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  • Act 4 Bounty farming - Extra fast & efficient edition

    Discussion in 'Archives' started by Farix, Jun 2, 2014.

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    1. Farix

      Farix Member

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      Yes. I have SO much time on my hands that I made a new account, posted numerous times per username over the last year/months just to give fake reviews to my shitty profile. /endsarcasm
       
      Last edited: Jun 5, 2014
    2. defconstrife

      defconstrife Member

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      nvm, i was trippin on smth. Bounty works all the time. This is the BEST profile yet!!!!!! Thanks Much!!
       
    3. paleblue

      paleblue New Member

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      I've unistalled db and deleted the folders then reinstalled db and when i try to run the profile i get:

      Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 39
      System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 39
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(XElement , Type )
      at ...(XElement )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at ..(XElement , PropertyInfo )
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
       
    4. Farix

      Farix Member

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      Now your next step is to get the latest plugins of Quest-tool that DB has bundled (but has outdated version that installs). Easiest way to do that, is by going to the Plugins/Trinity forum.

      If you cannot read or follow instructions or directions, do not expect me to help you. I have sense changed the most important directions to RED up in the main post. Hopefully this will help.
       
      Last edited: Jun 5, 2014
    5. paleblue

      paleblue New Member

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      Thank you for the quick reply, i did update to trinity 1.9.8 and questtools 2.0.82 but i kept getting another error:
      Compiler Error: d:\Demons\Plugins\Trinity\unifiedtrinity\trunk\Sources\UI\UIComponents\TVarValidationRule.cs(9,18) : error CS0101: Namnområdet Trinity.UIComponents innehåller redan en definition för TVarValidationRule

      After this I reinstalled db hoping it would fix my problem.
       
    6. Farix

      Farix Member

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      Compiler Error = Plugin compiler. There's an error somewhere in the code, usually syntax.
      TVarValidationRule.cs(9,18) : error CS0101: = The file effected, what line and position - then the error code which is then researchable.

      I'd recommend deleting your plugin folder and cherry pick the latest versions of everything you like to use. See if your SVNs outdated, etc. Sometimes, rrrix (if not him, a helper, or something) pushes updates a little too quickly on plugins sometimes and it causes these issues.
       
      Last edited: Jun 5, 2014
    7. defconstrife

      defconstrife Member

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      Profile does get stuck at Gardens of Hope 1st Tier when it is trying to kill Rakanoth. The bot moves back and forth indefinitely.


      [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
       
    8. defconstrife

      defconstrife Member

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      when i stop and restart the bot, it works again from where it left off
       
    9. hultan

      hultan New Member

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      Tough n Fast profile gets stuck at the waypoint when "Bounty: Kill Izual" is active. Cant find its way out from the waypoint area.

      The normal profile works great there :)
       
    10. buddydemon

      buddydemon New Member

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      I have found that method works good when it completes a bounty then keeps running through the map (usually after a successful cursed shrine)
       
    11. Farix

      Farix Member

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      What version DB (beta or normal) & Quest-tools are you using?
       
    12. spaceitout

      spaceitout New Member

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      lmao at all this thread , profiles are piss-easy ...
      I been here under 2 months and can write just about anything !

      on topic : this profile works sure ,
      but I had to do some of my own tweaks and such - but it runs fine , all in all.

      BIG LOL tho , have fun all !
       
      Last edited: Jun 5, 2014
    13. sammywhich

      sammywhich New Member

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      im running the v2 profile now with no problems thanks buddy ! will report back if i have any issues :)
       
    14. Oksehode

      Oksehode Active Member

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      Making waypoints for every rift map is not possible as they are made up of lego bricks called "scenes" in random order everytime. There is only a handful static maps that is possible to make waypoints for and they are covered in RiftBot.
       
    15. mrbubbel

      mrbubbel New Member

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      ok my bad. i noticed many maps with with the same layout and saw your waypoints for some of them. so my initial thought was its possible, but i clearly havent spent enough time investigating it.
       
    16. SIL3N7

      SIL3N7 Active Member

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      Yes not all maps you can have waypoints but a lot are the same outline with what's in the different. On those maps you can put waypoints even if it's a circle as long as the waypoint is close enuff for the bot to pick up the mapmaker and run over and do the quest.

      This is just a theory never put in practice just sound logical question not statement =)
       
      Last edited: Jun 5, 2014
    17. Oksehode

      Oksehode Active Member

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      If rrrix or someone else release a scene explorer similar to the dungeon explorer, waypoints for all maps would be possible.
       
    18. Farix

      Farix Member

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      Updated to a lighter, better version. Everyone should be pleased with this version. It will at least go to a smart Cursed Dias spawn, so you're not wasting time and it skips combat going to Rakanoth, Izual and Diablo. There is still a simplefollow version available for those who need a wait-timer in diablo's lobby.

      Use your latest DB Beta and Quest-tools before requesting support!
       
      Last edited: Jun 5, 2014
    19. SIL3N7

      SIL3N7 Active Member

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      Running now.
       
    20. jimm

      jimm New Member

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      Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 73


      whenever i load the profile....what am i doing wrong?


      PLEASE HELP
       
      Last edited: Jun 6, 2014
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