id:75 [18:58:25.037 N] Action Name:Feint Action Id:76 [18:58:25.037 N] Action Name:Keen Flurry Action Id:77 [18:58:25.037 N] Action Name:Vorpal Thrust Action Id:78 [18:58:25.037 N] Action Name:Heavy Thrust Action Id:79 [18:58:25.037 N] Action Name:Invigorate Action Id:80 [18:58:25.037 N] Action Name:Impulse Drive Action Id:81 [18:58:25.037 N] Action Name:Leg Sweep Action Id:82 [18:58:25.037 N] Action Name:Life Surge Action Id:83 [18:58:25.037 N] Action Name:Full Thrust Action Id:84 [18:58:25.037 N] Action Name:Blood for Blood Action Id:85 [18:58:25.037 N] Action Name:Doom Spike Action Id:86 [18:58:25.037 N] Action Name:Disembowel Action Id:87 [18:58:25.037 N] Action Name:Chaos Thrust Action Id:88 [18:58:25.037 N] Action Name:Ring of Thorns Action Id:89 [18:58:25.037 N] Action Name:Piercing Talon Action Id:90 [18:58:25.037 N] Action Name:Phlebotomize Action Id:91 [18:58:25.037 N] Action Name:Jump Action Id:92 [18:58:25.037 N] Action Name:Power Surge Action Id:93 [18:58:25.037 N] Action Name:Elusive Jump Action Id:94 [18:58:25.037 N] Action Name:Spineshatter Dive Action Id:95 [18:58:25.037 N] Action Name:Dragonfire Dive Action Id:96 [18:58:25.037 N] Action Name:Second Wind Action Id:57 [18:58:25.037 N] Action Name:Internal Release Action Id:59 [18:58:25.037 N] Action Name:Bloodbath Action Id:34 [18:58:25.037 N] Action Name:Mercy Stroke Action Id:36 [18:58:25.037 N] Action Name:Foresight Action Id:32 [18:58:25.037 N] Done building Actioncache [18:58:25.062 D] [RoutineManager] Routines have been reloaded. Current class-specific list: [18:58:25.062 D] Kupo [LancerDragoon] v1.0.0.0 [18:58:25.062 N] Starting Kupo [LancerDragoon] [18:58:25.070 N] Old context:None CurrentContext:Normal [18:58:25.084 D] Replaced hook [Kupo.Combat] c53c3f88-1d95-4203-97be-bc834645b95e [18:58:25.084 D] Replaced hook [Kupo.Pull] a921f9bf-9a27-4457-8e32-e64b34456676 [18:58:25.086 D] Replaced hook [Kupo.Rest] f0009474-b1fa-4ce4-9f0d-c81c26631fd5 [18:58:25.086 D] Replaced hook [Kupo.CombatBuffs] 0af94cc4-f733-4a16-b3a8-67cacda7ac4d [18:58:25.087 D] Replaced hook [Kupo.Heal] 2621aaa7-3da3-4b77-902d-ce4de017edbb [18:58:25.087 D] Replaced hook [Kupo.PreCombatBuffs] 19add11c-5642-4587-992a-75c54b65221c [18:58:25.087 V] Verified behaviors can be created! [18:58:25.087 N] Initialization complete! [18:58:35.049 D] Connected to server at 37.59.18.101 [18:58:35.050 D] Initializing PacketManager [18:58:35.051 D] Registering Packets [18:58:35.054 D] Loading subtypes of TronBonne.Packet [18:58:35.081 D] Found 4 subtypes. [18:58:35.105 D] Loading subtypes of ff14bot.Navigation.PathRequest [18:58:35.131 D] Found 0 subtypes. [18:58:35.133 D] Adding packet ff14bot.Navigation.PathRequest with opcode 2 [18:58:35.134 D] Loading subtypes of ff14bot.Navigation.PathReply [18:58:35.163 D] Found 0 subtypes. [18:58:35.163 D] Adding packet ff14bot.Navigation.PathReply with opcode 3 [18:58:35.167 D] Loading subtypes of ff14bot.Navigation.CanFullyNavigateToRequest [18:58:35.193 D] Found 0 subtypes. [18:58:35.193 D] Adding packet ff14bot.Navigation.CanFullyNavigateToRequest with opcode 4 [18:58:35.194 D] Loading subtypes of ff14bot.Navigation.CanFullyNavigateToReply [18:58:35.220 D] Found 0 subtypes. [18:58:35.220 D] Adding packet ff14bot.Navigation.CanFullyNavigateToReply with opcode 5 [18:58:35.369 N] Hooks cleared, re-creating behaviors [18:58:35.369 D] Replaced hook [Kupo.Combat] 2e689aee-d583-4990-a2d4-315913643a34 [18:58:35.369 