Ignore that... Is scenario returns true when in Proving Grounds. Not sure what's wrong with certain people their computers.... Some issues seem user bound lol
yeah got same with the exception of FPS, now heals more in 630ilvl gear then lower ilvl gear, spam all the time even when hp is full (set up Dungeon - Automatic) btw whats those bars mean Weight: Incoming heals/hps -> by default i got 100% Weight: demage teken -> by default i got 20-30%
I'm sure he just missed it He has a lot on his plate right now - I really doubt he ignored you on purpose
I saw it... Most answers I give come from my phone. Chose not to answer till I'm home and can make a proper post.
Was working good until the last update. I get it to open and start but it just sit there not casting anything. Will post logs when I get a chance.
They had been removed on the core change. Will re-make them prob next week when i get to fully test it out etc.
HealWeight / DamageWeight Quick draw before bed... for those who asked. PS :If I forgot any brackets... it's late.. ugh Edit: Updated the F.A.Q
Mirabis, I am considering buying this routine. Is my experience that routines directed to a specific spec perform better most of the times. But I tried to use the trial this last couple of days and experienced some weird behavior. In the proving grounds, for instance, I just keep healing myself. I was just wondering what is the current status of this project? Meaning, am I doing something wrong or are you still in the process of updating the routine for WoD? I don't really AFK much as healer, so I would use it mostly with Enyo for dungeons and raiding. Edit: I'm set on buying this specially because I tried Stars and found it really well done and will buy it as soon as my trial expires and the hot swap feature between the two is awesome, so congrats.
for those of us that dont speak that technical jargen can you simplify it whats the best postition for the sliders ? both 100 ? both 0 ? cause ive been playing with them and i cant get the cc to keep people up or does anyone have decent settings they can share for 5 mans, normals heroics CM's etc, would be awesome for a bit more info for those of us who arent so mathematically minded
I'm noticing that after global cool down finishes there seems to be a half second or so delay until spell is being cast. More often than not this issue seems to be present.
Leaves was mostly stable, on the wod patch I changed stuff around to simplify it a bit more, but it required a bit of change. Most things are being worked out and we should be back to normal before the raid time hits there's a workaround for Proving Grounds on trello.. Till I can push new update
Healweight bar to max : will check incoming heals, and is more conservative. Damage weight bar to max: incoming damage is accounted for 100%. Leaves will heal based on predicted damage and health. At 0% it'll just take the current health. When a cast is logged, it also prints how much percentage of his health the target is losing. That is effectively the damage weight.