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  • HB ARCHIVES: HBRelog--DO NOT DELETE

    Discussion in 'Archives' started by chinajade, Feb 7, 2012.

    1. ChaoticTrack

      ChaoticTrack New Member

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      How can you use profiles from the Buddy Store?
       
    2. xperiadudu

      xperiadudu New Member

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      i get this error when i load up honorbuddy, maybe it causes the HB crashes after a while? the plugin doesnt seem to be working correctly.

      System.ServiceModel.EndpointNotFoundException: Es war kein an net.pipe://localhost/HBRelog/Server lauschender Endpunkt vorhanden, der die Nachricht annehmen konnte. Dies wird häufig durch eine fehlerhafte Adresse oder SOAP-Aktion verursacht. Weitere Details finden Sie unter "InnerException", sofern vorhanden. ---> System.IO.PipeException: Der Pipeendpunkt "net.pipe://localhost/HBRelog/Server" wurde nicht auf dem lokalen Computer gefunden.
      --- Ende der internen Ausnahmestapelüberwachung ---

      Server stack trace:
      bei System.ServiceModel.Channels.PipeConnectionInitiator.GetPipeName(Uri uri, IPipeTransportFactorySettings transportFactorySettings)
      bei System.ServiceModel.Channels.NamedPipeConnectionPoolRegistry.NamedPipeConnectionPool.GetPoolKey(EndpointAddress address, Uri via)
      bei System.ServiceModel.Channels.CommunicationPool`2.TakeConnection(EndpointAddress address, Uri via, TimeSpan timeout, TKey& key)
      bei System.ServiceModel.Channels.ConnectionPoolHelper.EstablishConnection(TimeSpan timeout)
      bei System.ServiceModel.Channels.ClientFramingDuplexSessionChannel.OnOpen(TimeSpan timeout)
      bei System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)
      bei System.ServiceModel.Channels.ServiceChannel.OnOpen(TimeSpan timeout)
      bei System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)
      bei System.ServiceModel.Channels.ServiceChannel.CallOpenOnce.System.ServiceModel.Channels.ServiceChannel.ICallOnce.Call(ServiceChannel channel, TimeSpan timeout)
      bei System.ServiceModel.Channels.ServiceChannel.CallOnceManager.CallOnce(TimeSpan timeout, CallOnceManager cascade)
      bei System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout)
      bei System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
      bei System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)

      Exception rethrown at [0]:
      bei System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
      bei System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
      bei HighVoltz.HBRelog.Remoting.IRemotingApi.Init(Int32 hbProcID)
      bei HighVoltz.HBRelogHelper.HBRelogHelper..ctor() in c:\HB 2 - 3 session\Plugins\HBRelogHelper\HBRelogHelper.cs:Zeile 91.
       
    3. slateford

      slateford New Member

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      Hi all,

      would someone mind helping me out here.

      All I'd like to do is allow the bot to play for 2-3 hours then logout for 1 hour then log back in for 3-4 hours and then log out for 2 hours.. you get my drift.
      How do i set it to play for a certain amount of time, and then log out for a certain amount of time?

      Thanks.
       
    4. cdtdc

      cdtdc New Member

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      I seem to be having issues with the way honorbuddy is called..

      The first HBRelog profile will run, login the toon, start HB run the profile and the profile completes. there is a wait command in the tasks for it to wait [​IMG] its set to wait for 10 minutes, then start profile two, then stop profile one.

      during the wait time say 5-3 minutes, HBRelog closes HB and reopens it and the profile starts again but doesn't finish in the remaining "wait" then the wait time ends it starts the next HBRelog profile. it does this with every HBRelog profile.

      is there some option i need to click that says do nothing when honorbuddy stops for HBReloger to do nothing.. only when the profile ends and sit there for about 60 seconds does it restart a if there was something wrong.
       
      Last edited: Oct 11, 2014
    5. xperiadudu

      xperiadudu New Member

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      i have the plugin (HBrelog helper) but it doesn't seem to do anything. I re-installed it, nothing. Still same bug, always says honorbuddy stopped working, restarting etc. It's so annoying and basically makes this plugin sadly impossible to use. Any solutions to this?
       
