Not at the moment as when we push a live version release it has to be approved. And that is when the staff has time to look at it and then approve it. All's well that Heals well, Bennyquest
Benny did you look at my log few pages ago? If not here it is again. This is log if i remeber correct for Garrosh NM 10M. View attachment 14844 2014-08-25 23.08.txt It is about casting Healing Rain on Tank with setting 4/LargeNumberofPeople in Ground Healing cluster. And in Class specific - Healing rain set to 4 people as well. Waiting on your reply. Thank you in advance.
I see. Is there any possibility to get access to some unofficial svn/git repo where fixes are applied more quickly - or in fact more quickly available to the customer? Edit: Or something like an unstable branch in the store itself
Yes we found another issue with the cluster and should(tm) have it fixed in next release no, we do not have anything outside of the store due to security reasons and for people using outdated versions. Glad it is! If there is anything you feel that needs to be added let us know! All's well that Heals well, Bennyquest
It should be similar to dungeon healing, but you would be crit / spirit crippled during the run. Practise with pvp healing. You should never really keep players topped up, but this is contrary to most healing thought processes. It will be more like pvp healing than raid/dungeon, and survival rather than topping up. Lots of absorbs. Apart from spec and talent / metagem choices, which will be nerfed as well, tyrael should be healing out of combat, and using cooldown abilities more often due to speed/effect. The problem with cm runs is the throughput is very stop/start when spirit is low. You require a continuous healing process and pvp healing /speed bursts are ideal. I have run a few CMs not as healer, but as tank, and it is all about communication and trash pulls. Visible timers helps to learn when off track, or where to spend the time on moving trash to the boss or clearing before pulling. Mana is usually the first preference and projection of speed. Once the routine is in place, time is irrelevant, but not early on. Disc or resto works well because you can apply HoTs on moving targets, disc can speed up the tank on pulling mobs while moving, and speed up the healer as well. Mist can also keep up with movement and chain pulls, but you should macro or hotkey abilities that use AoE with burst cooldowns. The priority in CM is mana regen, movement and keeping AoE limited to stopping at large trash packs. And avoiding the urgency of hitting 100% on the group. Don't use onBoss settings, and enable the low throughput spell usage so you can help mana regen. You just won't be able to chain pull trash unless the tank and DPS can CC well, or know what trash packs should be avoided. The other problem will be DPS and CC usage, which is going to be very class specific, but if you want to aim for gold, you can't DPS, you have to avoid pulls or use speed/invis potions. Tanks are the bottlenecks in CM modes, as well as training and cm experience. Switching between heal and CC might work, so you can use modified pvp settings rather than dungeon/scenario settings. Tanks and DPS have to know that the trash is more dangerous than the bosses, and that will be the first challenge, because most ignore trash performance early on in CM. Video runs of CM gold runs should be used for comparison, reviews and training for combat awareness. Oracle settings should be able to accommodate everything, but it requires being experienced with hotkey usage, or trusting the routine to handle mana and DPS / CC /burst/ CD usage. Also health levels. Tweak the settings for difficult CM gold runs, and they should work for all other runs.
Going to heal Malkorok tonight with my disc priest and got a question. I choose malkorok in the "boss cr menu" and wonders if i need to do something else, since i don't want it to dispell while "blood rage". Never tryed it on malko so better to ask first.
Update Version 3.4.1.3 Well I think I have ironed out some bugs, we did not have a whole lot of time for testing, but it should be fine. *Notice to Everyone - Please Delete your CustomSettings folder Located here <YourHonorbuddyInstall>\Routines\Oracle\CustomSettings *Notice to Everyone - Please Delete your OracleII folder Located here <YourHonorbuddyInstall>\Settings\yourrealm>\<yourtoon>\OracleII This is necessary due to the settings changes. *Notice to Paladins - Please Disable Word of Glory from Class Specific > Dynamic spells > Word of Glory when using Eternal Flame blanketing. [Movement] Face Enemy and Face friendly settings now work, make sure you have face enemy on for DiscPriest [Low Level] Fixed bug with low level toons not healing, now supports 1-90. [Gatechecks] Changed delegate in gatecheck [DebugLogging] Addition of damage prediction and Healtarget logging for debug purposes. [Settings] Fixed Settings path [Settings] Fixed save bug when not in world [Settings] Added the ability to update config files to new versions of Oracle [Cast on Ground] added the unit safename were possible to ascertain in the logs were it maybe casting. [Monk] Addition of [*****]ling Jade Lightning with enable/disable and mana threshold [Note* Currently disabled for more testing.] [Priest] Both Disc and Holy Addition of movement buff on the tank Angelic/PW:S [LargestCluster] Fixed Largest Cluster casting on tanks. Will now cast on actual largest cluster, doh! [Paladin] Addition of new EF Overwrite (enabled = will overwrite the HoT portion to heal) Disable for maximum blanket [All] Fixed Healthstone being used out of combat [Trap Detection] Possibly corrected null ref in Detect trap behaviour [Priest] Updated Shadow Fiend / Mind Bender description in settings [Priest] Shadow Fiend / Mind Bender enemy health percent is now set to 10 down from 30 [BossEncounter] Forced stopcast when Thock screech or piercing roar even if stop cast is disabled. [Priest] Updated PoM with oncooldown and added tankpercent < hp setting (to match disc) [Priest] Adjusted priorities in tree and removed restrictions to dps [Priest] Addition of PW:SHIELD dynamic spell percent (with setting) (will only include in calculated prio when healtarget less than 30 this percent) [Priest] Inner focus with Prayer of healing with setting (enabled by default) [Priest] Changed facing degree requirement [NPC Heals] Fixed oozes priority heals, was interfering with other NPCs [Monk] Fixed Mana tea stop cast Boss detection is automatic, you should never need to manually update it. I don't remember putting in logic for no Dispel with blood rage, I will add it next release.
resto shaman pets "empower" can be supported?? Talent "Primal elementalist", so it will use "fire elemental totem" chained with "empower" as a healing CD. The talent combined with "glyph of fire elemental...
Can you upload a log of this. Can you upload a log of this Will add a ticket for this, not high priority as we are trying to get bugs knocked out. All's well that Heals well, Bennyquest