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  • Fury Unleashed I - The best you can get! (Arms, Fury & Protection supported)

    Discussion in 'Archives' started by nomnomnom, May 13, 2013.

    1. nomnomnom

      nomnomnom Well-Known Member

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      Private testing for my most loyal users and contributors (Support, information, finetuning, hours on dummy's).
      Thank you very much sir!

      It's just to smoothen out your ingame experience.
       
    2. Arnold2222

      Arnold2222 New Member

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      Hi, Thanks for your profile. I like it a lot :)
      Could you please implement option for Lifeblood from Herbalism ?
      Also would be nice to have some option to set charge automaticly to targets far than some distance.
      Another option I think could help a bit is Revenge (prot warr) priority or how to say to bot use it as often as it is available, cuz sometimes it pop up and bot is doing other spells :/

      BTW while use your profile with dungeonbuddy the toon doesnt move or do anything :/ while I load standard profile bot is able to do all without problems, how could I help you to fix that ? is there some log I could send you ?

      Thanks in advance.
      Greetings
       
    3. iknowright

      iknowright New Member

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      I think setting automatic charge as an option might be ok .. but implementing it in the routine as a whole is a very bad idea.. sometimes u wanna get away from the boss xD
      And for the revenge i think you need to tweak the "Threat advance logics" not 100% sure
      And i think nomnom stated that the routine doesnt support movment but u might wanna try some plugins that might change that

      hope that helped in some way
       
    4. Dominowood

      Dominowood Member

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      Noom когда ждать нового обновления?
       
    5. zeldrak

      zeldrak Well-Known Member

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      Automatic Charge - Bad idea. If you're trying to get away from something and you run back far enough to activate charge, then you're going to charge right back in, and maybe end up dead. It's just not a very good idea.

      Revenge - It should be using revenge as often as possible, I thought that's how it worked? If not, there may be some setting you need to change, or as you've already done, report it to the thread.

      DungeonBuddy - This routine, as far as I know, doesn't support movement, targeting, or facing yet. I think they were talking about adding those features at a later date. So, this routine wouldn't work very well in DungeonBuddy I'm afraid. You would need to download the IWantMovement plugin (http://www.thebuddyforum.com/honorb...ovement-use-lazyraider-crs-afk-bot-bases.html) and set that up to your liking.
       
    6. Arnold2222

      Arnold2222 New Member

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      Thank you guys for v fast answer :D I am very glad.

      About charge I agree with you :) but what about some idea of when some range mob changed threat to someone else, then may charge be usefull ? What do you think guys ?

      About Revenge hmm as prot there is some buff makes reset cd of it and then bot is waiting anyway, waiting mean doing other spells.

      Hmm about dungeonbuddy, I got same situation that bot not fight back with gatherbuddy, it appear in combant but cannot face to the enemy. When I change to standard routine all is working fine :) I can do rdf and farm mats without issues.
      I will try to find some move plugins to see if that helps :) maybe some sugestion if you have a tested one ?

      Thanks in advance.
       
    7. zeldrak

      zeldrak Well-Known Member

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      If you're running purely AFK (which, for safety's sake you shouldn't be) farming, then you really don't have to worry about losing threat from a target, unless you're running in a group. If that's the case, maybe the routine you're using has an auto-taunt (I know TuanHA's routines for those that can taunt have auto-taunt, but they also have facing, targeting, and movement as well).

      The revenge thing would have to be coded by checking for auras or buffs, and then having the routine cast the spell it needs to cast, so the developer of the routine you're using would need to be alerted to this in their respective routine thread.

      As for movement plugins I did suggest one. I linked it for you, though Millz hasn't updated it recently in the past few weeks, so I'm not totally certain it will work with the newest Honorbuddy. Just head over to the thread I linked you to and download it. See if it will work. If it doesn't, then post a log for Millz so he can get around to updating his plugin. I don't know of any other movement plugins that are for PvE. There's one for PvP though called Ultimate PvP Suite (http://www.thebuddyforum.com/honorbuddy-forum/plugins/pvp/51190-plugin-ultimate-pvp-suite.html). I don't know how much helpl that would be to you.

