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  • HB ARCHIVES: DungeonBuddy--DO NOT DELETE

    Discussion in 'Archives' started by chinajade, Feb 27, 2013.

    1. Greywolf74

      Greywolf74 New Member

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      I guess I dont understand what "AFTER the .747 drop" means. I thought you meant it would be fixed with that version. What is a drop? Is that like a version?
       
    2. Rhizopas

      Rhizopas Member

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      Any news on when this new version will be available? So annoying to see the bot very often get deserter on first dungeon/LFR it tries to do or sometimes managed to do a dungeon/LFR but next one it fails again.
       
    3. JondalarX

      JondalarX New Member

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      is it possible to start bot and get it to complete all of the BC dungeons with out manually going to all entrances?
       
    4. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi again, Greywolf74,

      You're right "drop" is probably tech slang, but the term is so pervasive, we don't think about it. The term is short for "drop a release". So, yes, "drop" and "release" are synonymous. Again, apologies for not being clear.


      @Citano,

      We do not give ETAs on when the next releases will arrive. Many factors influence that decision, and its always in flux. If the Deserter buff bothers you, Honorbuddy has a strong suite of other capabilities that you can use while waiting.

      cheers,
      chinajade
       
    5. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, JondalarX,

      Good question, and we've added it to the Frequently Asked Questions...

      "Do I have to manually move my toon outside the dungeon?"
      If the toon is "level appropriate" for the dungeon...
      then "no" you don't have to manually move your toon to the Dungeon entrance. DungeonBuddy will use the WoWClient LFG facilities to queue you to run the dungeon from wherever the toon is currently standing.

      If the toon is NOT "level appropriate" for the dungeon...
      then "yes", you must manually move your toon to the Dungeon entrance. As the WoWclient does not make LFG facilities available to toons that are level inappropriate. This is a limitation imposed by the WoWclient itself, and not a problem with DungeonBuddy.

      In no case will Dungeonbuddy will move you to the dungeon entrance of its own volition.​

      cheers,
      chinajade
       
    6. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Ansa, and many thanks for the screenie, log, and report!

      We've opened bug report HB-1162 ("Siege of Orgrimmar, The Underhold (wing3): Problematic pathing to Malkorok") against this issue, and attached all your information.

      cheers,
      chinajade


      [size=-2]Ref: Ansa's problem report w/log[/size]
       
    7. Hospital1

      Hospital1 New Member

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      View attachment 2972 2014-09-11 13.26.txt Hi all, btw this bot is amazing and now to the real issue:

      When I start the bot, it queue for the LFRs, it waits till the join window appear, but when it is in the raid, it just stand still without doing anything and some time after it leaves( or get kicked) taking the "Deserter" debuff. It happened all the time I tried to use it, the bot joins and stand still....what is the problem o_O?

      I attached a log of the problem
       
    8. y2krazy

      y2krazy Community Developer

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      As chinajade responded on the previous page, an answer to that question can be found here.
       
    9. Hospital1

      Hospital1 New Member

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      Thank you for the reply :D

      So in the next HB release the problem will be solved? So no LFR till the next release T_T?
       
    10. y2krazy

      y2krazy Community Developer

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      You can do LFR still (I do), but just expect there to be an occasional Deserter debuff. ;)
       
    11. Greywolf74

      Greywolf74 New Member

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      Thanks for clearing that up. :)
       
    12. Hospital1

      Hospital1 New Member

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      The problem is that it always happen, I am a bit unlucky T_T
       
    13. unmomento

      unmomento New Member

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      [DungeonBuddy]: Dungeon is considered complete in 10 seconds. Reason: Completed

      How to avoid this error?
       
    14. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Unmomento,

      As always, we'll need a full log to conduct an analysis of what is going wrong for you.

      cheers,
      chinajade
       
    15. mrsunday1986

      mrsunday1986 Member

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      hi,chinajade,
      I noticed one new feature 'Dungeonbuddy will now leave dungeon if inactive for too long'.
      How long will toons stay before leave dungeon?
       
    16. Rhizopas

      Rhizopas Member

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      New build is out and the deserter issue is no longer there. Thanks!
       
    17. Angelus

      Angelus Member

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      Hi Chinajade, sorry for not posting my log(s) yet, but I haven't got a good one.

      I was hoping someone else has experienced something similar and could post his log untill I got one.

      Basically when I am running Shado-Pan Monastery Heroic, something goes wrong and the chars end up in the water with around 8 mobs. Sometime after killing Sha of Violence if I am not mistaken.

      Will provide extra details if I can isolate the problem.
       
    18. BubbaDad

      BubbaDad Member

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      I believe that the tooons should run to the back and fight the witch from there.
       
    19. unmomento

      unmomento New Member

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      Hi. I am testing DGbuddy for farming in Cataclysm.
      I have put custom profile in a folder. DB take my profile.
      I have put custom script in the same folder. DB do NOT take that script.
      Is there special roules for custom script?
      Should I make subfolders? Name Cataclysm?
       
    20. rascal9

      rascal9 Member

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      During Iron Juggernaut fight. Toon is getting thrown back by siege mode and landing in some black spots.


      <Blackspot X="1280.059" Y="-4459.827" Z="26.11182" Radius="3" />

      <Blackspot X="1288.056" Y="-4434.271" Z="26.03175" Radius="3" />
       

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