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  • [Botbase] PokehBuddy (Revised for WoD)

    Discussion in 'Archives' started by hackersrage, Nov 6, 2014.

    1. Prostak

      Prostak Member

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    2. Lipstick

      Lipstick Member

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      Someone should make a guide on how to set this up properly :p
       
    3. hackersrage

      hackersrage Member Buddy Store Developer

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      For basic operation, should work out of box. The option is there to create combat rules which should help with any specific logic you need.
       
    4. lckwjl

      lckwjl New Member

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      When I click add rule it does nothing
       
    5. fantasydreaming

      fantasydreaming Member

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    6. fantasydreaming

      fantasydreaming Member

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      When a pet dies it isn't doing anything. The orig petbuddy format as a plugin works better I think, as you're able to grind / herb / mine at the same time...

      Both seem subject to issues with constantly swapping between two pets, I wish I could figure out a way to solve that...
       
    7. harrow90

      harrow90 New Member

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      How can I make it so it doesn't just do nothing when a pet dies? It doesn't swap to my other 2 pets.
       
    8. Hobo

      Hobo Member

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      hey for those of u looking for a swapper, use this, go this post and go to last page there is a updated zip. :)

      working great for me thanks
       
    9. zennn

      zennn New Member

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      Hey guys!

      Anyone else having the issue where it doesnt switch pets when theyre dieng or dead during combat?

      I really want to use this to to lvl up my als quick but i cant afk it because of this
       
    10. zennn

      zennn New Member

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      anyone got a way around this? 350-400k xp /hr nothing like it!
       
      Last edited: Nov 17, 2014
    11. shinavaka

      shinavaka Member

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      For some reason it dosent swap zones and battles pets too low of a level even with correct settings
       
    12. harrow90

      harrow90 New Member

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      Really need a fix for the bug that stops it from swapping pets after one dies.

      When I replaced the code that was suggested earlier in the thread, it made it so PokehBuddy doesn't show up in the bot list anymore?
       
    13. zennn

      zennn New Member

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      same here, guess we missed something?

      EDIT: got mine to work!
      OPEN: PokehBuddy.cs
      SEARCH: SelectNewAction

      OLD:
      Code:
              private Composite SelectNewAction()
              {
                  return new Styx.TreeSharp.Action(
                      ctx =>
                      {
                          //myPets.updateMyPets();
                          //myPets.updateEnemyActivePet();
                          int slot1rating = 0;
                          int slot2rating = 0;
                          int slot3rating = 0;
      
                          if (CanSelect(1)) slot1rating = BattleRating(myPets[0].Level, myPets[0].Health, myPets[0].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
      
                          if (CanSelect(2)) slot2rating = BattleRating(myPets[1].Level, myPets[1].Health, myPets[1].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
                          if (CanSelect(3)) slot3rating = BattleRating(myPets[2].Level, myPets[2].Health, myPets[2].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
      
                          if (!CanSelect(1)) slot1rating = slot1rating - 100000;
                          if (!CanSelect(2)) slot2rating = slot2rating - 100000;
                          if (!CanSelect(3)) slot3rating = slot3rating - 100000;
                          if (slot1rating < slot2rating || slot1rating < slot3rating)
                          {
                              //swap pet 
                              Log("Swapping pets");
                              if (slot2rating >= slot3rating) CombatCallPet(2);
                              if (slot2rating < slot3rating) CombatCallPet(3);
                              //Thread.Sleep(1000);
      
                          }
                          else
                          {
                              CombatCallPet(1);
                          }
                          return RunStatus.Success;
                      });
              }
      NEW:
      Code:
           private Composite SelectNewAction()
              {
                  return new Styx.TreeSharp.Action(
                      ctx =>
                      {
      		    if( CanSelect(3) ) CombatCallPet(3);
      		    else if( CanSelect(2) ) CombatCallPet(2);
                          else CombatCallPet(1);
                          
                          return RunStatus.Success;
                      });
               }
      


      SEARCH: WantSwapping()