      I Want Movement: http://www.thebuddyforum.com/honorb...ovement-use-lazyraider-crs-afk-bot-bases.html
      Ultimate PvP Suite: (http://www.thebuddyforum.com/honorbuddy-forum/plugins/pvp/51190-plugin-ultimate-pvp-suite.html
       
    8. nomnomnom

      nomnomnom Well-Known Member

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      On the revenge part; Yes there are reasons to postpone a revenge. Devastate to build up 3 sunder stacks OR to maintain the 3 sunder stacks (When it's about to fade away). This might be a DPS loss for you, but in general in the raid it is a humongous DPS gain if you keep them up instead of DPS. The same rule applies for thunder clap and it's debuff. Then we have execute when you enable the custom execute logic with it's matching logics behind (Not tanking, high rage). And the last is Shield Slam, which has a general higher priority then Revenge.

      On the charge part; Not going to happen. The ONLY reason when I will use Charge or Heroic Leap automated is when you have movement enabled and it's supposed to move. Like when you're questing (Yes, there is movement in the new version).

      On the dungeonbuddy part; In the DungeonBuddy settings, set Combat Movement to true and you can use this routine with DungeonBuddy.
       
    9. Arnold2222

      Arnold2222 New Member

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      Thanks a lot! :D I like your support :)

      When do you think we can expect new version which you mentioned ?

      Greetings.
       
    10. Emzzen82

      Emzzen82 New Member

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      Awesome routine!
       
    11. nomnomnom

      nomnomnom Well-Known Member

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      Alright, the new version will take a while before its released. So I'm up for pushing a update on the current version. What would you guys like to see fixed?
       
    12. iknowright

      iknowright New Member

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      You broke my heart </3 xD

      But as i told you on skype before some of the issues i have are the following :-

      1. Stormbolt not being casted when CS debuff is on the target but he got out of range .. for example thok fight

      2. Fixing the arms rotation abit so if i pressed the "AoE" key on it will make sure sweeping strikes is always up .. because with the arms warrior mastery+sweeping strikes u have a chance to strike the enemy for infinite amount of times because of the RNG based in it

      3. Adding an option in the Arms rotation seperated from the normal AoE option for when to pop Bloodbath+Bladestorm .. so in fights like immerses i would love for the rotation not to screw with the CD of bladestorm+Bloodbath on like 3 adds when there will be 15+ more spawning in 3secs so its more optimal for the dps if an option with an 'x' amount of enemies are around to pop both bladestorm and bloodbath

      4.I love to stance dance my self tbh and its such an amazing thing to handle while Fury unleashed handles the roation 100% .. but i can see there is a Stance dance logic already in which isnt working 100% , that could be easily fixed to add some amount of spells which the rotation should switch to berzerker stance for ... for example "Whirlwind on garrosh" , "Magnatic rush on Seigecrafter" , "Overload on Seigecrafter" , "Calamity on Falling protectors" and so on ... just adding an option to switch to berzerker stance for the duration of those spells/casts/channels would increase the dps done by the roation by alot because it will add more heroic strikes uptime

      5.Maybe fixing the usage of Engineering gloves so it would stack up with CS or Stormbolt for example .. and the option to auto use potion when heroism/Bloodlust is used

      Other than that i cant really say anything about this amazing CR !

      Cheers for all the work mate
       
    13. lolfan

      lolfan Member

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      A couple of suggestions rather then 'fixes' - the routine is pretty damn good!

      - Boss specific rage dumping while in berserker stance (lower heroic strike threshold). A couple of examples of this would be Thok (higher screech stacks) and Garrosh (whirling). At present you need to manually be hitting heroic strike to avoid rage capping while in berserker stance on these fights. Not entirely sure the juice is worth the squeeze but there's probably some way the routine could do that for you on those particular fights. You could call the setting 'Boss functions' or something similar.

