Tuanha what are the important buffs that this cr automatically purges...just would like to know so i can see if its actually purging them when then are popped
@all rShamans: I Tryed it again without the Glyph of Riptde... Immerseus -> Protectors -> Nuroshen -> Sha (all heroic) are amazing hps boses for me... On Nazgrim and Kolos Heroic ist better to use this for my own
Is that PvE or PvP? Any possiblity of adding a feature to have healing rain on yourself rather than tank most of the time?
hey tuanha idk if this is possible but do you think yyou could make it so it doesnt DOT into polymorphs or blinds or any other cc that is breakable from dots being cast after the cc
I have noticed in the latest build that it will constantly cast Healing Wave and Riptide on random raid members while out of combat even when everyone is at 100%. This behavior seems suspect.
even when i disabale auto buff its still autobufffign and it looks very bot like so i dont want it Edit: i notice that when 'Attack out Combat' is checked it makes my charecter auto buff whether 'Auto Buff' i checked or not please look into this (I am using the speical edition version)
when are you going to fix elemental CR? its still unuseable stands around for 3-4 seconds does nothing at all after casting 1 spell worse dmg than my 2 year old sister playing idk whats wrong :/
I hope he puts as much effort into fixing your issue, as you did into reporting it. Post a log and be constructive and helpful, instead of just being an idiot.
Build 5.4.5261 Improve Healing Rain Logic Keep Ancestor Vigor Up (increase 10% Max Health) only use in Arena/Battleground
Some questions/suggestions that I have. Please look into the interrupts for Windshear and grounding. I'm not sure what the grounding priority is but it is not grounding Cyclone or Poly at any kind of consistent rate. I'll be sitting there in arena and a druid casting chain clone on me and both windshear and grounding are sitting off cooldown. Can you maybe explain the logic for me? Does it depend on me and my target's health? Something is wrong with constant casting out of combat. It does it like crazy. This is very very bad when I play with a feral druid because he gives me symbiosis and it is pulling me out of wolf prowl to cast ripetide and stuff for no reason. I'm having to leave honor buddy off while in prowl and then hitting start after we open. This has to be fixed or changed asap. It should not pull you out of wolf prowl unless your partner is below a certain % You dispel options are great, but I dont like that there is only 2 choices. Only dispel important buffs or Dispel anything over X # of debuffs. This becomes an issue in RBGs where you need to dispel targets that dont have whatever the important debuff on is but they still should be dispelled. There either needs to be a third option that it will dispel any over 3 (but not blacklisted ones like VT and UA) or something to that effect. Hopefully some of these can be tweaked soon. The biggest issue is breaking feral symbiosis and taking me out of wolf prowl. That's a huge problem
New healing rain logic is the bomb! Worked perfectly on thok just now TuanHa you are a hero and I salute you
AH, I didn't think about the Druid Symbiosys that make Shaman can stealth. Can you give me the spell ID of the ghost wolf in stealth please. I'll look at your other suggestion and improve it if I can later. Thank man.
Build 5.4.5261 Improve Healing Rain Logic Keep Ancestor Vigor Up (increase 10% Max Health) only use in Arena/Battleground Unlease Element with Talent Unlease Fury only use when Lava Burst is ready. (Thank DhaiDur) Fix AoE Rotation Detection on Enhancement/Elemental Fix issue cast spell that break ghost wolf stealth Symbiosis
Just wanted to say thanks for the great work into the CR, it is really great. Here are my ratings as of today: