So what about there is no melee on me but enemies losing me around the pillar? Then you ll tell me make a macro and use it for SB:SS. So what is the point using CR then if i make all this shit manually? Or maybe i want to burst asap and target has none of my dots. Last season i remember there was SB:SS target while bursting option and it was good.
Question: How can I play BG or even Ashran daily if Affliction - I do not know what he does but - does not fight. He tries to do something but it lasts so long that I die every very moment, killing no one. Any tips or infos from Affliction players? I do not even mention that in 'GS PvP mode' warlock attacks automatically everything in his range. Ok, I changed on PvE mode and lock stopped to behave like with suicide tendences. But still not get it why the hell he releases me automatically if I would like to use 'Use soulstone'. And another yet thing: in PvP mode there is completely no pet control: warlock attacks anyone (not exactly the closest target) and pet is staying next to him and waiting for any command. There is also no self-protection behaviour. If suddenly someone attacks me, fear should be cast immediatelly on him. But this enemy, this direct dangerous is even not targeted. And pet althought in in defensive mode (no passive, no assist) does not give a fk, only is running anywhere and fight with others.
for me its just not working since today anymore, it worked fine up to now with enyo now I dont seem to get it to attack anything even after fresh install :S edit: could it be because of windows update?
fix: I had set "7" as x in "SB:SoulSwap when trained for x seconds" , reset it to 5 or 10 and everything works again
Yeah if you set it 2,3,4 etc instead of 5,10 it doesnt working... Edit: SS and SB:SS really need fixed...
Toizi, you really have to correct this Fire&Brimstone. It turns on automatically but when Burning Embers finish F'n'B will not turn off automatically and if I do not notice that, warlock is staying, shaking by hands and shit happens.
Anyone know, why cr isnt multidotting an target around me in RBG? Especially if im moving cr just do nothing
Yeah it appears something changed in the last day or two with the CR not multidotting all enemies around you -ONLY WHILE MOVING-. If you're standing still in pvp or pve it runs smoothly and is doing great. However, these past 2 days or so i've noticed that the cr is having problems multidotting all enemies around me while im moving, whereas before when i first got it last week, it would always be dotting every target available. There is a fine balance here. Before when everything was working with multidotting while moving etc, i was concerned the CR focussed on that too much, particularly when i had a kill target close to death (<20 or 25% hp) i would like it to focus on killing that target instead of maintaining dots on other targets. But now it it feels too single target oriented and is not multidotting enough when my main target still has a healthy HP. I imagine this is a very hard distinction to handle when programming the CR, but a CR that can handle this distinction would be absolutely ideal. As it stands at the moment, My personal solution requires me to target enemies myself in order to ensure they are being dotted properly. In this manner i am able to keep dots up on multiple targets while moving. however, if i stay selected on one target, other available targets are not dotted (while moving). Obv for arena i use arena 1,2,3 macros for targeting and can handle this. But for RBGs or even the occasional pve raid, trying to target so many different targets manually is extremely difficult while moving. Most important note here is that while standing still the CR works perfectly. It kind of feels like the UA priority messes with the CR when we are moving and trying to multidot. Like it wants to refresh UA on targets or get a UA on a target that does not yet have it and is forgoeing getting at least agony and corruption on them while we are moving. Hopefully this feedback helps. For all other users of this CR -> i strongly suggest that in the interim you use the hotkey tab in the settings of the bot to bind a toggle pause hotkey. This will allow you to at least do something in order to be effective (based on your own skill level) when in those situations where the CR is failing or caught in an infinite loop. Also sometimes after pausing and re-initating the CR it begins to work more effectively, probably a random occurance but i've found this usefull at least. Nothing is worse than the panic you feel in an arena when your bot CR is caught in a loop and doing nothing.. kinda hard to justify your performance to your partners lol. Lastly, a low-priority suggestion for upcoming bot fixes: dynamic spec support. Currently if you change specs while the bot is running it fails hard and is trying to spam cast something (i dont know what, at least when i switch from aff to demo) and must be paused or stopped and i then must play manually until i can close and re-start the bot. This is not high priority, because these situations where you switch specs on the fly like at the start of an rbg or sometimes for pve are somewhat rare, or when you do you also have time to re-start the bot. However, it would be nice if this was not an issue and i didn't have to worry about re-starting the bot when i re-spec. Hope this helps you guys, Toizi and Cokx. Love the product and look forward to the sheer amount of ownage it will be capable of once you're able to tweak it.
Been using gladsuite warlock, this season and last season (2.4k). Have to be honest really been looking forward for the release but there is still alot of work to do, but don't get me wrong still a great first release 2k in one night for me playing WLS. Here are some of the issues i had:- As the post before, killing targets bot seemed to focus multidotting/fearing over killing or drain soul a target that was below 20% getting pummelled by my warrior the way i fixed it was toggle AOE mode on my gladsuite and manually untoggle AOE mode when i wanted to kill the focus target. Multidotting - seems abit unstable at the moment had a few times my bot just stopped everything (could be a HB issue) i would stand there which was abit embarrassing with my team mates! Hotkeys – no matter how many times I attempted it couldn’t get these to work at all on my CR fearing/ stuns (could be an issue with my HB again not sure) Spam fears/fearing – Same as the first issue really bot kept fearing which is fine but when I need to land a kill it would just cc/dot – no focus pressure. These are just a few issues I encountered still a great CR, just trying to give my view on things that need to get sorted Thanks !
Where you playing with imp pet sac while you had the multidotting problem? Hotkeys do work on my end, check your Crowd Control Options Against Spam fearing I will add an value for your current target hp and also for the multidotting so you can say if your target is below x% hp stop multidotting -> concentrate on a kill and dont cast auto fears. There are currently 3 kinds for the drain soul execute #1/2: drain soul players and npcs requires atleast 4 seconds from every dot on that specific target for player drainsoul (players who are not your target) you can set a HP value where it should begin draining it #3: Snipe players <5 %hp to generate a shard
you are talking about soulburn soulswap? If yes I havent uploaded a new version yet since I'm testing things out
Great! SS and SB:SS getting improve update since its bad now... Just wanna remind you mortal coil hotkey doesnt working...
"Against Spam fearing I will add an value for your current target hp and also for the multidotting so you can say if your target is below x% hp stop multidotting -> concentrate on a kill and dont cast auto fears." this sounds great will work alot better i think! I wasn't using pet IMP Sac not really sure why it stopped tbh. Going to hopefully play around with settings and do some arena tonight
Loving the routines do you plan on making routines for other classes after druid, such as shaman and rogue?
If you mean pausing it then yeah. If you're talking about turning off only the damage rotation while keeping the rest then no