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  • [Release] RebornBuddy Version 1.0.461

    Discussion in 'Archives' started by mastahg, Jan 11, 2014.

    1. Thecamel

      Thecamel Community Developer

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      Fate xp reward are as followed,

      Player level( if under level) - player activity against fate targets or fate players engaged on fate targets and finaly your activity against all other players involved in fate.. Then dished out via a pecentile group....
      Example gold teir for that fate might been 300-500 actions silver might be 150-299 ect

      That's it nothing else is considered, this form the horse mouth, no need to speculate...

      The amount of dmg you do is irrelevant, with the exemption of the fate taking less time.
       
    2. mastahg

      mastahg Administrator Staff Member

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      Version 200:
      Code:
      Fixed possible null refrence exception when clicking quest reward items
      Enforce resetcachedone for questbehaviors
      Ported honorbuddy's RunCode quest behavior, our implentation is slighlty different.
      Example profile:
      http://pastebin.com/raw.php?i=Pb5kZQRS
      
       
    3. Thecamel

      Thecamel Community Developer

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      Any eta on crafting yet old mate ?


      Or fishing via orderbot ?

      Thanks in advanced
       
    4. Yasuko

      Yasuko Member

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      I apologize for not looking through the 62 pages of posts on this release thread, but was curious if ever thought of adding to the api a convert method in the items class to allow the option to fully convert gear that is 100% sb. I got excited when I saw you made SB% available and figured it was only a matter of time before allowing to convert. I had started to work on a plugin to monitor the SB% status of each equipped gear and would be really neat to allow it to convert and equip new gear once fully at 100%. (obviously this would need to have item.equip as well)
       
    5. Zentence

      Zentence New Member

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      is an update needed for RB to work now??
       
    6. mastahg

      mastahg Administrator Staff Member

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      Offsets updated for new version. No download needed.
       
    7. Zentence

      Zentence New Member

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      thank you so much for all your hard work :D
       
    8. mastahg

      mastahg Administrator Staff Member

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      Version 201
      Code:
      Bug Fixes:
      gameobject.TappedByOther now returns the proper value for units in a party.
      Actionmanager.CurrentActions will no longer include cross-class skills that cannot be used due to currently being level-syncd.
      Initalize combatroutines only once during startup
      
      Changes:
      Major internal code refactoring, small but noticeable increase in performance is expected.
      
      Additions:
      Shop remotewindow added.
      BuyItem tag added to orderbot:
      
      <BuyItem ItemIds="5396,5107" ItemCounts="5,7" InteractDistance="3.0"  NpcId="1005633" XYZ="-711.3909, 6.499949, -714.3817" />
      
      
      
       
    9. mastahg

      mastahg Administrator Staff Member

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      Version 207
      Code:
      Massive api additions and changes.
      Inventorymanager was totally rewritten.
      
      Following functions have been added to the conditionparser:
      HasItem(string itemName)
      
      HasNqItem(string itemName)
      HasNqItem(uint itemId)
      NqItemCount(string itemName)
      NqItemCount(uint itemId)
      NqHasAtLeast(uint itemId, int Count)
      
      HasHqItem(string itemName)
      HasHqItem(uint itemId)
      HqItemCount(string itemName)
      HqItemCount(uint itemId)
      HqHasAtLeast(uint itemId, int Count)
      
      
      Memory library has been updated, now requires vc2013. The required dll's are now included in the zip.
      Orderbot will now handle selectyesno popups during cutscenes.
      Orderbot TargetMobs tag now accepts a weight attribute, this will allow you to prioritize certain mobs.
      Orderbot TargetMobs Name attribute is now deprecated and will be removed in a later release. Please convert your profiles to use the Id attribute instead.
      
      TurnInTag will now click the first item in any SelectString popups.
      ItemWeightsManager now gives extra weight to the exp bonus helmets while they are effective.
      
      You can now spiritbond and move items around your inventory. For convenience a new coroutine has been added to the CommonTasks namespace; ConvertToMateria(BagSlot item) will attempt to convert the passed item to materia.
      
      Basic equipment manager has been added. 
      To enable it add the following tag to your profiles:
      <BotSettings AutoEquip="1" />
      The equipment manager is pulsed every 30 seconds after being enabled.
      Currently only orderbot is supported, support for fatebot will be added at a later date.
      
      AgentContentsFinder has changed namespaces and is now located under ff14bot.RemoteAgents
      
      You can now enumerate Bags returned from the inventorymanager to get all slots, filled or not.
      Bag.Slots has been renamed, it is now called Bag.FilledSlots.
      
      Two changes to chocobo stuff:
      CanSummonWith(uint itemid) added
      Summon now takes optional parameter of an itemid to summon a chocobo.
      This will allow 3rd parties to create plugins/cr's that use the alternative items available to summon chocobos.
      
      Fatebot:
      Added SetFate(FateData function)
      -This function sets the internal active fate and PoI to the passed fate.
      
      
      
      
       
    10. Yasuko

      Yasuko Member

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      ConvertToMateria(BagSlot item)

      ..i love you.

      Also.
      Basic equipment manager has been added.
      To enable it add the following tag to your profiles:
      <BotSettings AutoEquip="1" />

      This makes classy obsolete?
       
      Last edited: Dec 2, 2014
    11. Evz

      Evz Member

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      Bot will no longer open for me. After downloading it just didn't open the login window. I cleared temp folder and downloaded from website and placed in a new folder (tried several) and will not open... No logs. Doesn't show up in task manager either.
       
    12. sorenelise

      sorenelise Member

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      Same here
       
    13. exaccuss

      exaccuss Active Member

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      Hmm it loads just fine for me. In the update notes, it did say Memory library has been updated, now requires vc2013. The required dll's are now included in the zip. If it helps.
       
    14. sorenelise

      sorenelise Member

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      Wow my other post didnt post! I said " Nvm you have to update vc2013"
       
    15. Evz

      Evz Member

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      Am I blind or something. I just downloaded the newest Zip available on website and don't see this update
       
    16. Ichiba

      Ichiba New Member

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      The newest version crashes instantly when I try to open it. Standard old ff14bot has stopped working A problem cause the program to stop working correctly. Please close the program.
       
    17. Ichiba

      Ichiba New Member

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      Is there any chance someone has the older version they can upload somewhere until the newest version works again?
       
    18. Ichiba

      Ichiba New Member

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      Nevermind, I guess. When it updated, I ran it, and it crashed. I updated both x86 and x64 vcs, still crashed. Repaired them both and rebooted. Still crashed. Uninstalled them and reinstalled them and now it works. Weird.
       
    19. lordofthereef

      lordofthereef New Member

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      ^^^ I guess I need to reinstall them. Shucks....
       
    20. ZaneMcFate

      ZaneMcFate Member

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      The updater crashed with no obvious cause, but the new version works fine for me.
       

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