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  • TuanHA Hunter - The Ultimate Experience

    Discussion in 'Archives' started by tuanha, Mar 1, 2013.

    1. Hahn

      Hahn New Member

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      Kill shot - steady shot - kill shot

      ..........................
       
    2. Tiebiex

      Tiebiex New Member

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      ................


      What should that tell tuan?
       
    3. Chasing

      Chasing New Member

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      Im sorry BUT maybe Im an idiot. I got this CR from the Buddy store, when i go onto Honorbuddy though, there is NOWHERE that I see an option to choose my CR. I have lazy raider installed too, But also have no idea how to set that up. can some1 please help me set this up :( :(
       
    4. HouSen

      HouSen New Member

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      after using killshot there's a small delay til killshot resets - during this delay killshot is on CD and the bot uses rotation without KS
      one workaround was cancelling other spells while killshot is usable but ppl complained about this too
       
      Last edited: Dec 14, 2014
    5. vegvisir

      vegvisir New Member

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      Pulled 21k dps on heroic butcher as MM/LW ilvl 650. However, I will be dropping thrill for steady focus until Tuan optimizes the routine to make better use of thrill. Will report back with results.

      :edit: it was 21k not 22 sorry
       
      Last edited: Dec 14, 2014
    6. Alcoal

      Alcoal New Member

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      Can you upload your settings? A lot of people aren't able to pull 20k with this routine at that ilvl. We need to test because as of right now thrill doesn't work.
       
    7. vegvisir

      vegvisir New Member

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      This is with 250 flask, savage feast, and pre potting. 21k dps with thrill on. Just tested and increased by 1k dps by switching to steady focus. Of course its all RNG and requires more testing but as of now steady focus is indeed being used more efficiently than thrill by tuan.

