Loved the overall feeling.There is the mount-dismount problem that it's a little annoying tho. Any chance you can also provide a ''default settings'' zip like you did with the leaves community edition?That would be awesome. I also like the pricing, it's accessible for everyone(i think)
- Already testing fixes for mount/dismount - i could, but on Hb start it auto extracts/updates the presets folder. This is easier I don't have to update .zips and you don't have to redownload all times. It also gives u up-to-date presets without a hassle.
[Release] Release version 2.0.2.11: Changelog: Code: + All : Merge Beta 2.0.2.10 into Release + All : Populated NeedRest, for use with afk botbases + All : Tweaked NeedRest + PvE : Pullbehavior will now attempt to stop moving + PvE : Pullbehavior only runs if we have a KillPoi + PvE : PullBehavior now checks target range, if < 12 yd use instant cast or instant cast if another person possibly competing for mob + PvE : PullBehavior will now try to stop moving and cast a Wrath/Starsurge/Starfire to have benefit of missile travel time + All : Dismount code splitted in 3 entries + All : Dismounting for KillPoi closer then 40 yd, + All : Dismounting when in combat and not moving, having a target # When we are stuck on mount on BGBuddy for example + All : Updated StopMovement Code, hopefully it doesn't bug out anymore + PvE : PullBehavior will try to move a little closer, if it can't pull + All : Re-Wrote Restbehavior, uses Healing Touch , Rejuvenation, Drinks and Food + All : RestBehavior now has a entry for Revive, to allow it to ress people while we are in restbehavior + All : RestBehavior now waits for Ress sickness to end as well + All : Properly hooked RestBehaviior now, no recursive call + All : Fix for Mushroom mouseover hotkey + All : Added settings for drink/eating + All : Changed rangecheck for Revive to 40yd instead of Spell/Unit calc, maybe it fails? + All : Changed rangecheck for Rebirth to 40yd instead of Spell/unit calc, maybe it fails? + All : Added a scan to check if we can actually Rebirth, keep track + All : Throttled UseREbirth, to reduce lag + All : Throttled UseRevive, to reduce lag + GUI : Title of Settings window now shows current version as well, makes easier for user to report stuff + All : IsMoving override no longer chekcs Keys.None..returning true + All : IsMoving override now only returns true if TimeMoved > 0.2 + PvP : Don't Powershift out of roots.. when we are not trying to move.. looks stupid + All : All Presets now get updated on launch
do not speak any bullshit cause you are just bad to adjust anything if you ever have touch this CR , now how the CR work is really amazing in pvp and pve ! so put your garbage some where else
i told you alerday you are just dump to how use his profile lol with his CR i beat that free one so go way and dont not talk like this way to me again !
I tested both of the routines, and its not rocket science lol, not a whole lot of diffrent options you can use for damage increase. This routine might be amazing in PvP, I haven't tried. but from what I have tested it does less damage than the free.
If you go back and read the comments from last night I already did post logs. I don't have screen shots tho.
klepsvik , how is your settings under multidotting , and what have as trinkets can you do a mask profile to see your trinkets first , there is new options under the trinkets like when trinkets proccs to use the coldown and if you have one use trinket to use it with the procc trinket now , etc if you can take a screen shots from your settings and pm me ,
How exactly does this matter, It's not like one of the routines have advantage just because of my gear, They were both tested with exactly same gear, same talents, and long enough wait time for trinkets and racials to get ready.
Stars - Flurry From The Sky This is completely false. Stars will clip dots based on dotdamage, which scales with ur gear. Pewpewpew will not. The rotation is exactly the same, even ran double tests with same rotation with multiple iLvL 572+. It's RNG. Settings matter a lot. If u enable auto spread, it will take x ms to calculate a target. Pewpewpew does not. If u set cancelcast for SS too high, u gimp ur dps. Pewpewpew has different method for that. Stars has more settings for multidotting, Pew just lets u select a style. If u face 4 targets with Pew and dot them all, u can't compare it with Stars running maxunitsfordotd at 3,4 - because it will only place the eclipsed dot. Stars runs on coroutines feeded to CombatBehavior. Pewpewpew runs just normal c# code on Combat() which is Honorbuddy's older framework. Unfortunately for me, Combat() is just snappier. Same issue for Leaves vs Hermit, Hermit runs Heal() , Leaves - HealBehaviod(). Stars has different requirements to cast Berserking etc. Pewpewpew uses more simple checks, just Simc. If u set Stars trinket options properly it's a win over PewPewPew, but u'll have to set them. So in the end, if u want to use PewpewPew, go ahead. I'm forcing no-one to use either one. But don't go around trying to be that person that knows it all and saying I'm trying to scam people.
I don't like your tone at all. Please try to think a little longer before posting stuff like this, as I'll probably report simular posts in the future.
My tests were done with your default raid settings, without auto spread tho, the few times i did try auto spread, was even a lower dps decrease for me, But it might just be because my gear is low. I just tought I would share my experience. I do like the logic behind the routine tho, I guess i will try again once i'm above 570.
U need a lot of crit for auto spread to be worth it. It will divide ur casts based on the current eclipse and dottimeleft. If it crits it increases dot time and allows u to hardcast longer, because dots stay up longer.