Brewmaster was capping elusive brew charges last night even tho it's set to use a 9 stacks. It was using it sometimes though, not at PC for log so will edit one in later.
Hi Dart01902, It will only use Elusive Brew when you have 1 or more units "aggro" on you. Which means if one or more unit is currently attacking you, it will use elusive brew. I made it so because many brewmaster's are also off-tanks Hi mnorbieu, Yes it should be
Hi Clubwar, Sub rogue has been fixed on the current beta, will try and push the release later today along with other fixes
im a little bit confused, which class have WoD support...every class which is on the first post? can you plz add a short list or sth like that?
Sure thing. Deathknight (All specs supported and updated) * Small issue with Death and Decay currently. Fixed next build Paladin (Protection and Retribution are updated) * Small issue with Light's Hammer currently. Fixed next build Rogue (All specs) * Backstab / low Rupture uptime issue (Subtlety) Fixed next build ** Bad AoE management on Combat / Subtlety Fixed next build Shaman (Elemental / Enhancement) * Small issue with Earthquake. Fixed next build Druid (Boomkin / Guardian) * Needs more Dotbehavior options for Boomkin Fixed next build ** Needs HP behavior for Savage Defense (Guardian) Fixed next build Monk (Windwalker / Brewmaster) * No known issues ** Needs to have SEF included in AoE / Single-Target optional. May or may not be included in next build, will update on this one. Hunter (Marksmanship / Beastmastery) * HB CanCast error on Aimed Shot(Marksmanship), will not be casted while moving. Is reported to HB devs Warlock Destro (Currently working on) Precombat things for classes (Currently working on)
Yeah, this is me being an idiot haha. I read the "HammeroftheRighteousCount: 2" as Shield of the righteous.. Just because I'm not used to seeing the HoTR setting hahahaha. Sorry for wasting your time
Test1: Fresh Start ALT+F12 does not announce in chat Multi-Target (AOE) Key toggle [Hotkey Selection Automatic] Test2: Change Modifier Hotkey to Ctrl Ctrl+F12 does not announce in Chat Multi-Target (AOE) Key toggle [Hotkey Selection Automatic]Test3: AOE Routines Fire - 4 mob pull Test4: Toggle Ctrl+F12 to disable AOE Does not announce - AOE Routines Fire Test5: Change Hotkey mode to Hotkey Ctrl+F12 annouces in Chat MultiTarget Enabled - AOE Routines Fire - 6 mob pullTest6: Toggle Ctrl+F12 to disable AOE Chat Reports MultiTarget Disabled - 3 pulls > 3 mobs - AOE Does NOT fire (expected)Test7: Change Hotkey mode to Semi Hotkey Mode Ctrl+F12 reports in Chat MultiTarget Enabled - AOE Routines FireTest8: Toggle Ctrl+F12 to disable AOE Chat Reports MultiTarget Disabled - AOE Routines Fire on 4 mob pullTest9: Change Hotkey mode to Automatic - Combat Dummy Tigereye and Xeun Fire as expectedTest10: Change Hotkey mode to Hotkey - Combat Dummy Tigerye and Xeun do NOT fire (expected behavior)Test11: Change Hotkey mode to Semi Hotkey Mode Tigerye and Xeun do NOT fireTest12: Change Hotkey mode "back to Automatic" - Combat Dummy Tigereye/Xeun Fire (expected)Ctrl+F12 - Does not announce toggle (changed behavior since 2.0.0 beta)AOE Fires (as expected)Test13: Windwalker Options: Disable AOE AOE routines still fire The only way I can effectively disable AOE and still have automatic cooldowns is set the # of mobs to a large number (30) --Pom
Hey just ran target dummy for 10 mins and the Steady focus uptime is sitting around 75%, from what I've been reading today ideally we want 90% plus. The bot is casting steady shot then aimed shot rather than SSx2 followed by aimed shot I know that this looks like your delaying aimed shot but if it's done like this from start of rotation you wouldn't need to delay aimed for the steady focus buff /thoughts? I don't know the logic behind how the SF buff has been done but maybe if it's casting SS for focus and SF buff is less than 2s remaining then cast a second SS even if we delay AS for the 1.51s cast of the 2nd SS.
Hi Pom, Hotkey mode is the only one that can disable / enable AoE with hotkey. Hotkey mode = AoE Hotkey / Cooldown Hotkey / Any other hotkey options Semi-Auto mode = Cooldown Hotkey with Automated AoE (Unit Count) Automatic Mode = Full automatic, you would need to change the settings, OnBoss etc. And it's automatic AoE based on unit count in the class settings.
Hi Dart01902, I know you would like an uptime of 90% for Steady Focus, but the reality is .. ToTH is better when you ding level 100 and raid, I would like to focus on the level 100 raiding aspect and not the level 90. It's only 2-3 weeks to go
That's a fair enough point you got there. I'm having a bigger issue atm, it's fine on dummy but won't do anything in siege, I'll get u a log once I'm done clearing on monk.
Ok, I can accept this, however this was not the behavior from prior to the 6.0x pre-patch. I would ask that it be considered in automatic to disable routines. When I initially purchased the routine it worked where in automatic mode. (The mode I want to reside in) I could toggle off the AOE routines by hitting the hotkey. Then in the last push prior to 6.0.0 (version 2.0.0 YRB) it stopped working. I provided a log and you reported it was resolved in the 6.0.2 prepatch. As I stated, i can accept this as the direction, which was a change from how I was using it. But I would ask you reconsider allowing hotkeys to fire in automatic mode to influence the automatic behavior. If you also notice, it is not possible to "disable AOE" under windwalker by simply toggling AOE to False as well. The only way I can leave it on automatic hotkey is to drive the # of AOE targets higher than what I would be fighting. What I found to do is set it to 30 and then it will ignore the routine. Thanks for the routine, --Pom
Hi Pom, I will be making a change in the Semi-Auto mode, you can then choose between either a) Automated AoE / Cooldown Hotkey b) AoE Hotkey / Automated Cooldown