Thanks for this : FoF : Setting it to 1, makes it disabled, and i have to use it myself? Have some addon like ExtraCD to track for trinket procs and try to line them with TEB stack >10 + FoF - so you use TeB yourself aswell ? If its on default, it keeps using wierd usage of FoF. Log is with the last 3 bosses, so it might be abit big.
Hi everyone, Store page has been pimped out some! Please check it out Buddy Store It now contains a fully list of what's supported or not. Thank you all for your support ! 1.0.0.4 is soon ready for release, still testing some small things. Will push it for release tomorrow
Hi Xcesius, Popping a log here for Enhance. 629 @ 16k-18k DPS in LFR. Talents: Ancestral Swiftness > Unleashed Fury > Storm Elemental Totem Glyphs: Capacitor Totem > Spirit Walk > Shamanistic Rage Some feedback: The pull is still not optimised i.e. Pops Ascendance then doesnt use the first windstrike until 5 seconds later (obviously a complete waste). Storm elemental totem is manual use only (CR not using it). Lightning bolt hardcasting is out of control. Seems to be a few problems with this one: -Casting lightning bolt with 0 MW Stacks -at times it prioritises hardcast LB over a frost shock. -If i interrupt the cast (by moving for example) while it is trying to cast a hardcast lightning bolt it won't perform any other actions until it get's that lightning bolt off - I have seen stormstrike, lavalash and both shocks off CD and the CR hardcast the lightning bolt from 0 or 1 MW stacks. Someone mentioned earlier the problems with fire totems not being re-dropped after moving. i.e. -Large pack of mobs drops Magma totem > Tank moves so we all move > doesnt re: drop magma totem therefore totem out of range and does 0 damage. -CR also doesnt seem to be recalculating size of the pack for fire totems, it will drop magma totem and even if you are down to one target it wont replace magma totem with searing totem. Thanks for the great work. View attachment 9876 2014-12-10 07.39.txt
Hi Characture, Please send me a PM with your skype details or send me a PM at skype if you already have me. Thanks
Got like 4 private messages today, when I'll have some time (hopefully today), I'll write some ww settings guide which I use
Basics: Depend on fight and your stats, use proper build ST: Chi-Brew / Xuen / Serenity AOE: Chi-Brew / Xuen / Chi-Ex (Sometimes you can go Asc, but its not that big deal) Setting YRB 2: This settings doesnt include hotkey mode, but some binds needed AOE: 2 (let it be default) Chi-Brew: Always Class Racials: On Boss (if your class Orc for horde) Energ Brew: Always (I set mine to On Boss, cuz I can use it manually on trash if needed) Expel Harm: Disabled Fort Brew with TOD: Disabled RJW: Disabled SEF: All Disabled (Iam binded my Razer Naga with on mouse over macro and use SEF manually for best perfomance) Serenity: Disabled / On Boss (depend on fight you want to save Serenity from auto use, so better to bind it) SKC/RJW: 3 (some fights like Margok needed to not AOE, so you can set here more targets) TEB: Disabled TEB (Trinket): 18 TEB (FoF): 1 TOD: Disabled (you'd better to save this, but you can use it On Boss on long fights >7 mins with some targets Trinkets: Disabled (I dont have on use trinkets, so Iam disabled it. If you have some on use trinkets, its cool to have it binded, so you can use it on other trinket procs + TeB and FoF after or Serenity) Xuen: On Boss Facing: Disabled Defensive: Iam use them binded too, but only Expel Harm on hp <30%, other all set to 0 Basics For Raid Fights: - Do not use TEB <10 stacks - Try to use WeakAuras 2 or similar addon which show trinket/enchants procs, so if you see trinket proc and have TEB <10, use TEB and try to have FoF off cool down - On AOE fights if mobs gonna live >6-8 seconds, use ur SEF bind on mob or on Boss (if you need to burst mob quickly) but remember to use SEF bind again, so you'll not loose your dps by atacking same target as your copy. (Can be used some Weak Aura too or addon for SEF targets) - Try to understand encounter and use your Karma on huge damage, it can do some nice amount of damage on proper use - If you doesnt used Fort Brew and boss is close to 10%, press it right before TOD use If you need some fight specific tips, let me know pls. Typing this from work Remember that WW class is too procs and stats complicated, so any good player can outperform you with play by hands P.S. sorry for my English
I have been trying to figure out why MM hunters specs not released yet. When would they be released? because as 1.0.3 release it states only Surv and BM supported. that too has problems... Surv wont hit cobra shots and wont use Arcane shots to dump focus it just waits for auto focus regen and stuff.
not correct on some fight Ascension > Chi-Brew, but after some exploration of wcl, you can see Chi-Brew > Asc usage Iam taking 7-10 ww monks from rankings with gear <660 and from 3 to 25 ranks, look for resource gained and u'll see, that about 80% all heroics done with Chi-Brew, only 3 fights with Ascension
Hi shoryoken, Actually it's Survival that's not fully completed yet. BM / MM is completed, choose wisely
Any chance we could modify the hunter rotation ourselves? At the moment it is prioritizing ToTH Aimed shots over Chimaera Shot and AMoC, which is a DPS loss. Attached logfile from LFR View attachment 4120 2014-12-10 16.47.txt
Another thing I found, As Sub rogue rotation it seems to never use Premeditation during Shadow dance(Or vanish phases) AND it doesnt shadow dance every minute off cooldown (even without expose weakness on the target) it waits for 2minutes which is Shadow reflection cooldown which in reality should be dancing every minute, so 2 dances per Shadow reflect also it's optimal to use FoK on 2targets + but still uses backstab until there's at LEAST 4 targets (In settings I have AoE targets 2) Edit: Also if you manually vanish or start in stealth, it opens with Backstab instead of ambush, which is annoying as I need to manually vanish since it doesnt seem to use any cooldowns right Edit2: Also as previously mentioned on what I said about assassination, it would be nice to refresh Rupture and Hemorrhage at roughly the 8second mark so it 5CP's it.
Expel Harm setting in YRB seems to be bugged, the routine just stops randomy at around 2 chi and 100 energy and does absolutely nothing for the next 10 seconds In log it tries to cast it many times before it stops doing anything.
Hi Penoxi, None of my testers are having the issue you described. Chimaera and AMoC(cooldown) have a lot higher priority than dumping aimed shot on ToTH procs. And no, you cannot modify to the rotation as a user. Hi Diplomacy, 1. Shadow Dance only requries 75 or higher energy, so I highly recommend that you enable the Shadow Dance pooling option along with Vanish pooling to increase your DPS. 2. It will only use Backstab as an optional "opener" if you start by having lower than 40 energy (Which is required for Ambush) 3. Backstab has a Hemorrhage requirement (It needs to be over 2 seconds before using it), Hemorrhage will also refresh when it's below 6 seconds or when you are in front of the target. It will refresh Rupture below 8 seconds or rupture is down AND Death from Above is over 1+ sec on cooldown or you don't have the DfA talent. Hi biGGer, I will look into the Expel Harm setting, which one are you referring to?
Well I'll try that out, but in the meantime any chance you can work on the aoe? since FoK becomes better then Backstab at 2+ targets? then have like Rupture > Crimson Tempest > Evis as the finisher rotation?
Thanks for the reply. Any idea where the problem could be? My settings are as follows: You need to register and have one post to see spoilers!
any eta on 1.0.0.4? eagerly awaitin the Blood DK fix to DnD/Defile toggle and the fix to spamming Blood tap at 4 charges