• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Furious Charge Routine

    Discussion in 'Archives' started by fatboi615, Sep 17, 2014.

    1. fatboi615

      fatboi615 New Member

      Joined:
      Jun 27, 2012
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      0
      I have been using the Trinity Routine ever since i started botting, seems it is lacking when it comes to this charge build. (Raekor's set) Is there a Combat Routine i should try?
       
    2. imulicious

      imulicious New Member

      Joined:
      Mar 31, 2011
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0
      I have been looking for a Combat Routine that is setup for this build only, where you can change some settings in maybe. i would love this :)

      This is my Build: Barbarian - Game Guide - Diablo III

      Would love the make the combat routine myself, but got no clue about how to write it :D
       
    3. Wdalow

      Wdalow New Member

      Joined:
      Sep 23, 2012
      Messages:
      41
      Likes Received:
      0
      Trophy Points:
      0
      exactly what I came here for. Set it to prioritize Furious charge and use on Cool down. Would be amazing.
       
    4. fatboi615

      fatboi615 New Member

      Joined:
      Jun 27, 2012
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      0
      i use the same build and it just could do so much better
       
    5. mrbubbel

      mrbubbel New Member

      Joined:
      May 21, 2014
      Messages:
      367
      Likes Received:
      5
      Trophy Points:
      0
      open db\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs
      look for
      Code:
              public static bool CanUseFuriousCharge
              {
                  get
                  {
                      if (UseOOCBuff)
                          return false;
      
                      var bestTarget = TargetUtil.GetBestPierceTarget(35f);
                      int unitsInFrontOfBestTarget = 0;
      
                      if (bestTarget != null)
                          unitsInFrontOfBestTarget = bestTarget.CountUnitsInFront();
      
                      bool currentEliteTargetInRange = CurrentTarget.RadiusDistance > 7f && CurrentTarget.IsBossOrEliteRareUnique && CurrentTarget.RadiusDistance <= 35f;
      
                      return CanCast(SNOPower.Barbarian_FuriousCharge, CanCastFlags.NoTimer) &&
                          (currentEliteTargetInRange || unitsInFrontOfBestTarget >= 3 || Sets.TheLegacyOfRaekor.IsFullyEquipped);
      
                  }
              }
      get around 60% cdr and change it to:

      Code:
              public static bool CanUseFuriousCharge
              {
                  get
                  {
                      if (UseOOCBuff)
                          return false;
      
                      var bestTarget = TargetUtil.GetBestPierceTarget(35f);
                      int unitsInFrontOfBestTarget = 0;
      
                      if (bestTarget != null)
                          unitsInFrontOfBestTarget = bestTarget.CountUnitsInFront();
      
                      return CanCast(SNOPower.Barbarian_FuriousCharge, CanCastFlags.NoTimer) &&
                          (unitsInFrontOfBestTarget >= 1 || CurrentTarget.HitPoints >= 100000000);
      
                  }
              }
      my bot is rushing through t6 better than myself.
       
    6. imulicious

      imulicious New Member

      Joined:
      Mar 31, 2011
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0
      I have all ready charged CurretnTarget to 1, and that helped, but i would still love to see it use Furious charged everytime its Off Cooldown. is that something you can help with ? or anyone else that can help with ?
       
    7. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
      Would you explain how CDR works on Furious charge? I was tempted to use my raekor :)

      basically the "tweak" search the best pierce target within 35y, if there's any units in front of this one cast ? And the HP check is for bosses/Elites?

      Is it 60% true CDR ? or some obvious bullshit theory by bli$$ ? (like e.g. 12sec become 4.X sec?)
       
    8. mrbubbel

      mrbubbel New Member

      Joined:
      May 21, 2014
      Messages:
      367
      Likes Received:
      5
      Trophy Points:
      0
      cdr just reduces the cd of charge. its the same as with every skill. 60% sheetcdr reduces the cooldown by 6sec so with 2 mobs hit your charge has no cooldown (-2sec on each mob hit).

      so with this little change (unitsInFrontOfBestTarget >= 1 || CurrentTarget.HitPoints >= 100000000); it charges only if 2 mobs are hit or the mob has 100million hp.
      imo 100million hp is a good value because only "big" white mobs do have that amount on t6. otherwise it will only charge elites because they got over 100million.
      another value might be slightly better idk.

      you basically dont want to waste charge on low hp mobs, because your cota pets should kill all low hp targets. with that much cdr they have a very high uptime.

      60% true cdr aka sheet cdr. all multiplied 0.92*0.92*0.92*xxx=0.4 thats the desired value.

      works with 40% too when we change unitsInFrontOfBestTarget >= 2 but im sure it will be slower. in addition to that less cota uptime.
       
    9. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
      Made the change, but with 2 instead of 1 target, it's working kinda smooth, not as fast as with CDR tho (I have 0% :D) I'm looking for a tweak that disabled the charge use to move/break barricades... could it be a trinity option? :eek:

      Btw, I'm running Full IK/Raekor Set + VileWards, up to 4M sheet DPS while fighting :D nice job tho

      And aswell, it seems like charging doesn't grab all the mob nor freeze them, wut? Probably because it use mob's location, just noticed.

      Somehow with Charge OOC disabled it still use it :x
       
      Last edited: Sep 18, 2014
    10. Wdalow

      Wdalow New Member

      Joined:
      Sep 23, 2012
      Messages:
      41
      Likes Received:
      0
      Trophy Points:
      0





      Even without 60% Cdr this is a huge improvement... Thanks sooooo much. Went fro struggling t6 to cutting like butter!!!!
       
    11. fatboi615

      fatboi615 New Member

      Joined:
      Jun 27, 2012
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      0
      Thanks man working a bit better! Awesome work!
       
    12. Antabuse

      Antabuse New Member

      Joined:
      Jun 11, 2012
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      Mind if you post all your Trinity settings? Trying to figure out how I should be running my barb properly. Thanks!
       
    13. silentassassin

      silentassassin New Member

      Joined:
      Sep 12, 2014
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
      Thanks man working rly nice! Awesome work!
       
    14. Jones2351

      Jones2351 Member

      Joined:
      Oct 1, 2012
      Messages:
      224
      Likes Received:
      1
      Trophy Points:
      18
      Works like a charm in combat, however, while not in combat, the routine still "wastes" the cooldown of furious charge to move forward faster. The problem I'm facing with this is, when charging towards a grp, the routine has to wait for the furious charge cooldown to use against enemies and is very likely to die in those 5-6 seconds. Is there any way to handle that?

      Thanks in advance! :)
       
    15. mrbubbel

      mrbubbel New Member

      Joined:
      May 21, 2014
      Messages:
      367
      Likes Received:
      5
      Trophy Points:
      0
      trinity config-->combat-->barb --> use FC ooc
       

    Share This Page