    6. cdtdc

      cdtdc New Member

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      [10/13/2014 03:22:12] 1: WoW and HB startup sequence complete
      [10/13/2014 03:22:12] 1: Opened communication with HBRelogHelper
      [10/13/2014 03:22:12] 1: Waiting for 10 minutes before executing next task
      [10/13/2014 03:31:11] 1: Attempting to close Honorbuddy
      [10/13/2014 03:31:12] 1: Closing Honorbuddy because it took too long to attach

      [10/13/2014 03:31:12] 1: Successfully closed Honorbuddy
      [10/13/2014 03:31:13] 1: starting C:\Users\admin\Downloads\Honorbuddy working\Honorbuddy.exe
      [10/13/2014 03:31:19] 1: WoW and HB startup sequence complete
      [10/13/2014 03:31:19] 1: Opened communication with HBRelogHelper
      [10/13/2014 03:31:29] 1: Honorbuddy process was terminated. Restarting
      [10/13/2014 03:31:30] 1: starting C:\Users\admin\Downloads\Honorbuddy working\Honorbuddy.exe
      [10/13/2014 03:31:37] 1: Honorbuddy process was terminated. Restarting
      [10/13/2014 03:31:38] 1: starting C:\Users\admin\Downloads\Honorbuddy working\Honorbuddy.exe
      [10/13/2014 03:31:45] 1: Honorbuddy process was terminated. Restarting
      [10/13/2014 03:31:46] 1: starting C:\Users\admin\Downloads\Honorbuddy working\Honorbuddy.exe
      [10/13/2014 03:31:52] 1: WoW and HB startup sequence complete
      [10/13/2014 03:31:52] 1: Opened communication with HBRelogHelper

      This is where it closes HB then re-opens it and starts the profile over.. the following spam of starting HB is me closing it as it loads until it can stop HBReloger
       
    7. oreha

      oreha New Member

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      [13:00:31] 1: Starting C:\Program Files (x86)\World of Warcraft\Wow.exe
      [13:00:32] 1: Waiting for Wow to start
      [13:00:39] 1: Wow is ready to login.
      [13:00:42] 1: Sending letters to AccountLoginPasswordEdit
      [13:01:23] 1: Failed to login wow, lets restart
      [13:01:24] 1: Starting C:\Program Files (x86)\World of Warcraft\Wow.exe

      Eternal bucle, and my pass its correct.
       
    8. oreha

      oreha New Member

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      I gonna be crazy with this
       

      Attached Files:

    9. WorldsApart

      WorldsApart Member

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      When will this work for the new patch?
       
    10. dartex008

      dartex008 Member

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      please update hbrelog for the new patch, cant go without it
       
    11. Macatho

      Macatho New Member

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      Same here :)
       
    12. umshakalaka

      umshakalaka Member

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      Also requesting an update, before HB get's fixed <3
       
    13. bl4ck

      bl4ck Member

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    14. xperiadudu

      xperiadudu New Member

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      would be nice is the honorbuddy is restarting / closing issue would be fixed too.
       
    15. kravitz

      kravitz New Member

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      It would be nice if people actually posted log files, instead of moot complaints.

      Also:
      Options > Uncheck "Check Wow's Responsiveness"
       
