yeah i would have picked a west coast server... he however wanted this server so i was like.. whatevs lol
Can you guys please try running this version and then post your log after a failed raiton. All the servers are located in either Canada or Japan, and from what I hear, the latency is better for Australians on the Japanese servers.
actually i think for me it was just wireless.... i jumped onto my PC which is hardwired to my fiber internet.... and it's not missing a beat now.. running like a champion Thanks for your work and fast updates, really appreciate the help!
That one seems to be alot better, there are some occurrences where it lag's slightly and casts the wrong ninjutsu by mistake. But aside from that, i didn't see a failed ninjutsu either. Also, why when huton is 30 secs or less left, why does it not cast any ninjutsu?
Yeah I need to work on the conditions for ninjutsu. I just wanted some feedback on if it worked for other people because I still can't do 3 step ninjutsus yet. I saw some really interesting stuff in your log though. For some reason it seems like the cooldown I am watching to determine if a ninjutsu actually got casted vs the routine attempting to cast is getting stuck for some reason. I'll work on it a little more tomorrow to see if I can figure out why or a way to eliminate this problem. Thanks. It's weird that it works better for you since the only change is the additional logging. Out of curiosity, what kind of FPS are you getting when it's messing up?
Yeah I plan on adding something like this eventually once I get the mudra stuff ironed out. Right now for pulling it just focuses on maximum dps and keeping combos going, but with grinding fates I can see the value in having something that pulls with ranged attacks so you don't end up stuck in a big group of enemies and get a ton of aggro and AoE attacks. I'll add it some time.
I've put a new version up that may help. Let me know if it's better or worse. There's now a debug toggle at the bottom of combat settings. Set that to true before submitting a log so I can get a better idea of what's going on when there's problems.
That one seems to be in improvement, there was a few times were huton didn't successfully cast due to a buff activating a bit too quickly before it finished casting which resulted in a failed ninjutsu, but aside from that, it seems to be getting better. Hopefully this log helps you. Also, is there a way to disable the text that keeps spamming the bot? I get stuff like Code: [02:10:39.063 N] Ninjutsu Cooldown = 0 [02:10:39.063 N] lastspellused = Ninjutsu [02:10:39.063 N] MudraState = Ninjutsu [02:10:39.092 N] Ninjutsu Cooldown = 0 [02:10:39.092 N] lastspellused = Ninjutsu [02:10:39.092 N] MudraState = Ninjutsu [02:10:39.107 N] Ninjutsu Cooldown = 0 [02:10:39.107 N] lastspellused = Ninjutsu [02:10:39.107 N] MudraState = Ninjutsu [02:10:39.136 N] Ninjutsu Cooldown = 0 [02:10:39.136 N] lastspellused = Ninjutsu [02:10:39.136 N] MudraState = Ninjutsu [02:10:39.151 N] Ninjutsu Cooldown = 0 Regardless if debug mode is on or not.
ok so during fates it's great running fine.. then i popped into a dungeon after a 113min queue lol it started bunny popping again... log attached pretty sure it was the biggest log
With your latest version, it seems incapable of doing fates for me. It paths to the fate perfectly, but then gives an error message regarding the ninja routine. I will get the log soon, but if anyone could confirm if it happens to them or not, it would be great.
nope doing fates great for me, no issues... in dungeons it bunnies though.. wont pull off ninjitsu moves
Code: [09:18:24.675 N] Connection closed! [TCP-E-S] 192.168.178.23:46077 -> 192.99.148.87:31214 (BRK7mAySCkmG17nCoOqR3Q) [09:18:24.684 D] System.NullReferenceException: Object reference not set to an instance of an object. at Kupper.Rotations.Ninja.OnPulse() in c:\Users\Scott\Documents\rb\Routines\Kupper\Rotations\Ninja.cs:line 73 at Kupper.KupperRoutine.Pulse() in c:\Users\Scott\Documents\rb\Routines\Kupper\KupperRoutine.cs:line 61 at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() That's the error i get.