This is how I installed silverfish i downloaded the file then extracted it to the custom decks that enables me to select silverfish rush or control in hearthbuddy. then i got lost how do i update it. i tried selecting silverfish folder and using svn and this tag to update it https://github.com/noHero123/HRCustomClasses but when i do i get a list of compile errors and the options control and rush disappear from hearthbuddy.
... should compile now.. (reload it) until i dont have parsed any data i need for (future) features, compile errors are "normal". (cause i program it "blind", cant test the changes). just report them (post the log) and i'm going to fix it asap.
I know your from Germany So are you sure you dont want me to set up my Spare computer for you to team viewer into? I don't mind leaving it on for a few days =) i would xfer you my 2nd key if i could since you refuse to tell me your Paypal so i can donate.
First bug i've found, if the mage has his card of secret "ice block" he become invulnerable. If the opponent has invulnerability you can't kill him. It's useless to spend anything in kill him in that turn but my hunter tried to kill him with "Kill" card.
can you post a uai-log, should fixed with v92... <_< @silence i cant do anything with the key (dont want to use a v-p-n every time i want to test something) but i going to use your offer with teamview. (but not yet)
ok another problem (I think) there was a Nerubian Egg (Nerubian Egg - Card - Hearthstone) which starts out at a 0/2 unless attacked then 4/4 well before I updated to v92 I noticed he wouldn't attack them which was kinda good now he killed it causing more problems with a 4/4 lol I think I attached the right log unless its not saving logs correctly
I am using a hunter and I can see why he doesnt want to attack because I am getting low, so instead of skipping his turn I keep getting this error I dont think logs are saving (gonna do a clean install) Checking hand cards priorities : Card Eaglehorn Bow must be ignored Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object. at Ÿ˜.ž˜.™Ÿ.™(HSCard ™, List`1 †) at ˜..(Card ˜, List`1 ) at ˜..ƒ(Card „) at Ÿ˜.ž˜.ƒ.™(HSCard ™, List`1 †) at ˜..(Card ˜, List`1 ) at ˜..ˆ.() at Triton.Bot.Coroutine.Resume(Object& ) --- End of inner exception stack trace --- at Triton.Bot.Coroutine.Resume(Object& ) at Triton.Bot.Coroutine.Resume() at ˜.ˆ.() at ˜.š˜.—˜(Object ˜˜) Checking hand cards priorities : Card Eaglehorn Bow must be ignored
Here is the log View attachment Bot 2612 2014-07-29 18.25.txt You can find the problem when the log says "play: Kill Command target: Jaina Proudmoore". The first time was ok, because the mage had 3 of life and we could kill him. Once secret is revealed and he is invulnerable it tried to use second "kill command", but is useless because his secret. I stopped the bot to kill him manually that time
I too would like the the AI to ignore the egg unless it has attack points. ill stick with .91 for now
... you where not using silverfish ... (i dont write messages like: "check handpriority") and.. to your other logs... you where not using v92 xD @lalex you where also not using v92: [22:25:24.569 N] ---------------------------- [22:25:24.569 N] you are running uai V91 [22:25:24.569 N] ---------------------------- if you update your files: delete the old silverfish-folder! @ BestWarOCE i dont know (never tested smrtcc), but for the most decks, they should be equal (he migth be better with shaman/zoo) ( i think with the right deck + a lot of players testing it, doing a lot of games, uai should also be able to reach legend)
update v93: fixed 2 turn simulation (if you want to test 2 turn simulation, open silverfish_controlHB.cs (or the rush one) and change the line 44 from: bool twots = false; to bool twots = true; but the game might freeze alot more, and maybe the bot will do stupid things. to play around some aoe-spells, change: bool playaround = false; to bool playaround = true; (bot might be to carefull) (they are only experimantal functions)
where can i set oder setup my deck which the bot will take ? and, cant i use this to practise first ?
how should we know we use this bot, only thing I can tell you is if it's not it will be here soon so stick around and help give logs and contribute and we will be there in no time. It's already gotten a shit ton better in this last week