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  • Scheduled Maintenance ~ Thurs, August 21st ~ Update 2.9a

    Discussion in 'Buddy Wing Forum' started by Developer, Aug 20, 2014.

    1. Developer

      Developer New Member

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      From the official game forums:

      New Users: After the patch drops, Buddy Wing will not function until updated. Please be patient. Users can can check Buddy Updates for a version number higher than 1103.503 to determine if the update is ready.

      When available, patch notes will be found here: Patch 2.9a

      NOTE: I've asked Aevitas to look into the transport issue that came up in the last patch.

      Cheers,
      -D
       
      Last edited: Aug 20, 2014
    2. silentfu72

      silentfu72 Member

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      Will the issue with being able to use transport elevators and objects be fixed?? There were log details in this thread before it was wiped clean.
       
    3. Developer

      Developer New Member

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      It wasn't wiped clean; this is a new maintenance thread. Aevitas is aware of the issue and will be able to tell you more himself when he's back online to work on the patch.

      Cheers,
      -D
       
    4. silentfu72

      silentfu72 Member

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      Awesome. Thanks!
       
    5. Cryogenesis

      Cryogenesis Moderator Moderator

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      It aint transport only, its on every interaction with a gameobject
      - elevator transport
      - interact
      - Useobject
       
    6. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Got a log of that for me?
       
    7. Cryogenesis

      Cryogenesis Moderator Moderator

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      Ok Found it.
      What i did was use go for elevator (UseTransport Elevator) i get this error:
      Code:
      Exception during scheduling Pulse: System.Reflection.TargetInvocationException: Het doel van een aanroep heeft een uitzondering veroorzaakt. ---> System.Exception: Function GetPlaceableIsDoor does not exist.
         bij ..[](Boolean , String , Object[] )
         bij Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
         bij Buddy.Swtor.Objects.TorPlaceable.()
         bij Buddy.Swtor.Objects.TorPlaceable..(Object& , Arguments , Object )
         bij PostSharp.Aspects.Internals.LocationInterceptionArgsImpl`1.ProceedGetValue()
         bij Buddy.Common.Cache.CacheForeverAttribute.OnGetValue(LocationInterceptionArgs args)
         bij Buddy.Swtor.Objects.TorPlaceable.get_IsDoor()
         --- Einde van intern uitzonderingsstackpad ---
         bij System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
         bij System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
         bij System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
         bij System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
         bij System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index)
         bij Buddy.Swtor.Objects.TorObject.ToReflectedString(Boolean includeInternalPrivate)
         bij Buddy.Swtor.Objects.TorPlaceable.ToString()
         bij System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
         bij Buddy.CommonBot.Profile.ProfileBehavior.ToString()
         bij System.String.Concat(Object arg0, Object arg1, Object arg2)
         bij Buddy.CommonBot.QuestOrderManager.UpdateCurrentBehavior()
         bij Buddy.CommonBot.ProfileManager.UpdateCurrentQuestBehavior()
         bij Buddy.CommonBot.Logic.BuddyQuestBot.(Object , EventArgs )
         bij Buddy.CommonBot.Logic.BrainBehavior.()
      
      after that i used interact in stead of UseTransport and got exactly the same error.

      Hope it helps!
       
      Last edited: Aug 21, 2014
    8. pindleskin

      pindleskin Community Developer

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      Maintenance starts 1 hour later and it is scheduled for 2 hours.
       
    9. james6345

      james6345 Member

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      Nice and fast update thank you
       
      Last edited: Aug 21, 2014
    10. silentfu72

      silentfu72 Member

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      I can confirm this does the same thing for me. Any profile I use, it will not interact with any game objects. Does this with the latest BuddyWing update as well. Version 504.

      Moving to next hop: <7.995378, 1.9331, -60.09966>, T: None () D: 0.9334859
      Exception during scheduling Pulse: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Function GetPlaceableIsDoor does not exist.
      at ..[](Boolean , String , Object[] )
      at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
      at Buddy.Swtor.Objects.TorPlaceable.()
      at Buddy.Swtor.Objects.TorPlaceable..(Object& , Arguments , Object )
      at PostSharp.Aspects.Internals.LocationInterceptionArgsImpl`1.ProceedGetValue()
      at Buddy.Common.Cache.CacheForeverAttribute.OnGetValue(LocationInterceptionArgs args)
      at Buddy.Swtor.Objects.TorPlaceable.get_IsDoor()
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
      at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
      at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index)
      at Buddy.Swtor.Objects.TorObject.ToReflectedString(Boolean includeInternalPrivate)
      at Buddy.Swtor.Objects.TorPlaceable.ToString()
      at System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
      at Buddy.CommonBot.Profile.ProfileBehavior.ToString()
      at System.String.Concat(Object arg0, Object arg1, Object arg2)
      at Buddy.CommonBot.QuestOrderManager.UpdateCurrentBehavior()
      at Buddy.CommonBot.ProfileManager.UpdateCurrentQuestBehavior()
      at Buddy.CommonBot.Logic.BuddyQuestBot.(Object , EventArgs )
      at Buddy.CommonBot.Logic.BrainBehavior.()
       
