When I using order bot to farm or leveling, my character just does not turn when the target is at back. Is something wrong with my settings? can somebody help...
I assume you mean farming enemies? That's a combat routine issue, Post in the thread of the CR you're using.
forgot the most important issue with op, need to attach a log is fatebot fine? :S that would be weird
I'm trying to use fatebot, but it's not working. Q,Q T.T can you help? I'm playing at CN server [16:10:57.726 D] CurrentBot.Stop() [16:10:57.726 N] Connection closed! 23.88.178.194:31214 [16:10:57.726 D] TreeHooks.Instance.ClearAll() [16:10:57.726 D] Navigator.Clear() [16:10:57.726 V] [Poi.Clear] Reason: Bot stopped [16:10:57.726 D] OnStop event [16:10:57.764 D] System.NullReferenceException: 未将对象引用设置到对象的实例。 在 ff14bot.Managers.BagSlot.get_Name() 在 Magitek.Helpers.Items.<>c__DisplayClass7.<CanUseItem>b__6(BagSlot u) 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Helpers\Items.cs:行号 35 在 System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate) 在 Magitek.Helpers.Items.CanUseItem(String itemname) 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Helpers\Items.cs:行号 35 在 Magitek.Helpers.Items.<Use>b__0(Object r) 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Helpers\Items.cs:行号 16 在 TreeSharp.Decorator.CanRun(Object context) 在 TreeSharp.Decorator.<Execute>d__0.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 Magitek.Magitek.Pulse() 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Magitek.cs:行号 36 [16:10:57.764 D] System.NullReferenceException: 未将对象引用设置到对象的实例。 在 ff14bot.Managers.BagSlot.get_Name() 在 Magitek.Helpers.Items.<>c__DisplayClass7.<CanUseItem>b__6(BagSlot u) 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Helpers\Items.cs:行号 35 在 System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate) 在 Magitek.Helpers.Items.CanUseItem(String itemname) 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Helpers\Items.cs:行号 35 在 Magitek.Helpers.Items.<Use>b__0(Object r) 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Helpers\Items.cs:行号 16 在 TreeSharp.Decorator.CanRun(Object context) 在 TreeSharp.Decorator.<Execute>d__0.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 TreeSharp.PrioritySelector.<Execute>d__0.MoveNext() 在 TreeSharp.Composite.Tick(Object context) 在 Magitek.Magitek.Pulse() 位置 e:\RebornbuddyCN 1.0.16.0\Routines\Magitek\Magitek.cs:行号 48 在 ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) 在 ff14bot.TreeRoot.()
That happens to me when my enemy is out of my line of sight. If it's for fates, I would just use Kupo for now. Don't seem to run into that error with Kupo.
please post in the magitek thread with an attached log just to warn you, it's not actively supported anymore but ichiba might be able to help you