    16. Andrast

      Andrast New Member

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      Hi i have question what i have wrong with HBrelog if he opens a Warcraft but dont enter mail and password, sometimes he do but often he dont... Arelog was warking perfectly
      w System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.IsUIObject(LuaTable table, IntPtr& lightUserDataPtr)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.<>c__DisplayClass8.<GetUIObjects>b__4(LuaTable table)
      w System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      w System.Linq.Enumerable.<OfTypeIterator>d__aa`1.MoveNext()
      w System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
      w System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      w System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      w HighVoltz.HBRelog.WoW.States.LoginWowState.HandleAccountSelectionDialog()
      w HighVoltz.HBRelog.WoW.States.LoginWowState.Run()
      w HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse()
      w HighVoltz.HBRelog.WoW.WowManager.Pulse()
      w HighVoltz.HBRelog.TaskManager.Pulse()
      w HighVoltz.HBRelog.HbRelogManager.DoWork()
      [18:51:21] System.AccessViolationException: Could not read bytes from 6E776F64 [299]!
      w GreyMagic.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
      w GreyMagic.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
      w Test.Lua.LuaNode..ctor(ExternalProcessReader memory, IntPtr address)
      w Test.Lua.LuaTable.GetNodeAtIndex(UInt32 idx)
      w Test.Lua.LuaTable.<get_Nodes>d__0.MoveNext()
      w System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.IsUIObject(LuaTable table, IntPtr& lightUserDataPtr)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.<>c__DisplayClass8.<GetUIObjects>b__4(LuaTable table)
      w System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      w System.Linq.Enumerable.<OfTypeIterator>d__aa`1.MoveNext()
      w System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
      w System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      w System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      w HighVoltz.HBRelog.WoW.States.LoginWowState.HandleAccountSelectionDialog()
      w HighVoltz.HBRelog.WoW.States.LoginWowState.Run()
      w HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse()
      w HighVoltz.HBRelog.WoW.WowManager.Pulse()
      w HighVoltz.HBRelog.TaskManager.Pulse()
      w HighVoltz.HBRelog.HbRelogManager.DoWork()
      [18:51:22] System.AccessViolationException: Could not read bytes from 6E776F64 [299]!
      w GreyMagic.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
      w GreyMagic.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
      w Test.Lua.LuaNode..ctor(ExternalProcessReader memory, IntPtr address)
      w Test.Lua.LuaTable.GetNodeAtIndex(UInt32 idx)
      w Test.Lua.LuaTable.<get_Nodes>d__0.MoveNext()
      w System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.IsUIObject(LuaTable table, IntPtr& lightUserDataPtr)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.<>c__DisplayClass8.<GetUIObjects>b__4(LuaTable table)
      w System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      w System.Linq.Enumerable.<OfTypeIterator>d__aa`1.MoveNext()
      w System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
      w System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      w System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      w HighVoltz.HBRelog.WoW.States.LoginWowState.HandleAccountSelectionDialog()
      w HighVoltz.HBRelog.WoW.States.LoginWowState.Run()
      w HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse()
      w HighVoltz.HBRelog.WoW.WowManager.Pulse()
      w HighVoltz.HBRelog.TaskManager.Pulse()
      w HighVoltz.HBRelog.HbRelogManager.DoWork()
      [18:51:23] System.AccessViolationException: Could not read bytes from 6E776F64 [299]!
      w GreyMagic.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
      w GreyMagic.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
      w Test.Lua.LuaNode..ctor(ExternalProcessReader memory, IntPtr address)
      w Test.Lua.LuaTable.GetNodeAtIndex(UInt32 idx)
      w Test.Lua.LuaTable.<get_Nodes>d__0.MoveNext()
      w System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.IsUIObject(LuaTable table, IntPtr& lightUserDataPtr)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.<>c__DisplayClass8.<GetUIObjects>b__4(LuaTable table)
      w System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      w System.Linq.Enumerable.<OfTypeIterator>d__aa`1.MoveNext()
      w System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
      w System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      w System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      w HighVoltz.HBRelog.WoW.States.LoginWowState.HandleAccountSelectionDialog()
      w HighVoltz.HBRelog.WoW.States.LoginWowState.Run()
      w HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse()
      w HighVoltz.HBRelog.WoW.WowManager.Pulse()
      w HighVoltz.HBRelog.TaskManager.Pulse()
      w HighVoltz.HBRelog.HbRelogManager.DoWork()
      [18:51:24] System.AccessViolationException: Could not read bytes from 6E776F64 [299]!
      w GreyMagic.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
      w GreyMagic.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
      w Test.Lua.LuaNode..ctor(ExternalProcessReader memory, IntPtr address)
      w Test.Lua.LuaTable.GetNodeAtIndex(UInt32 idx)
      w Test.Lua.LuaTable.<get_Nodes>d__0.MoveNext()
      w System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.IsUIObject(LuaTable table, IntPtr& lightUserDataPtr)
      w HighVoltz.HBRelog.WoW.FrameXml.UIObject.<>c__DisplayClass8.<GetUIObjects>b__4(LuaTable table)
      w System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      w System.Linq.Enumerable.<OfTypeIterator>d__aa`1.MoveNext()
      w System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
      w System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      w System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      w HighVoltz.HBRelog.WoW.States.LoginWowState.HandleAccountSelectionDialog()
      w HighVoltz.HBRelog.WoW.States.LoginWowState.Run()
      w HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse()
      w HighVoltz.HBRelog.WoW.WowManager.Pulse()
      w HighVoltz.HBRelog.TaskManager.Pulse()
      w HighVoltz.HBRelog.HbRelogManager.DoWork()
      And on the other acomputer he try to enter 2x mail, and he cant log...
      18:50:17] Varosen: Sending 18 letters to AccountLoginAccountEdit
      [18:50:17] Varosen: Pressing 'tab' key to gain set focus to AccountLoginPasswordEdit
      [18:50:17] Varosen: Pressing 'tab' key to gain set focus to AccountLoginAccountEdit
      [18:50:18] Varosen: Pressing 'end' + delete keys to remove contents from AccountLoginAccountEdit
      [18:50:18] Varosen: Sending 18 letters to AccountLoginAccountEdit
      [18:50:18] Varosen: Pressing 'tab' key to gain set focus to AccountLoginPasswordEdit
      [18:50:19] Varosen: Pressing 'tab' key to gain set focus to AccountLoginAccountEdit
      [18:50:20] Varosen: Pressing 'end' + delete keys to remove contents from AccountLoginAccountEdit
      [18:50:21] Varosen: Sending 18 letters to AccountLoginAccountEdit
      [18:50:21] Varosen: Pressing 'tab' key to gain set focus to AccountLoginPasswordEdit
      [18:50:21] Varosen: Pressing 'tab' key to gain set focus to AccountLoginAccountEdit
      [18:50:22] Varosen: Pressing 'end' + delete keys to remove contents from AccountLoginAccountEdit
      [18:50:23] Varosen: Sending 18 letters to AccountLoginAccountEdit
      [18:50:23] Varosen: Pressing 'tab' key to gain set focus to AccountLoginPasswordEdit
      [18:50:23] Varosen: Pressing 'tab' key to gain set focus to AccountLoginAccountEdit
       
