Hi fett47, I will hopefully have those hotkeys up and running before WoD release Hi DandyDo, 1.0.0 Release is the latest one.
I'm looking for new beta testers! There are requirements though: * You must be very active on your character at this point in mythic raids - And use this routine. * You must not be a moron. * You must play one of the supported classes as main character throughout WoD. * You are up for the task to do tests for me when I ask. * You must fluently type English,Swedish,Danish or Norwegian. * You must have Skype and be active on Skype. What do I offer you? * A shorter communication method with the developer - Me. * Faster updates as I will give you access to the beta routine. * The ability to brainstorm with me for new functionality. Feel free to drop me a PM with your motivaton if you're up for the task.
Blade Flurry keeps turning on even with auto Blade Flurry turned off and AoE setting turned off, this is in Semi Hotkey mode.
Hi everyone! Small update, I've finished the Interrupt methods and will work on adding Interrupts into a XML so you can add your own interrupt ID's (Yay?) I will be providing with default instance interrupt ID's for WoD, but you can add your own PvP / PvE Interrupt ID's on the next update hopefully! This allows the users to share their own interrupt settings etc You will have 2 choices of interrupt methods in WoD. 1. Interrupt All, it will perform an check to see if the current spell cast is interruptable. If it returns true, it will try and interrupt between random values. This is mostly useful in Farming / Elite farming / Questing / Leveling area 2. IntteruptByList, it will perform an check towards a list based on ID's, if the boss is casting / channeling this SpellID it will try and interrupt between random values. You will also be able to in WoD launch (hopefully) to be able to input your own ID's into this list! Currently working on the XML Interrupt list now, will work on Defensive Abilities for all classes when I've finished it!
Heya, and thanks for contributing. Does anyone know how this compares to Tuanha's paid version @ PvE wise ?
Use that search function.. That question was asked like a million times already and was answered like a trillion times.... TuanHa excells in PvP while THIS one is a PvE RAIDING CR... If you think it might be worse than Tuanha - stay in your cloud - else, use the trial version to go rampage and buy it... it's definitivly worth it. Tux
I will concur with this sentiment. The free trial system is awesome, shoutout to The Buddy Team for including it as an option. The trial is a exactly the same as the paid routine....you like it you buy it. If there isn't something you like...let the routine developer know. All of the dev's are super-awesome and quite responsive. As for this routine...I will let you know that I have 2 different classes that have parsed in the top 200 US/EU for Mythic SoO. With the number of classes/specs this routine covers, its quite a bang for you buck/loon/euro/quid!
as far as I can tell Burst of Speed for rogues is double-casted. same as tapping it twice fast by hand. so each time you use up 60 energy. it's not on gcd so maybe some kind of a check is needed, eg just don't cast it within 1 sec of previous. don't see any mention of it in logs but easy to check with any rogue. when it's cast you see the energy bar go down by 60 (30+30 about 0.2 sec apart), then after 4 sec when BoS runs out it uses another 60 energy to renew, and so on. tested on assassination rogue out of combat, default settings (though changing settings doesnt help) on topic of BoS, what is the "Burst of speed refresh" setting? milliseconds, seconds, something else? can't set it to fractions. basically what do I set it if i want it to renew say 0.2 sec before the previous expires, ie at 3.8 sec? if that's possible. if the minimum time is 1 sec, that doesnt really work, waste of energy, just nerfs a 4 sec duration 30 energy ability into a 3 sec one. looking forward to next update! hopefully special keys are working again.
