has it worked before? and only started chain creating them recently? have you tried removing it and letting it make a new one? are you running a client in another language other then English? the more you can narrow it down for me the quicker i can fix it. thanks.
He's seemed to always do it since I've run your CC, as its the only one I've run. English only client. Removing the one that was in his bags, he created a new one and so far so good after 4 mobs he hasn't tried to create it again.
maybe you had once since before 4.0.1, like a mana ruby or something, since the item ID's did change to the new universal one
First of all, Lovely CC, i've gotten to 61 in 3 days with this CC and it has performed well all the way, i noticed it didn't support Icy Veins and i would like to request that and it doesn't seem to use Mage Ward when taking spell damage/fighting spell casters. Second it seems to be throwing a fine amount of System.NullReferenceException: Object reference not set to an instance of an object and i think it stalls the CC a bit slowing down the overall performance. Hopefully you can fix this, attached the full log and i thank you a lot for the CC It also summons my water elemental before it spawns when dismounting, wasting the cooldown.
Running great so far, only thing ive noticed is that it cast Polymorph twice on the same target before it moves over to the next mob Edit: and as the poster above me i would like it to cast Icy Veins aswell
Hello CodenameG. Is there any way you could add a Frostfire option, so it will cast Frostfire bolts insted of frostbolts, that would be really awesome. Thx
yea yea yea, fuck, just chill out with this immunity crap, i know. and really its a little more complicated then that.
Hey, tested Version 1.0.4 and encountered some big Problems, thought i'll tell you about them. When i went into an Instance with IB, the Mage would do nothing much, except for casting Blizzard (on what it seemed random occasions, even when there was only 2 mobs), and then standing still and doing nothing. I don't really know why this is happening, i configured everything allright. I switched back to version 1.0.3, and it works flawlessly, so i am sure you will get this smoothed out too. Thanks a lot for your awesome CC and the work you put into it!
did you change the settings, theres both and enable and disable, and a on Adds, setting, make sure both are set correctly
Hay G. Been on different classes resently. I used to use you CC alot before the patchs of 4.0. They always worked very well. So when I pulled my mage out agian I naturly came back to your CC. I uploaded it and have been haveing a few errors. Hear is a log with the errors I keep getting in it. Thanks in advance for the help.
Hay G i rolled back to 1.2 what i used to use and still the same error. If ya want a log for a erlier version ill get ya one.
Ok I was in AB PVP botting. The bot will dismount, and sometimes just stand there doing nothing, for 4 or 5 secs. When i look in the debug tab there is wall of red text. He will eventuly attack something, when it dies he will stop agian and stand there for a few secs. 4 or 5 agian in the debug tab there is a wall of red text. This would happen over and over. [10:18:14 AM:29] Activity: Combat [10:18:14 AM:849] System.NullReferenceException: Object reference not set to an instance of an object. at Amplify.Amplify.<Frost_rotation>b__ce(Object ret) in c:\Users\Aaron's\Desktop\Buddy\CustomClasses\Amplify\Frost.cs:line 38 at TreeSharp.Decorator.CanRun(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Switch`1.<Execute>d__2.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.b() [10:18:14 AM:849] Cleared POI [10:18:15 AM:103] System.NullReferenceException: Object reference not set to an instance of an object. at Amplify.Amplify.<Frost_rotation>b__ce(Object ret) in c:\Users\Aaron's\Desktop\Buddy\CustomClasses\Amplify\Frost.cs:line 38 at TreeSharp.Decorator.CanRun(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Switch`1.<Execute>d__2.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.a.a() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.a.b() at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.b() [10:18:15 AM:103] Cleared POI