bloodtalons working fine.Unless u play with dream of cenarious talent and make it auto use.Then cr goes crazy.Sometimes it heals other people with instant ht.Sometimes it uses for bloodtalons proc.Sometimes does nothing and let it drop.So if you want to fix your problem Either play without dream of cenarious talent or disable the dream of cenarious usage from talent and class spesific section..
I'm getting alot of "You are in shapeshift form" and I think it is this routine that is causing it. I am using a macro to fix it, but I need a fix for it pronto.
I dont have a log either for now because servers are down, but basically when you are in Manual mode and, for example, in bear form, switching to cat or even mounting is impossible and you get "You are in shapeshift form". The only way to switch is "click" the bear form to go in "normal" form, then "click" the cat form or the mount. Normally, the switch from one form to another should be automatic and not blocked in that way
Will look into it when the servers are up. The problem is (i think): you are using Enyo, and Enyo is continously trying to engange combat mode. Its good, if you dont want to open the fight on your own; but it also tries to force combat when your are facing a flightmaster for example. I can add checks to prevent that, but this will slow down the routine. If you want to change Form fast between Cat <-> Bear i added a Hotkey that can be used to shift. Nevertheless: i will see what i can do.
Nope, it's also happening during fights, not only when targeting a dead target / npc ... speaking about this, is it possible to clear the target if target is dead? or is Enyo doing this?
* Changes version 4.3.1.141 * * - Feral: Changed Predatory Swiftness buff check * - Feral: Fixed an issue where Predatory Swiftness procs were not used properly when in group. * * - General: Automatic Form chooses the proper Form @ Proving Grounds now * - General: Will will simulate single target fights @ dummies in garrison now, although there are 2 targets (DPS & Tank) in range. * - General: We will now clear currentarget if its dead * - General: We will no longer try to attack Dead / Friendly targets when Enyo is engaging combat
Kind of another thing, not sure if its plausible, but... on bosses in heroics, sometimes by a combination of circumstances Rip will fall off the boss while he is at like 20% or so (e.g. couldn't get the ferocious bite off)... and Time_Until_Death will think not to apply another rip. Although, this doesn't seem optimal, because a lot of the time the boss is alive for plenty of time after, and superbad sits there using loads of ferocious bites. My suggestion is ignoring Time_Until_Death on bosses, because there isn't many times at all (except maybe the last like 1% which doesn't really matter) where applying a rip is worse than ferocious bite P.S sorry for the constant posts everyday... just been playing a lot with my druid and writing down things I've noticed.
I am happy that you write so much... feedback is good and very important for developing. I cant see all improvements and bugs alone. Rip is only worth using, if the target will be alive for 18 or more seconds. In generel the Time_Until_Death calculations are pretty good, espacially in long fights. For me it "feels" also wrong to let Rip fall off on bosses - i see what i can do.
Let me know if you want my log but I wanted to point out that it does not seem to be applying rip at all or using any finishing moves.
Has anyone tried this is Molten Core 40man? Seems to freeze HB completely for some reason. Singular works, Superbad freezes and doesnt do anything Logs after we finish MC
Problems arose in Molten Core 40man, logs: 1648 2014-11-21 21.38.txt — RGhost — файлообменник
With the raids coming soon and starting challenge modes and such, I think it would be a good idea to implement a quick profile settings change hotkey. For example: - A hotkey that disables interrupts (useful for certain challenge mode bosses or if you're assigned to a specific interrupt in a raid) - A hotkey that switches to dps/tank (useful if the tank dies and you've gotta go bear to save the day) - A hotkey that completely disables AoE (useful for many mechanics in fights) (currently using the AoE mode button doesn't disable rake cycle/thrash on it's own) Also I've noticed that Superbad no longer prints in chat when I pause or unpause. I think it would be good to put that back in and have warnings printed when the hotkeys I mentioned are pressed. "Interrupts Disabled" or something like that. This is more or less just a quality of life thing. The rotation is great and all of these things can be done manually, would just be cool if it were a little quicker/easier so when I'm doing it in a raid I'm not tabbing out changing stuff lol.