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    Discussion in 'Hearthbuddy Forum' started by hankerspace, Apr 17, 2014.

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    1. Mario27

      Mario27 Banned

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      again the bot crashes with R6025 error afther awhile could u check it it happens when he choose death then the bot get a crash
       
    2. N3k0

      N3k0 New Member

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      0.73 normal profile. Enemy played Dust Devil and bot just ignored him for few turns without killing him. That Dust Devil done a lot of damage to bot face and bot had opportunities to kill him but he chose to attack face instead. I think he doesn't consider Dust Devil to be a big threat.
       
    3. SIL3N7

      SIL3N7 Active Member

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      do you have the rush setting on?

      Just wondering.
       
    4. N3k0

      N3k0 New Member

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      Nope ;-)

       
    5. Mario27

      Mario27 Banned

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      i gues blizzard found a way to shutdown hearthstone and the bot

      Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
      bij ˜.ˆ.()
      bij ˜.ˆ.™.()
      bij Triton.Bot.Coroutine.(Object& )
      --- Einde van intern uitzonderingsstackpad ---
      bij Triton.Bot.Coroutine.(Object& )
      bij Triton.Bot.Coroutine.()
      bij ˜.ˆ.()
      bij ˜.š˜.—˜(Object ˜˜)
      Starting unranked game using deck with ID 89267540.

      Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.Exception: Couldn't determine the state the game is in. That's bad!
      bij ˜.ˆ.Š.()
      bij Triton.Bot.Coroutine.(Object& )
      --- Einde van intern uitzonderingsstackpad ---
      bij Triton.Bot.Coroutine.(Object& )
      bij Triton.Bot.Coroutine.()
      bij ˜.ˆ.()
      bij ˜.š˜.—˜(Object ˜˜)



      evrytime i get this message in the bot hearthstone closes and it does nothing why?
       
    6. Mario27

      Mario27 Banned

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      is the crash fixed in 74?

      this one


      Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
      bij ˜.ˆ.()
      bij ˜.ˆ.™.()
      bij Triton.Bot.Coroutine.(Object& )
      --- Einde van intern uitzonderingsstackpad ---
      bij Triton.Bot.Coroutine.(Object& )
      bij Triton.Bot.Coroutine.()
      bij ˜.ˆ.()
      bij ˜.š˜.—˜(Object ˜˜)
      Starting unranked game using deck with ID 89267540.

      Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.Exception: Couldn't determine the state the game is in. That's bad!
      bij ˜.ˆ.Š.()
      bij Triton.Bot.Coroutine.(Object& )
      --- Einde van intern uitzonderingsstackpad ---
      bij Triton.Bot.Coroutine.(Object& )
      bij Triton.Bot.Coroutine.()
      bij ˜.ˆ.()
      bij ˜.š˜.—˜(Object ˜˜)

      it always dc me from hs but i wil try 74
       
    7. hankerspace

      hankerspace DEVELOPER Buddy Core Dev

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      Dude, stop crying about this error. Its not an Hearthbuddy error, its all about Hearthstone.

      Hearthstone crash => screen with a message such as 'you have been disconnected' => Hearthbuddy crash.

      You get it? Now, instead of spamming threads with multi-posts in a row, learn to edit your previous post.

      Thanks.
       
    8. Mario27

      Mario27 Banned

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      atm im getting it not but it mostly happns when i let it run overnight the crash
       
    9. SIL3N7

      SIL3N7 Active Member

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      Battle net issue.

      My DCed from Bnet from what i can tell the last 7 days 4 out of 7. some time early morning.
       
    10. b0rn

      b0rn Member

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      yeah i had the same a couple time so far, never reported it to forum as i was D/Ced from Bnet went it happened, so 1+1 = 2.
      Nothing to worry about here, we're just missing stats but most of the time HB is still opened. however, would be nice to have stats in logs as well.
      I've been running it for over 12h each day and never had issues. Only happened couple night.
       
    11. Mario27

      Mario27 Banned

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      ok i trought it was the bot and i was the only one :)
       
    12. DaSoul

      DaSoul Well-Known Member

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      Sure from a logic point of view it makes sense, that the problem is the bot but you are the only one...yes....

      -_-'
       
    13. IIDX

      IIDX New Member

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      a simple request. when playing priest, the bot will use holy smite on turn 1 to their face. if you could have the bot hold the card for use on minions, that would be great. thanks.
       
    14. xaniq

      xaniq New Member

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      The bot doesnt use the hunter card Unleash the Hounds. It says the card must be ignored
       
    15. rageaster

      rageaster New Member

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      There's a huge problem with the card for Hunter "Tracking"... it seems to get hung up on it. I'm using an aggro deck for ranked play on "rush" setting. Please fix. I apologize if this has already been mentioned.
       
    16. hankerspace

      hankerspace DEVELOPER Buddy Core Dev

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      Tracking will not be supported. Too much work for a single card. Just dont use this card in your deck.
       
    17. chrisngoftw

      chrisngoftw New Member

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      What does the speed bar do exactly?
      Just updated my hearthbuddy to .74 and its there.. but I can't see a real difference between left and right options?
       
    18. N3k0

      N3k0 New Member

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      Hankerspace can you clarify if we are going to see any this two options:
      1. Auto concede against X class e.g. always concede when queued against priest.
      2. If bot reaches rank X he concedes all games until he is back on rank Y.

      I am really curious if we are ever going to see them live or do you think they are pointless and shouldn't be made.
       
    19. hankerspace

      hankerspace DEVELOPER Buddy Core Dev

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      Personally, i'll not add this functionnality to default deck.
      Main reason : an insta-concede player is always suspiscious for me. Moreover, if Hearthstone community knows that Hearthbuddy bot insta concede sometimes, our bot will easily spotted. Hearthbuddy team made a lot of efforts to create an human-like bot. I mean hearthbuddy is using arrows, sometimes Hearthbuddy is grabbing a card, without playing it to simulate a kind of hesitation.

      Anyway, even if some human players instan-concede, i still think its not a good idea. The only concede i would implement is "after 10 turns, enemy has 30Hs, i have 5HP, i think i will loose, i dont want to waste more time in this game". But this computation is pretty hard to figure out (he hasnt cards anymore and i have a lot of cards => maybe i can win ; my deck is really late game => maybe i can win)...

      I both cases, if you can any functionnality faster, use API, there is a simple example to create an "insta-endturn" custom deck. Just replace endturn function by concede function and you will have you insta concede custom deck.
       
    20. Mario27

      Mario27 Banned

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      can you make the red aim arrows the same as a human would play like when i aim a minion on the enemy minion the red aim goes on him and not to the right side is that possible?
       
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