      OLD:
      Code:
              public void WantSwapping()
              {
                  int slot1rating = 0;
                  int slot2rating = 0;
                  int slot3rating = 0;
                  //myPets.updateMyPets();
                  //myPets.updateEnemyActivePet();
                  slot1rating = BattleRating(myPets[0].Level, myPets[0].Health, myPets[0].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
      
                  slot2rating = BattleRating(myPets[1].Level, myPets[1].Health, myPets[1].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
                  slot3rating = BattleRating(myPets[2].Level, myPets[2].Health, myPets[2].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
                  if (!CanSelect(1)) slot1rating = slot1rating - 100000;
                  if (!CanSelect(2)) slot2rating = slot2rating - 100000;
                  if (!CanSelect(3)) slot3rating = slot3rating - 100000;
      
                  if (slot1rating < slot2rating || slot1rating < slot3rating)
                  {
                      //swap pet 
                      Log("Swapping Pets");
                      if (slot2rating >= slot3rating) CombatCallPet(2);
                      if (slot2rating < slot3rating) CombatCallPet(3);
                      //Thread.Sleep(1000);
      
                  }
                  else
                  {
                      CombatCallPet(1);
                  }
              }
      NEW:
      Code:
              public void WantSwapping()
              {
                  int slot1rating = 0;
                  int slot2rating = 0;
                  int slot3rating = 0;
                  //myPets.updateMyPets();
                  //myPets.updateEnemyActivePet();
                  slot1rating = BattleRating(myPets[0].Level, myPets[0].Health, myPets[0].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
      
                  slot2rating = BattleRating(myPets[1].Level, myPets[1].Health, myPets[1].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
                  slot3rating = BattleRating(myPets[2].Level, myPets[2].Health, myPets[2].PetID.ToString(), myPets.EnemeyActivePet.PetType, myPets.EnemeyActivePet.Level);
                  if (!CanSelect(1)) slot1rating = slot1rating - 100000;
                  if (!CanSelect(2)) slot2rating = slot2rating - 100000;
                  if (!CanSelect(3)) slot3rating = slot3rating - 100000;
      
                  if (slot1rating < slot2rating || slot1rating < slot3rating)
                  {
                      //swap pet 
                      Log("Swapping Pets");
                      if (slot2rating >= slot3rating && myPets[1].Health > 30 ) CombatCallPet(2);
                      if (slot2rating < slot3rating) CombatCallPet(3);
                      //Thread.Sleep(1000);
      
                  }
                  else
                  {
      		if( CanSelect(3) ) CombatCallPet(3);
      		if( CanSelect(2) ) CombatCallPet(2);
                      CombatCallPet(1);
                  }
              }
      Download the plugin BattlePetSwapper and put it to ringerx2 and done.
       
      Last edited: Nov 18, 2014
    14. RhysG

      RhysG Member

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      Quick question
      Never used the original pokehbuddy as it seemed too much of a pain in the ass to set up (im a botter, im lazy)

      Is this one more user friendly when it comes to pet spells etc?
      Just set up and go? or a lot of configuration?
       
    15. zennn

      zennn New Member

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      Havent tried any of the features im just using it to level up my characters quickly but yeah the basics work out of the box after applying to changes above
       
    16. phatmanny

      phatmanny New Member

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      could you plz upload that Pokehbuddy.cs file fixed for dead pet swapping ?
      im clueless when it comes to opening files and editing
      thnks!
       
    17. zennn

      zennn New Member

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      Wont be home from work for another 10 hours im affraid
       
    18. oswinoswald

      oswinoswald New Member

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    19. grumpyhaus

      grumpyhaus Member

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      Silly question that I haven't found an answer to. Which profile do I choose to run after I have selected the Pokehbuddy Bot?
       
    20. ZenMate

      ZenMate New Member

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      I have tried that - the slot0 pet will not swap out for me unless its killed their slot0 pet.

      I have tried many Default Logic.xml's with no difference.
      What release you running?
       

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