      Code:
      <?xml version="1.0" encoding="UTF-8"?>
      
      -<THSettings>
      
      <AimedShot>True</AimedShot>
      
      <Ammo>0</Ammo>
      
      <AMurderofCrows>True</AMurderofCrows>
      
      <AMoCLRCD>False</AMoCLRCD>
      
      <AMoCLRCBurst>True</AMoCLRCBurst>
      
      <AMoCHP>False</AMoCHP>
      
      <AMoCHPPercent>40</AMoCHPPercent>
      
      <AnyDebuffTrapHealer>False</AnyDebuffTrapHealer>
      
      <AnyDebuffTrapDPS>False</AnyDebuffTrapDPS>
      
      <ArcaneShot>True</ArcaneShot>
      
      <AutoAspect>False</AutoAspect>
      
      <AutoAoE>True</AutoAoE>
      
      <AutoAttack>True</AutoAttack>
      
      <AutoCallPet>False</AutoCallPet>
      
      <AutoControlPetStance>False</AutoControlPetStance>
      
      <AutoControlPetTarget>False</AutoControlPetTarget>
      
      <AutoFace>True</AutoFace>
      
      <AutoDetectManualCast>False</AutoDetectManualCast>
      
      <AutoDetectManualCastMS>300</AutoDetectManualCastMS>
      
      <AutoMove>False</AutoMove>
      
      <AutoRacial>False</AutoRacial>
      
      <AutoSetFocus>False</AutoSetFocus>
      
      <AutoTarget>False</AutoTarget>
      
      <AttackOOC>False</AttackOOC>
      
      <AutoWriteLog>True</AutoWriteLog>
      
      <AutoWriteLogDetail>False</AutoWriteLogDetail>
      
      <Barrage>True</Barrage>
      
      <BarragePowershotCD>True</BarragePowershotCD>
      
      <BarragePowershotBurst>True</BarragePowershotBurst>
      
      <BestialWrath>True</BestialWrath>
      
      <BestialWrathCD>True</BestialWrathCD>
      
      <BestialWrathBurst>False</BestialWrathBurst>
      
      <BlackArrow>True</BlackArrow>
      
      <BindingShotMoM>False</BindingShotMoM>
      
      <BindingShotFriendLowHP>False</BindingShotFriendLowHP>
      
      <BindingShotFriendLowHPPercent>40</BindingShotFriendLowHPPercent>
      
      <BindingShotPack>False</BindingShotPack>
      
      <BindingShotTargetKeys/>
      
      <BindingShotFocusKeys/>
      
      <BindingShotMouseKeys/>
      
      <BindingWyvernTrapHealer>False</BindingWyvernTrapHealer>
      
      <BindingWyvernTrapDPS>False</BindingWyvernTrapDPS>
      
      <DispellMin>100</DispellMin>
      
      <DispellMax>200</DispellMax>
      
      <BullHeaded>False</BullHeaded>
      
      <BurstKeyIndex>2</BurstKeyIndex>
      
      <BurstHP>60</BurstHP>
      
      <BurstString>NumPad7</BurstString>
      
      <Camouflage>False</Camouflage>
      
      <CamouflageCombat>False</CamouflageCombat>
      
      <CamouflageCombatPercent>40</CamouflageCombatPercent>
      
      <CallPetNumber>1</CallPetNumber>
      
      <CallPetNumberMM>2</CallPetNumberMM>
      
      <CallPetNumberSV>2</CallPetNumberSV>
      
      <ChimeraShot>True</ChimeraShot>
      
      <CobraShot>True</CobraShot>
      
      <ConcussiveShot>False</ConcussiveShot>
      
      <Cower>False</Cower>
      
      <CowerPercent>70</CowerPercent>
      
      <CSAnyOffensive>False</CSAnyOffensive>
      
      <CSImportantOffensive>False</CSImportantOffensive>
      
      <CSHealing>False</CSHealing>
      
      <CSHealingHP>70</CSHealingHP>
      
      <CSBlanket>False</CSBlanket>
      
      <CSBlanketHP>30</CSBlanketHP>
      
      <DeterrenceHP>False</DeterrenceHP>
      
      <DeterrenceHPPercent>30</DeterrenceHPPercent>
      
      <DeterrenceUnit>False</DeterrenceUnit>
      
      <DeterrenceUnitNumber>3</DeterrenceUnitNumber>
      
      <DeterrenceCancel>False</DeterrenceCancel>
      
      <DireBeast>True</DireBeast>
      
      <Disengage>False</Disengage>
      
      <DisengageUnitNumber>3</DisengageUnitNumber>
      
      <DistanceRange>30</DistanceRange>
      
      <DoNotHealAbove>95</DoNotHealAbove>
      
      <Exhilaration>False</Exhilaration>
      
      <ExhilarationMe>60</ExhilarationMe>
      
      <ExhilarationPetHP>False</ExhilarationPetHP>
      
      <ExhilarationPet>20</ExhilarationPet>
      
      <ExplosiveShot>True</ExplosiveShot>
      
      <ExplosiveTrapTargetKeys/>
      
      <ExplosiveTrapFocusKeys/>
      
      <ExplosiveTrapMouseKeys/>
      
      <ExplosiveTrapDPS>False</ExplosiveTrapDPS>
      
      <ExplosiveTrapSV>True</ExplosiveTrapSV>
      
      <ExplosiveTrapMoM>False</ExplosiveTrapMoM>
      
      <ExplosiveTrapMoMDistance>30</ExplosiveTrapMoMDistance>
      
      <ExplosiveTrapPack>False</ExplosiveTrapPack>
      
      <FeignDeath>False</FeignDeath>
      
      <FeignDeathPercent>20</FeignDeathPercent>
      
      <Fervor>True</Fervor>
      
      <FervorFocus>40</FervorFocus>
      
