So in general the bot plays Jade decent however it doesn't move in close and use the big nuke (Soul Harvest) and even with spam horrify Trinity doesn't seem to do that so I am using dogs instead. Any chance we can get a single file that adds those two things? that would seem to be all that is needed. Although I could be wrong.
I'm seeing the same thing. Not using horrify or soul harvest. The latter is a pretty big deal seeing as how it's the main component of this build... Not to mention, without this, run times are a good 4 or 5 times longer than they should be.
Yup. Always something. At the moment I'm having to un-install and re-install everything on average every 2 days. Get it all working perfect then bam -> update -> no longer working. I'm not sure exaclty what's going on behind the scenes but it is starting to get frustrating.
Okay so, I modified the current combat routine for my Jade WD. I have it spamming horrify successfully(regardless of setting in Trinity), as well as casting Soul Harvest after casting out DoTs and such. It's not anywhere near perfect as I haven't a clue what I'm doing for the most part, but it's better than default. I'm using current beta(r487) & Trinity 2.1.21. Been running bounties on T6 for an hour or so. 0 deaths(Uskapian + Unity). View attachment Jade_WD_Modified.zip Just extract into DemonBuddy folder. Overwrite file. The only file changed is WitchDoctorCombat.cs & the only things changed in there are in regards to Soul Harvest & Horrify. I didn't mess with anything else. Maybe backup your ../Plugins/Trinity/Combat/Abilities/WitchDoctorCombat.cs just in case
It shouldn't. Unless you use Soul Harvest or Horrify in your petdoctor build for whatever reason. Even then though, it shouldn't cause any issue. Backup your original routine and give it a try on your petdoctor just to make sure if you like.