    11. alltrueist

      alltrueist Active Member

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      View attachment 2014-08-21 17.09.zip

      I'm also encountering the object interaction issue. Attaching a pretty large log, just search for Start/Stop messages, since I was monitoring the bot. Stopping, interacting with the object, and restarting worked fine. Just interacting with the object doesn't work-- you have to restart.
       
    12. silentfu72

      silentfu72 Member

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      Is the issue being looked into? Any word from Devs? Don't want to sit there and click every object. Kind of defeats the purpose of a bot if I still have to sit there and "play" the game. It worked before and I am sure they can fix the problem, just don't know when and it's been 3 days now.....
       
    13. Cryogenesis

      Cryogenesis Moderator Moderator

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      This error is given for wanting to interact with a lore object:
      And for UseObject on a Terminal:
      Code:
      Exception during scheduling Pulse: System.Reflection.TargetInvocationException: Het doel van een aanroep heeft een uitzondering veroorzaakt. ---> System.Exception: Function GetPlaceableIsDoor does not exist.
         bij ..[](Boolean , String , Object[] )
         bij Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
         bij Buddy.Swtor.Objects.TorPlaceable.()
         bij Buddy.Swtor.Objects.TorPlaceable..(Object& , Arguments , Object )
         bij PostSharp.Aspects.Internals.LocationInterceptionArgsImpl`1.ProceedGetValue()
         bij Buddy.Common.Cache.CacheForeverAttribute.OnGetValue(LocationInterceptionArgs args)
         bij Buddy.Swtor.Objects.TorPlaceable.get_IsDoor()
         --- Einde van intern uitzonderingsstackpad ---
         bij System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
         bij System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
         bij System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
         bij System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
         bij System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index)
         bij Buddy.Swtor.Objects.TorObject.ToReflectedString(Boolean includeInternalPrivate)
         bij Buddy.Swtor.Objects.TorPlaceable.ToString()
         bij System.Text.StringBuilder.AppendFormat(IFormatProvider provider, String format, Object[] args)
         bij Buddy.CommonBot.Profile.ProfileBehavior.ToString()
         bij System.String.Concat(Object arg0, Object arg1, Object arg2)
         bij Buddy.CommonBot.QuestOrderManager.UpdateCurrentBehavior()
         bij Buddy.CommonBot.ProfileManager.UpdateCurrentQuestBehavior()
         bij Buddy.CommonBot.Logic.BuddyQuestBot.(Object , EventArgs )
         bij Buddy.CommonBot.Logic.BrainBehavior.()
      
       
      Last edited: Aug 22, 2014
    14. Developer

      Developer New Member

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      I've let Aevitas know it's still an issue. No ETA at the moment, but I expect he'll either post here or just update once he's figured it out.

      Cheers,
      -D
       
    15. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Yeah I've been able to reproduce the GetPlaceableIsDoor problem, which isn't being handled anywhere in the core so I can see that causing problems. We're looking into this issue, but as it has to do with the interop with the game (bloody game..), I can't provide a direct ETA.
       
    16. alltrueist

      alltrueist Active Member

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      Thanks Aevitas.

      So far I've seen doors, elevators, lore objects, quest items, and quick travel terminals.
       
    17. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      I've pushed a quick fix to the updates server now which addressed a bunch of the other interact issues when I ran my tests. Let me know if things work properly now, if not we'll have to have another look at things.
       
    18. alltrueist

      alltrueist Active Member

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      Object interaction seems to be working now! Haven't checked doors or lore objects or quick travel, but I'll report back if there are any problems.

      Thanks Aevitas!
       
    19. Cryogenesis

      Cryogenesis Moderator Moderator

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      I can confirm UseTransport elevator works and Interact with Quick travel bindpoints works.
      Not tested Useobject so far... but think it works as well, as they all shared same error.
       
    20. alltrueist

      alltrueist Active Member

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      UseObject works fine. My character ran right past a Quick Travel bindpoint, so I'm guessing that's a profile issue.
       

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