D] Replaced hook [Kupo.Pull] 5dc8fd20-11b1-4a78-9d11-c73ab5c3830a [18:58:35.372 D] Replaced hook [Kupo.Rest] ed32c38e-79f3-433e-863b-99c43f435db8 [18:58:35.372 D] Replaced hook [Kupo.CombatBuffs] 546f8295-333a-4d34-a4d5-c530fbddb32c [18:58:35.372 D] Replaced hook [Kupo.Heal] 2c6cb655-ae2b-436b-8aae-3c91ef033ad9 [18:58:35.372 D] Replaced hook [Kupo.PreCombatBuffs] b5d4a3ca-9815-4a13-9310-b333cb8921a1 [18:58:35.381 D] Added new hook [HotspotPoi] 714b7b20-f606-4a29-aedf-bfac91b880b8 [18:58:35.382 D] Added new hook [SetDeathPoi] ff18b1f1-1f4c-4a10-99fe-719add5cec4f [18:58:35.382 D] Added new hook [SetCombatPoi] 9d0d663e-329f-4613-9500-5b11097fd814 [18:58:35.382 D] Added new hook [SetHotspotPoi] 1516b83c-238e-4c0e-9cea-f321d8bbfded [18:58:35.382 D] Added new hook [SelectPoiType] 5302a8ce-a722-438c-bb92-31faacf50c72 [18:58:35.383 D] Added new hook [SetFatePoi] 5a25fc19-20db-45b7-b318-2acba2bdfd9d [18:58:35.383 D] Replaced hook [SelectPoiType] 228f9ddc-173d-46e7-91ab-2ec0ae805d5b [18:58:35.385 D] Added new hook [FatePoi] 5ab18efb-b0dc-4fe8-ba24-ddb5a89fea86 [18:58:35.385 D] Added new hook [PoiAction] 02e677e5-fce4-4bf1-826b-448f15fbc844 [18:58:35.386 D] Added new hook [TreeStart] 34b30eaf-0ab6-4007-bdda-fb7735573685
I can confirm this has fixed the issues I was seeing. I ran the fatebot for about 4 hours, watching intermittently. With the exception of a couple of minor pathing issues around aetherytes (which i'll start trying to tie down and report locations for) it ran flawlessly to spec. An excellent start, thanks so much. Now if we can get a level check, i can swear off grinding!
View attachment 14576 2014-05-27 06.47.txt When waiting for Health or Mana I kept getting a exception from fatebot, I had to stop and start the bot everytime. [11:59:07.934 D] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019E, Size: 1 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at ff14bot.Objects.GameObject.get_Status() at ff14bot.Objects.Character.get_IsDead() at ff14bot.Behavior.BrainBehavior.(Object ) at TreeSharp.Decorator.CanRun(Object context) at TreeSharp.Decorator.<Execute>d__0.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__0.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext() at TreeSharp.Composite.Tick(Object context) at ff14bot.TreeRoot.Tick()
Edit: Nevermind, see your error log is a bit different, found and fixed the issue. Fix will be in the next version.
I am also getting this, Also when navigating it tends to turn too early around a lot of edges of the meshes and gets stuck, if possible it should set it to not get within like a certain distance of the edge of the mesh so it would avoid those tight corners and not get stuck. Also a level check would be great for these. Also I noticed I could be close to one fate and it not detect it and go running off to the other side of the map for a different fate. Also would be great if there was an option to grind mobs in x radius and within x level range in between fates. Great work so far tho this is very promising and will be awesome to alleviate the grind.
Beta 3 Code: Settings menu added for fate bot: Blacklisting Level requirments Fate Types When to engage 'Boss' fates. Meshs have been tweaked, I knew there would be issues but I wanted to start them as relaxed as possible and tighten them as needed. Fixed NPE with orderbot and fatebot. http://www.thebuddyforum.com/reborn...ornbuddy-version-1-0-133-a-6.html#post1533560