Hi Dart01902, That's correct, that's because CastOnGround was previously bugged. It was been enabled again on the next build
can someone explain what this is? I started in and my guy doesnt cast anything. im a ret pally I'm used to singular and stuff like that
Hi wizfor, This routine is for raiding LFR/Normal/Heroic but mainly Mythic. Do you have a log I can take a look at ? If unsure how to add the log into this thread, please read https://www.thebuddyforum.com/honorbuddy-forum/honorbuddy-guides/35945-guide-attach-log-kick.html
Any more have problems with Rogue Subtly? 585 gear, and only make 16K, when other rogues of my guild wiht less gear, get 25K
If I start attacking a mob (on say Timeless Isle), will it start a rotation until the mob is dead? or is that not what it supposed to do? Actually it seems like it's casting some things. Like Hammer of Wrath, Avenging Wrath, maybe Judgement. but it doesnt cast Crusader Strike or Exorcism
On Subtlety rogue the routine does around 15% less damage done on dummy than pure 1-to-1 SimCraft port(vanish,premed, etc all turned on of course, amount of casted vanishes is the same) Why does it cast Crimson Tempest on single-target ? Rupture uptime is NOT 100%. Feeling a little disappointed.
Hi biGGer, Sub rogue issues have been fixed on next build, it currently wont use correctly backstab + anticipation stacks. AoE has also been fixed New code structure, rewritten from scratch. Ofc there will be bugs
Small update, finished converting multidot into coroutine. Will hopefully push the update later today, no promises, I want to complete boomkin before I release
Even though Prot Pally isn't listed, it works fine as far as I can tell through Heroic Thok (got bored and left last night, not cuz we couldn't progress just started to feel like clearing LFR from last week). There's no setting of how to choose between SOTR vs WOG other than ON/OFF - might be nice to have other conditions such as health points and how much HP to use. (if taking DP, gaming spammed 1 HP WOG's repeatedly at 90% health setting for example creates a LOT of DP procs that can be used for SOTR. I've actually tried manually tanking this way exclusively using SOTR only on DP procs and it can work fine for most encounters and nets total much greater healing output and DP procs. Can't say for sure which encounters this would outperform "traditional" tanking but at current heroic levels it's too easy to tell a big difference. Since WOG is off the GCD for Prot, the rate you can cast it is pretty sick. Kind of a reverse BOG play style) The CR seems to auto-cast sacred shield, but thresholds for refreshing should also be available as an option. Either doesn't detect procs at all for GC or DP or is very slow to use up the proc, risking losing unused resources - i set auto-fire macros for both abilities through logitech software to bypass the delay. Holy Prism is cast on CD as offensive spell - didn't look hard but not sure if there was an option to only cast below X% health as defensive spell. besides these little quirks, the basics are done great and outperforms the average player easily already even though it's not even listed as completed. great work
Btw, he release the prot pally hpdate yeaterday mate! I dunno if it got approved yet, but it night have
Hello guys, I have decided to release the fixes, but there has been some issues with Boomkin recently. So Boomkin will not make it (finished) on this release, but it will be on next one. Protection Paladin is complete though. The release is currently pending and contains WW monk fixes, Rogues fixes, Shaman fixes and so on. I will make a changelog tomorrow when I wake up until then enjoy your classes!
For all of you WindWalker Monks out there who are wondering how good it really is : Simcraft told me I would deal 12921 dps unbuffed but I did steady 14,8k dps (at around 7 million dummy dmg). So IF you are a Windwalker and are looking for an awesome CC -> YRB2 should be your #1 choice. Pushing screenshots later :3 Tux
Only DW Frost seems to be working fine, 2h frost pretty much does the 1H rotation and rarely ever uses obliterate even on ST fights with aoe disabled. There is also an issue with questing/grinding(even with plugin; which seems broke now) doesn't seem to auto attack at all even after finding a target and facing them.
Hi SmurfALMIGHTY, Fixed the first issue where 2H rotation wasn't being executed properly. However regarding the second question, movement / targetting has not been added as of yet. It is a feature I would like to add during Warlords of Draenor The fix will arrive in the next build arriving later today if they have time to approve.