Hello everyone, Interrupt is finally complete. Working on adding Manual Cast, Defensive/Healing abilities for all classes + special hotkey's for the classes that had it. What's next during WoD ? Currently the plan is to add Demonology Warlock, work on the Rotation Builder for Farming / Leveling etc, adding Pulling abilities for ALL classes that's supported (So you can use it with dungeonbuddy etc)! Lots of work to be done before WoD release, but hopefully I will get it done I hope you guys will enjoy WoD release day as much as I will, and good luck with your leveling! Final Interrupt Result : The routine will generate YRB2.xml into Routines/YourRaidingBuddy V2/ folder, you can then manually edit this list yourself and then press Save and Close in the routine or restart it. It will then load the new xml that you have edited Best Luck ~ from Xcesius
Hey, apologies if this has been asked before but does targetting/movement/facing work now? I remember when I last asked it hadn't been completed yet
Hi vamp, I'm sorry, but it isn't ready for targetting,movement currently. All classes have facing on currenttarget per default. Very busy with defensive / healing abilities before WoD launch.
New Release Pending Core changes --> Added Manual Cast Pause for all classes! You can enable / disable this as you like All Classes have a "Defensive Enable" Setting, if you want to disable some of the defensives put them to false or if it's a HP setting put it to 0%! All Classes now have Interrupt, you can choose between following :: Interrupt Everything (Will check the current Spell Cast if it's interruptable, if it turns true it will attempt to interrupt) Interrupt List (Will check the YRB2.xml list) if the boss is casting any of those id's it will attempt to interrupt) You can edit this list by yourself, then press Save and Close in the GUI or restart the routine! DO NOT PRESS CLEAN LIST UNLESS YOU WANT TO WIPE THE LIST (Will return the list back to default) Windwalker changes --> Expel Harm HP setting Fortifying Brew HP setting Detox Enable Setting (will cleanse auto if harmful poison or disease) Surging Mist HP setting (will cast on ourself) Zen Meditation HP setting Touch of Karma HP setting (will cast Touch of Karma on CurrentTarget) Retribution changes --> Cleanse Enable setting (will cleanse auto if harmful poison or disease) Divine Protection HP setting Divine Shield HP setting Emancipate enable setting (will try and remove impaired effect) Flash of Light HP setting and Selfless Healer Talent isn't selected Flash of Light HP setting /w Selfless Healer (Decide how many Selfless Healer stacks + HP Setting before using Flash of Light with Selfless Healer) Hand of Freedom Enable setting (will attempt to remove impaired effect) Lay on Hands HP Setting World of Glory Holy Power Setting + HP Setting (Will also effect Eternal Flame / same settings) Rogue changes --> Evasion HP Setting Cloak of Shadow if Unit is targetting us and is Casting + HP Setting Recuperate HP Setting + Combo Points Setting Shadowstep HP Setting Combat Readiness HP Setting Feint HP Setting + Elusiveness Talent is selected Added back Expose Armor to all specs Added back Feint Hotkey to all specs Hunter changes --> Mend Pet has been added to MM hunter and BM hunter Binding Shot to Special Hotkey is back! Shaman changes --> Stone Bulwark Totem - Astral Shift (Tier 1 talents) HP Setting Windwalk Totem (for Imparing Effects) Enable Setting Healing Stream Totem HP Setting Ancestral Guidance HP Setting Healing Surge HP Setting (MaelstormStackCount setting for Enhancement) Shamanistic Rage HP Setting Added back Healing Rain Special Hotkey! Rogue Subtlety changes --> Fixed Hemorrhage Check Fixed Backstab Check Deathknight Frost changes --> Added Death and Decay Toggle Deathknight Unholy changes --> Added Death and Decay Toggle **Please note that AoE has it's own setting and will continue to be automated unless you have the AoE setting disabled for Death and Decay. Hunter Marksmanship changes --> 5 different settings Barrage Single-Target / Barrage AoE Setting (Default is enabled) Glaive Toss Single-Target / Glaive Toss AoE (Default is enabled) Toggle Mode (Default is disabled) Added override that Toggle Mode Setting needs to be disabled in order for the Barrage / Glaive Toss Single-Target to work automated (If they are enabled) If the Barrage / Glaive Toss AoE Setting is enabled it will use it automated even if Toggle Mode is enabled. So, you need to disable the AoE setting / Single-Target Setting if you want fully Toggle Mode. That means it will only fire when you toggle on the SpecialKey