here the logs .. i find out that the english wow client has also the same problem. Is it also intended, that he casts Fireball, when Pyro True and Heating up false? He only cast Pyro, when both is on True.
Looks like it's casting before 15% mana, but not frequently enough. Can you cast Evocation so that the Invoker's Energy buff (ID: 116257) is applied, and then have a look in the Developer Tools window (under auras on 'Me') to see if it's showing? [09:58:29.989 N] [Portal] [HP: 100] [Mana: 100] [Heating Up: False] [Pyro: False] [Casting: Evocation] [On: Me @ 100.0%] [09:59:46.837 N] [Portal] [HP: 100] [Mana: 23.6] [Heating Up: False] [Pyro: False] [Casting: Evocation] [On: Me @ 100.0%] [10:00:54.029 N] [Portal] [HP: 100] [Mana: 36.5] [Heating Up: False] [Pyro: False] [Casting: Evocation] [On: Me @ 100.0%] [10:02:27.769 N] [Portal] [HP: 100] [Mana: 25.2] [Heating Up: False] [Pyro: False] [Casting: Evocation] [On: Me @ 100.0%] The Pyroblast thing is because you've got the experimental rotation activated - that's correct in that rotation - aimed at high ilvl players.
Yes that is the T16 4pc id that should be being used when you have one heating up proc to force the 2nd one, but even without the 4pc bonus we shouldn't never use inferno blast when MCs are out, it will spread all our dots to ALL MCed people, basically would expect to be removed from group if that would continue to happen. Not sure how easy it is to before casting Inferno Blast to check if currently hostile targets to you are MCed players and then if so just skip it. Another quick note regarding your Alter time for Arcane or really i guess any other spec, I think its pretty accepted that IF the immeresus trinket procs within alter time you cancel AT and move on, as that perticular trinket proc is more powerful that almost everything else that could be queued up at the time. I know for my arcane spec (PQR) i basically had it check for the proc and if I had the immeresus proc AND alter time was up i just had it cancelaura alter time and let the immeresus trinket run it course. But if someone disagreed it could be a checkbox in the UI i guess. And glad to have ya back.
I did a fresh install and the burst mode is activating properly, I am noticing a lower output though on both profiles b/t demonic and portal (in terms of pvp). Haven't done enough testing to pinpoint yet
Try doing a fresh HB install to see if that fixes it. Okay, will add both of these in. I had alter time cancel on hero becoming active, but will add trinkets to that too. Post a log, might be something obvious in your setup. Ref: How To Attach a Log
Post a log, might be something obvious in your setup. Ref: How To Attach a Log[/QUOTE] I will have to test it this weekend and I definitely will. Have been working on my DK a bit
Heya Millz Is there anyway you can stop the arcane spec from blowing charges as soon as you move? A hot key or a distance meter or something because atm if you move 2 steps it is blowing your four stack and as you should know we are ment to be camping our 4 stack atm. thx
when i enable the option "Pause routine on non-movement key press" in ANY amount, the bot just not fighting at all, meybe cast blink or few skills, but not fighting so i must disable it what to do?
That do not sound right, it will only work on a main key. as in no use of modified key so shift+q can not be used also no mouse keys ect... but in general it is working less and less to the point in some encounters turning off frame lock is the only way to get a cast off, I have said lots of times but nothing seems to have been done. IMHO frame lock is a suck ass feature but it's needed to make the routine work in a timely manner. Oh bty binding keys to a mouse also do not work in case you where wondering
I removed that a long time ago, it shouldn't use Arcane Barrage because you're moving. Post a log file please. I improved the manual cast detection speed not long ago - it works fast... ? This issue.. ? Code: [27/Jun/2014] *snip* - [Arcane + Frost] Will now cancel Alter Time if a trinket aura becomes active after Alter Time is cast (previously it was only done on Heroism). That actually is the reason. Just pushed a fix.
Cant login in CR !!! [18:36:19.786 D] [Portal ~ Debug] Exception thrown at Server.RetrieveWebText: System.Net.WebException: Kan geen verbinding met de externe server maken ---> System.Net.Sockets.SocketException: Een verbindingspoging is mislukt omdat de verbonden party niet correct heeft geantwoord na een bepaalde tijd, of de gemaakte verbinding is mislukt omdat de verbonden host niet heeft geantwoord 162.159.240.75:80 bij System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) bij System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception) --- Einde van intern uitzonderingsstackpad --- bij System.Net.HttpWebRequest.GetResponse() bij (Object ) bij 㵪쮎瑒䟵㹃庸.ꟕ㰼웊뻹唼�(Object ) bij A.c4f85cc4ff40bccf8e6719d134d715ebe.c12477f33aed81f5eadbfd3c330808252(String c3f69f09712a950c8fa156a8e42c0efff, Boolean cb0eac5037ece52caec11199a6fe8dd94, String c5b08c8776ba0b9d69ecd0481cb303b74, String c36635b14c423b062c0761feecce0250a) EDIT: after a few retries to log in and verry slowly im logged on now, but its not optimal ....
That's an issue with your PC and/or connection. If it's going slow, then it sounds like your internet connection is having issues.
must be the internet connection then, your site doesnt load as wel here on this end but like i said, im logged in now and happy raiding !
Wher DO I put the F files ??? It says alot of shit all over internet but nobuddy explain wher what go wher ..... Do i have to compile the shit or what It dont contine any xx.XML file ?? do i only copy it into the honnorbuddy dir Routines or what ??? Yes i know Im stupid but let me be that PLZ and help me her Regards AC
Sorry millz but manual cast detection is still a cause for concern. Might also be a good idea if you put a post detailing how to best setup for manual cast and sticky it. Also can you stop arcane from blowing charges when only moving a bit. The issue is 2 fold it is wasting missles procs because if you are already at 2 and it has to build up arcane charge stacks again then use the proc's and also if you have selected ice flows which is the most use talent of that tier in SoO you never have it because it's wasted on short movement. Also on fights like Malokrok if your blown up into the air it will also spend your charges at great expense I have seen it cast a arcane barrage proc in mid air even though there are 2 missle procs this is a disaster damage wise as gaining the chages takes time costing more procs. This is even worse when using 2pc tier 16 because of profound magic as you want these stacks used up before even thinking of casting arcane barrage which is not happening atm either or else if you have 4 stacks of arcane charge and profound magic it really should be casting a extra arcane blast before casting arcane barrage. Have a look at it please ^^