      - The ability to set the tier 4 talent to trigger automatically on 'x' number of targets. This would be very handy for the fights where you want the routine to be AoE'ing on 2-3 targets but you only want it to bladestorm when there are a higher number of targets.

      - The ability to set your tier 6 talent to trigger with your t4 talent automatically. This would be helpful for the encounters (Galakras, maybe spoils) where you want to take bloodbath and have it used with your bladestorm.
       
    14. Arnold2222

      Arnold2222 New Member

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      From my side I would like to have support for Lifebloom, just little option would be amazing ;)
       
    15. ratrider

      ratrider Member

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      Fury Unleashed - The best you can get! (Arms, Fury & Protection supported)

      Everything they said + movement and targeting [emoji108]

      PvP rotation aswell!
       
      Last edited: May 27, 2014
    16. Buttercup

      Buttercup New Member

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      Using hotkey for Bladestorm works like a charm but it dont want to do Dragons Roar when i specc into it and use hotkey. Not a big deal but if you are updating maybe you could fix it.

      I really love this routine. Thank you.
       
    17. iknowright

      iknowright New Member

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      Hello nomnom,

      Just somethings i noticed in the code and thought changing/editing them would increase the dps output abit so i might be abit annoying from this point forward ^.^


      First ,

      Spell.Cast(SpellBook.BerserkerRage, ret => ((G.BladestormTalent && FG.BloodbathSync && !G.BladeStormOnCooldown && (!G.StormBoltTalent || !G.ColossusSmashAura)) || (!G.BladestormTalent && (G.FadingEnrage(1000) || !G.EnrageAura) && G.BloodthirstSpellCooldown > 1000)) && FG.BerserkerRageUsage, true),

      You can see here the routine is checking for bladestorm/bloodbath/stormbolt to use Berserker rage which i find very useless because sometimes i handle the huge CD's other than stormbolt on my own and my warrior might not crit outside of colossus smash and would then be stuck doing nothing while Berserker rage is off cooldown ready to use which i find annoying maybe for me :p .. so editing that to only check for Bloodthirst and Raging blows would be more optimal than checking for major cds / and after further check i found out it was on "new Decorator(ret => U.NearbyAttackableUnitsCount == 2" , which doesnt really change anything cuz i think the problem is the same with berserker rage usage anyways


      Second,

      Am not 100% sure of what am gonna write here now so please correct me if am wrong ,
      "The usage of Stormbolt inside Colossus Smash" , in my opinion the routine should check before using Stormbolt inside CS that the warrior is enraged for the bounce damage from mastery .. because if not then the routine would be probably wasting 50% more increased damage

      Third,

      Lowering the priority of Heroic throw unless incombat and target.range > melee range


      ... That's about it and i'd like to thank you for the 100th time for this awesome routine and a special thanks for the bladestorm logic because its very handy on fights like malkorok or siege when i have to single target dps the entire fight and it works 100% for me on those fights but if u might consider adding a hotkey for enabling/disabling logics like stance dance and bladestorm logic that aswell would be nice

      Cheers!
       
    18. Buttercup

      Buttercup New Member

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      I want to correct myself. All tier 4 abilities seems to work with hotkeys. I switch speccs depending on boss and only click stop and start again. It's during these circumstances that hotkeys sometimes stop working. Restarting HB with new specc and talents works fine.
       
      Last edited: May 27, 2014
    19. zeldrak

      zeldrak Well-Known Member

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      This is how you should be doing it. HB doesn't update the spellbook for when you change specs. It only updates the spellbook when you first load it (open it and allow it to go through its loading process). You're required to restart HB when you change specs for your new spec to work.
       
    20. Buttercup

      Buttercup New Member

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      Hai, thanks for the info. I didnt know it worked like that. Cheers.
       

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