Hay thanks a ton for that info it looks 100 % smother moving around. Still having targeting problems, but that did help with movement.
Squire doesn't work with Ski's Warlock CC. It doesn't attack anything and it spams the summon pet spell.
I had another idea, is it possible to detect if you have been given the "AFK" debuff that eventually teleports you out of the BG and gives you deserter? Even while legitimately defending nodes, some people mark people who stand still AFK, and if it goes for 2 minutes, you get the boot. If Squire could detect this, and tell the bot to run the profile to hopefully find some pvp combat, it should help prevent getting the boot.
I'll revise that for the next release. The plugin only needs to use the movement delay when the point we are moving to is at a great distance. Thanks for posting this.
Hay Bobby I'm haveing the same issue with my Warrior. He follows around great but will not attack until attacked, just like my hunter. If ya want a log for the warrior let me know. Also having problems targeting with Ret Paladin. I dont know is it me?
Any reasons why it's raping my CPU in half? In a battleground, one of my cores sits at 100% when running this plugin , in instances it's barely at 5%
You may want to remove the p.IsHorde == Me.IsHorde checks, it breaks the entire plugin for alliance chars.
Is that why my toon doesnt seem to attack any Horde players in AB until they attack me? Other than that this plugin rocks, nice logic.
fedehat, No, the statement you referenced is correct and working as intended. p.IsHorde == Me.IsHorde is used when trying to find a leader and is an excellent way to identify players of the same faction, regardless of whether you are Horde or Alliance. The results are the same as if I had used p.IsAlliance == Me.IsAlliance. Run a list of possible boolean results for each the resulting comparison performed and you'll see what I mean. If you have a question about something in the source, please PM me to avoid spawning posts like the one below. Thanks for your input and look for a new release of the plugin soon, Bobby53 mrbob2, Thanks for the post and glad to hear portions of the logic work as intended for you. The post you quoted referencing a code statement is not why your toon isn't attacking. Initial testing was done with a Shaman and the Shaman CC has additional logic to quickly target players in Battlegrounds, so I didn't catch that it was not present in other CC's and would cause an issue. I should have a release out in the next day or so that resolves the targeting issues, but until then just run the battleground profiles you normally use without the plugin for whatever class you are using that didn't target. Thanks again for the post, Bobby53
Ah sorry, you're right. A very compressed way of checking for same faction, but working nonetheless. Looking forward to an update with better targeting
No worries. Thanks for the post and I'll try to get something that works across the board better for you later today, Bobby53
Version with fix for targeting should be posted within a day after HonorBuddy release. Other issues are being worked in conjunction with HonorBuddy but no ETA atm.