you're posting in the wrong thread. i'm was reworking theTramper dungeon yesterday, the latest version just gone live. (hint: Code: Startup Error: false;wrong version )
update time i'll be pushing a re-release of version 1.9.9. my wod harvesting fix was quite useless so i reworked it from scratch.
since yesterday when the bot is going for gathering...its spaming that is already been used and after the cast time of the gathering restarting over and over till it blacklist it and move on.... is there any fix about it?
I can confirm, that "that is already being used" bug is caused by theTramper. I tested tramper + singular and TuanHA premium, both same error, but without Tramper it is ok. It also looks like that tramper is trying to force GB2 to gather node even if character is in combat.
i know about this bug and already submitted a fix. in the meantime you can disable this buggy feature by deselecting "Force Havesting" (lower right hand corner) ( dev-bits: this one runs async <3 ) changelog Code: 1.9.9 rev2 Release added IsActuallyInCombat continue to LockOnNode 1.9.9 rev1 Release reworked harvesting fix for wod
I ran this just a few hours right until US maintenance and started it again now completely unchanged after servers came up. just to add to the above reports, it now DOES NOT LOOT any mobs it kills - and it did a few hours ago. I'm unable to find any combo of new settings (recover on no movement, force spawn loot, force harvesting) that will make it loot mobs again. I turned off force harvesting for now otherwise it doesnt gather anything and will try to gather in combat. just to be clear, looting is turned on in HB settings and GB2 settings, and it looted just fine previous to today. Just wanted to report the new "no looting mobs" issue, maybe it's already covered by any upcoming fixes you made or maybe it's a new bug report. my tramper says 1.9.9 but don't know if it's rev2 or if that's still coming.
it does. please read my update posts so, just untick the option "Force Spawn Loot" and your GB2 wont be altered anymore (reenable looting in GB2 settings)
Hello, My english is so bad ( sorry ). I have a problem with "theTramper gather" plugin : I explain my problem. My personnage approching to different spot ( herb or mining ) but i don't interract to end. I have a progression bar on cast and it's stop alone. He try 3 time and he move to the next spot. The log in HB : Interacting with Gisement de rochenoire (GameObject Id: 228563) [Gatherbuddy2]: Approaching "Gisement de rochenoire" at X="2732.737" Y="4587.108" Z="188.9844" Interacting with Gisement de rochenoire (GameObject Id: 228563) Activity: Interacting with node theTramper gather | Distance to end: 1572 Interacting with Gisement de rochenoire (GameObject Id: 228563) theTramper gather | Distance to end: 1572 [crowdsourcer2] added 22 entries to crowdsourcer Interacting with Gisement de rochenoire (GameObject Id: 228563) theTramper gather | Distance to end: 1572 Interacting with Gisement de rochenoire (GameObject Id: 228563) Blacklisting 2815B88B80DF34C0000027000074E57B for 00:15:00 [Type: Node] - Reason: Attempted looting unsucessfull three times in a row. [Gatherbuddy2]: Blacklisting current node after 3 failed attempts You have any idea for this problem ? You need other information ? Thanks for your help.