      Last edited: Oct 16, 2014
    17. dmyoussef

      dmyoussef New Member

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      is settings export / import fixed too? broken since version 208, in order to export i had to load a 207 version and do the export, import into another computer, then launch the latest version.
       
    18. Fgame

      Fgame Member

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      HELP!!! Reloger not working



      [10/17/2014 04:12:47] HBRelog Version 1.0.0.213
      [10/17/2014 04:12:47] ******* Settings ********
      [10/17/2014 04:12:47] Auto AcceptTosEula: True
      [10/17/2014 04:12:47] Auto Start: False
      [10/17/2014 04:12:47] Auto Update HB: True
      [10/17/2014 04:12:47] Check Hb's Responsiveness: True
      [10/17/2014 04:12:47] Check Realm Status: True
      [10/17/2014 04:12:47] HB Delay: 3
      [10/17/2014 04:12:47] Login Delay: 3
      [10/17/2014 04:12:47] Minimize Hb On Startup: True
      [10/17/2014 04:12:47] Set GameWindow Title: False
      [10/17/2014 04:12:47] Wow Start Delay: 3
      [10/17/2014 04:12:58] W1: ********* Tasks ***********
      [10/17/2014 04:12:58] W1: ********* End of Task list ***********
      [10/17/2014 04:12:58] W1: Starting A:\World of Warcraft - 1\Wow.exe
      [10/17/2014 04:12:59] W1: Waiting for Wow to start
      [10/17/2014 04:13:09] W1: Wow is ready to login.
      [10/17/2014 04:13:15] System.AccessViolationException: Could not read bytes from 0D2D6C40 [299]!
      в GreyMagic.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
      в GreyMagic.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
      в Test.Lua.LuaNode..ctor(ExternalProcessReader memory, IntPtr address)
      в Test.Lua.LuaTable.GetNodeAtIndex(UInt32 idx)
      в Test.Lua.LuaTable.GetValue(String key)
      в HighVoltz.HBRelog.WoW.FrameXml.UIObject.GetUIObjectByName[T](WowManager wowManager, String name)
      в HighVoltz.HBRelog.WoW.States.LoginWowState.get_GlueDialogTitle()
      в HighVoltz.HBRelog.WoW.States.LoginWowState.get_IsBanned()
      в HighVoltz.HBRelog.WoW.States.LoginWowState.Run()
      в HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse()
      в HighVoltz.HBRelog.WoW.WowManager.Pulse()
      в HighVoltz.HBRelog.TaskManager.Pulse()
      в HighVoltz.HBRelog.HbRelogManager.DoWork()


      HELP!!! Reloger not working
       
    19. bazaltic

      bazaltic Member

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      Hello sems like relogger doesnt work with new wow release.
       
    20. 꿀꿀골가

      꿀꿀골가 New Member

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      It will need to be updated.
       

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