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  • TuanHA Hunter - The Ultimate Experience

    Discussion in 'Archives' started by tuanha, Mar 1, 2013.

    1. Trex

      Trex New Member

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      Quick question, how/and are you using Simcraft to form your dps combat routines? I feel like some things could be a little tighter (like pre-casting glaive)
       
    2. shan034

      shan034 New Member

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      yeah sorry my bad was in a challenge mode when i posted that. MM hunter 638 ilvl scaled down to 630 for Challenge modes. View attachment 9396 2014-11-29 13.20.txt
       
    3. wolfrain62

      wolfrain62 Member

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      Mine went up in CM's. So....
       
    4. shan034

      shan034 New Member

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      and mine dropped drastically, lucky to come ahead of the tank.
       
    5. jcheong

      jcheong New Member

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      The Boss or Player is still not working. It will not turn to burst mode for Heroic or Normal instance bosses.
       
    6. shan034

      shan034 New Member

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      thats because the boss's in 5 man dungons are not actual game boss's, they are 103 elites, boss's are the level ?? or a skull.
       
    7. jcheong

      jcheong New Member

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      How do I set it so that these 103 elites and above will enable the burst mode?
       
    8. tuanha

      tuanha Well-Known Member

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      Please update new rev.

      Obviously, this a HB API Bug that say that unit is not Boss.

      I've update new work around unit, that will now consider any unit elite and 2 level higher than your level is a boss.
       
    9. runittwiice

      runittwiice New Member

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      Hey, in my settings I have it to use my stuns on healer, but it also just uses it on my target?
       
    10. nucleotides

      nucleotides Active Member

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      any chance at a setting for how many targets before explosive trap? AFAIK it's 2+ not every target. I'm doing it with hotkeys for now.
       
    11. ehsan16

      ehsan16 New Member

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      Tuanha, can you make a setting for proving grounds hunter ?
       
    12. Gorthor

      Gorthor New Member

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      agree with this post, explosive trap for 2+ enemy and option to multishot on 7+ enemy otherwise dps loss as i understand from icyveins and simulations.
       
    13. Trex

      Trex New Member

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      The combat routine is NOT using Glaive Toss on cooldown. Eventually it starts to for some reason. This needs to be fixed asap. Using Paid version right now, will try the free one.
       
      Last edited: Nov 29, 2014
    14. runittwiice

      runittwiice New Member

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      Yes it is..
       
    15. Trex

      Trex New Member

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      yeah it was weird, wasn't working at first and then started too. tried to delete it because I wasn't sure. doing about 18k on the dummies 2k off sims.
       
    16. wolfrain62

      wolfrain62 Member

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      Reasoning behind this is because of the 80% above hp for aimed shot crit.
       
    17. wolfrain62

      wolfrain62 Member

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      BUG FOUND:

      Will sometimes not use kill shot still. This rarely happens.
       
    18. Sorbooze

      Sorbooze New Member

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      It seems like it is really inconsistent in lining up the shots... and it wastes time queieing an aimed right before chimaera is coming off cooldown. Also it takes for ever to use glaive toss then it seems okay.
       
    19. Trex

      Trex New Member

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      I am seeing this too after more testing. The auto cancel for chimera is nice but seems like it could be losing dps where you could steady shot. Glaive toss is 100% not working like it should.

      The free version is using glaive properly. Hopefully an update can come tonight :)

      edit: this is for MM
       
      Last edited: Nov 29, 2014
    20. wolfrain62

      wolfrain62 Member

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      like i posted above. It uses glaive after 80% for the added crit bonus of aimed shot.
       

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