hey im stupid so i need help just started the 3 day trial, im almost sure that i will buy it if its working.. but i have a problem, i just started it, and pressed start in shadowmoon valley now it spams honorbuddy window with: theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 theTramper gather | Distance to end: 661 and he does not move what to do? i didnt change any options of the plugin --- seems like i fixed it, i clicked "new direction" in the plugin options now its working nice!!! ---- wow this thing is awesome, have it running for 5minutes or so now, and hes gathering like a boss, gonna abuse the 3 day trial and then i buy it for sure
yep thanks. got it now. for those of us that always had loot on I don't think it was too obvious that a new feautre called "force loot" would actually unforce it literally too, I kept enabling loot in GB2 and it turns out it kept turning it off lol. Anyhow these changes look good, kind of like imagined it. fantastic work. I'll keep observing it. I think now it does reset and deal with these "unreachable" nodes where before it would just stand on top of one, however the ones where it just goes back and forth on mount (all the various caves and gorges in Frostfire for example), it'll still get stuck doing that sometimes. overall much better performance, it runs by itself without issues for much longer periods now. still waiting for all the community blackspots to kick in, so that for example as horde it'll never end up in an alliance base. In Shadowmoon Valley I swear I must have blacklisted half the map by now but it still ends up in downtown embaari village and elodor fighting the damned innkeeper and infinitely spawning guards
maintenance info i will migrating to a new webhost most likely this evening. this is a floting progress, depending on your dns settings that change should kick in after 24h max
this plugin - as it is now - is NOT recommended to run it afk. Here are is my experience running theTramper: gather for 1 hour with multizone activated (as feral druid, lvl 100, ilvl 620): - trying to change zones my char went through swimming to the next zone (frostwall to nagrand). I think this is not intended? - in frostwall once my char just circled around within ~100yards (I dont know the exact spot anymore) - at some spots (in every zone) my char just stand still and does nothing anymore (then I have to stop HB by hand and restart it (HB only says: theTramper gather | Distance to end: xxx) OR push the button "new direction" in plugin Options. And sometimes there is NO herb/ore spot nearby my char possibly couldnt reach, so thats why I really dont understand why it stops working - often my char just runs 20m forward and returns 20m, and endlessly repeats this (spamming [Gatherbuddy2]: Approaching "Feuerwurz" at X="7492.288" Y="5235.033" Z="146.2659") obviously the automatic blacklist feature does not work The idea of this Project/plugin is very nice, thats why I paid for it, but pls fix it so one can run it afk for days. As it is now, one has to continuously monitor it...
hello Nociceptor, let me get this first, thanks for supporting my work - but: your expections are a bit too much at that time. there are bugs in honorbuddy as well as gatherbuddy that have to be addressed before _aynthing_ can be run afk. e.g. my qusting bot also stops from time to time. a partial list of known bugs is available in the release thread of honorbuddy. right now i wouldnt recommend to run HB unattended at any time, no matter what he's running besides that, 3 out of 4 issues you encountered are related to hb, not to this plugin. i am in frequent touch with the developers and forward almost every bug i hear about. about that bug i'm a bit more interested in: do you have multizone ticked? where exactly did it happen? can you supply a log? it sounds like another mesh issue to me but i want to be sure we must all accept that HB, in his current stage, needs a lot of optimiations, i'm not saying that i make no mistakes myself but there a re a few i just can't fix because i'm relying on a working honorbuddy core myself. i'm sure in a few weeks this plugin will be pretty much the same afk-able like it was in mop nope, i am thinking about adding it tho /edit: my 1k'th post, again i agree that naming of mine is a bit... well... bad community blackspots are alrady kicking in, i usally enable the new submissions every day, however, at the current stage it does not keep GB2 from navigating to it regardless -.- i will be looking into it
update! new version incoming soon version: 1.9.9 rev4 channel: release changelog: Code: added more debug information to LockOnObject added Blacklist after n moveToAttempts (should prevent bot from running back and forth)
Is there a way to force this to use my Sky Golem? I don't need to dismount to use it, but for some reason HB is not allowing me to choose it. It is also really important to kill (and loot!) the disturbed podlings that pop up after harvesting a node. These drop tons of herbs, and at the moment GB/Tramper is ignoring them. Edit: Or perhaps also use cat form in Nagrand (for those of us who have the increased speed in the zone.)
He posts those updates here when he submits the update to the store. You still have to wait for the store admins to review his submission and approve it before it downloads to to HB. This is a form of quality control and also to make sure there is no malicious code. All reviews are done manually and can take anywhere from a few hours to 3 days. If you looks at the store page at the time of this post it still shows "Version: 1.9.9 rev3 (11/25/2014 11:29:45 PM)" NOT rev4 that his post indicates.