Unfortunately it misses attack opportunities. Until this is resolved, it's not really usable. I really hope it's fixed soon because it's incredibly smarter than the default AI
A++. Saw a few things that could be improved. I.E I don't think there is much notice when a 1/1 minions gets beefed up to like 10/11. Overall devs should take lessons from you.
this is exactly what I was waiting for, thank you very much I'll be looking for new versions edit: suddenly it stopped working for no reason at all, not playing cards and not continuing after the "defeat" screen
Hey, I watch'd this bot playing, and I can tell at once it didn't use the advantage of Defender of Argus Battlecry by using it on both my minions who were on the board. Maybe just an accident, wanted to tell ya! Cheers P.S as an another person said, it doesn't make attack opportunities! I had the chance to finish off my opponent who was currently 15hp, and I had 17attack power, but instead used 2/17atkp on a 1/1 minion, which resultated in a loose.
There are obviously mistakes can kill but finally about playing opposite a soldier fail I do not know how to upload files to a Skype official website can send you the wrong file
I think the point obtkamer is trying to make is that HearthBuddy has issues right now that prevent his API AI from doing much of anything properly. His hands are tied until Hankerspace fixes the base bot. Until then we're dead in the water.
this! small example from dinfar: after ai was playing his bluegill warrior, the bot said to my ai, that he was a taunt, was frozen + silenced, had windfury, was immune to dmg, was poisonous (like the snake), was exhausted and had charge: bluegillwarrior CS2_173 id:0 zp:1 e:38 A:2 H:1 mH:1 rdy:False tnt:True frz:True silenced:True divshield:False ptt:False wndfr:True natt:0 stl:False poi:True imm:True ex:True chrg:True (its strange, because, as far as i read your logs, the attack and hp was never wrong) and because of the frozen, he could not attack
welp, the buddy guys should start working with you, or you working with them to make something good, I was going to buy another bot when I saw this project ask them a % of next sales because this AI seems to work better, when it works.
update v80: -enemy turn simulation is a lil bit faster -fixed stealth-issues -little tweak in control-board-evaluation update v79: -some tweaks for warrior i also added a little fixed board-control version (named silverfishcontrolfix (or something like this)) dont know if it is better, added a litte waiting-time whether HB asks for an action. please test it Edit: update v81: -some fixes due to last update -very small enemy-turn-sim-speedup -will draw cards whether enemy has lethal
The control.fix isn't working well at all. Didn't use thoughtsteal when it was the only playable option and just ended turn. Didn't use priest hero power when it was the only playable option and ended turn and was at 28 health
Do we use the rush profile button with the silverfish ai rush deck selected? or does that even matter?
Hanker space Please fix hearth buddy to work with his Ai so that cards played are indeed played and dropped where they are useful Ex zoo warlock deck. Places dire wold / defender of argus all cards like those all the way to the left taunting / +1 only one of the 2 cards already in play not both adjacent card example I have 2 6/6 cards in play and a dire wolf in hand. It plays the dire wolf but does not place it I between the other cards I know it's not suppose to be doing this You seriously need to try and get him to be-able to use Hearthbuddy