I have been observing my bots on the heroic gate and there seems to be something wrong with it sometimes where all my bots will start flying randomly off the ground and hanging out in mid air, not doing anything at all since they are technically falling. I ran it all with them manually, turning off HB and going through use a keyclone and killing mobs like I usually would and it was fine. I turn HB on again and go through and they are start flying. I don't know if its possible for blizzard to make a flytrap kind of thing but who knows I figured i'd give people a heads up who let everything afk. I didn't have logs running(saving on CPU and memory) but I'll test again later when I turn them back on, figured I'd hang low for a bit.
Its happening to me too. There is no way of getting out of the dungeon. What I did was leave the party and start over the group on another instance. But with this issue I wont leave them afk..
mods wont move support issue threads, they will close the thread and tell you to post again in the support section. Proletar, its bad etiquette to hijack support threads. while you may think your issue is similar, you will need to make a unique thread with your own logs so your issue may be handled. so a quick how-to with support issues: 1. you see there is a problem 2. shut off wow addons, try to duplicate issue 3. shut off hb plugins, try to duplicate the issue 4. do a fresh install into a new folder. try to duplicate the issue with Singular and no plugins. 5. if the issue persists through steps 1-4, then produce a log while duplicating the issue. come here with a short description and a current log. the log will show mods many things we ourselves might not think is relevant to our issue. the log is necessary to diagnose our issues.
Same thing, I have to make them all leave to. When the leader leaves normally they all do, but in this case the new instance leader ques up for another tank when the party leader leaves. Very stange, I am avoiding heroics for a little bit
an invisible wall is not falling in place with all toons in various locations in the dungeon but I will give this a shot next time I am in there