      <Fetch>True</Fetch>
      
      <FileandSettingCheckLast>0</FileandSettingCheckLast>
      
      <FlagReturnorPickup>False</FlagReturnorPickup>
      
      <Flare>False</Flare>
      
      <FocusFire>True</FocusFire>
      
      <FreezingTrapTargetKeys/>
      
      <FreezingTrapFocusKeys/>
      
      <FreezingTrapMouseKeys>D7</FreezingTrapMouseKeys>
      
      <FreezingTrapMoM>False</FreezingTrapMoM>
      
      <FreezingTrapMoMDistance>30</FreezingTrapMoMDistance>
      
      <GlaiveToss>True</GlaiveToss>
      
      <Growl>False</Growl>
      
      <HealBalancing>0</HealBalancing>
      
      <HealthStone>False</HealthStone>
      
      <HealthStoneHP>40</HealthStoneHP>
      
      <IceTrapTargetKeys/>
      
      <IceTrapFocusKeys/>
      
      <IceTrapMouseKeys/>
      
      <IceTrapMoM>False</IceTrapMoM>
      
      <IceTrapMoMDistance>30</IceTrapMoMDistance>
      
      <IceTrapSV>False</IceTrapSV>
      
      <IceTrapPack>False</IceTrapPack>
      
      <InterruptAll>False</InterruptAll>
      
      <InterruptTarget>False</InterruptTarget>
      
      <InterruptFocus>False</InterruptFocus>
      
      <IntimidationInterrupt>False</IntimidationInterrupt>
      
      <InterruptMinTimeToInterrupt>400</InterruptMinTimeToInterrupt>
      
      <InterruptMinChannelSpells>300</InterruptMinChannelSpells>
      
      <InterruptMinPercent>30</InterruptMinPercent>
      
      <InterruptMaxPercent>70</InterruptMaxPercent>
      
      <IntimidationLowHP>False</IntimidationLowHP>
      
      <IntimidationLowHPPercent>30</IntimidationLowHPPercent>
      
      <IntimidationFriendLowHP>False</IntimidationFriendLowHP>
      
      <IntimidationFriendLowHPPercent>50</IntimidationFriendLowHPPercent>
      
      <KillCommand>True</KillCommand>
      
      <KillShot>True</KillShot>
      
      <KillShotOffTarget>False</KillShotOffTarget>
      
      <LastStand>False</LastStand>
      
      <LastStandPercent>25</LastStandPercent>
      
      <LynxRush>True</LynxRush>
      
      <MasterCallMe>False</MasterCallMe>
      
      <MasterCallFriend>False</MasterCallFriend>
      
      <MasterCallFriendHP>70</MasterCallFriendHP>
      
      <MasterCallFriendHealer>False</MasterCallFriendHealer>
      
      <MasterCallFriendRangeDPS>False</MasterCallFriendRangeDPS>
      
      <MasterCallFriendMelee>False</MasterCallFriendMelee>
      
      <MendPet>False</MendPet>
      
      <MendPetPercent>50</MendPetPercent>
      
      <Misdirection>False</Misdirection>
      
      <MultiShot>True</MultiShot>
      
      <NarrowEscapeTrapHealer>False</NarrowEscapeTrapHealer>
      
      <NarrowEscapeTrapDPS>False</NarrowEscapeTrapDPS>
      
      <Pause>False</Pause>
      
      <PauseToggleKeys/>
      
      <PausePressedKeys/>
      
      <PetAttack>False</PetAttack>
      
      <PetAttackHP>50</PetAttackHP>
      
      <PetDebuffTrapHealer>False</PetDebuffTrapHealer>
      
      <PetDebuffTrapDPS>False</PetDebuffTrapDPS>
      
      <PetFollow>False</PetFollow>
      
      <PetFollowHP>30</PetFollowHP>
      
      <PetFollowDist>False</PetFollowDist>
      
      <PetFollowDistYard>60</PetFollowDistYard>
      
      <PetStunMoM>False</PetStunMoM>
      
      <PetTankAdd>False</PetTankAdd>
      
      <Powershot>True</Powershot>
      
      <PriorityHeal>75</PriorityHeal>
      
      <RapidFire>True</RapidFire>
      
      <RapidFireCD>False</RapidFireCD>
      
      <RapidFireBurst>True</RapidFireBurst>
      
      <RoarofSacrifice>False</RoarofSacrifice>
      
      <RoarofSacrificePercent>50</RoarofSacrificePercent>
      
      <RoarofSacrificeUnit>3</RoarofSacrificeUnit>
      
      <RoarofSacrificeFriend>False</RoarofSacrificeFriend>
      
      <RoarofSacrificeFriendPercent>70</RoarofSacrificeFriendPercent>
      
      <RoarofSacrificeFriendUnit>1</RoarofSacrificeFriendUnit>
      
      <ScareBeastKeys/>
      
      <ScatterShotTrapHealer>False</ScatterShotTrapHealer>
      
      <ScatterShotTrapDPS>False</ScatterShotTrapDPS>
      
      <SnakeTrapTargetKeys/>
      
      <SnakeTrapFocusKeys/>
      
      <SnakeTrapMouseKeys/>
      
      <SnakeTrapCasterHealer>False</SnakeTrapCasterHealer>
      
      <Stampede>True</Stampede>
      
      <StampedeCD>False</StampedeCD>
      
      <StampedeBurst>True</StampedeBurst>
      
      <SilencingShotInterrupt>False</SilencingShotInterrupt>
      
      <SerpentSting>True</SerpentSting>
      
      <SerpentStingImproved>False</SerpentStingImproved>
      
      <SnakeTrapMoM>False</SnakeTrapMoM>
      
      <SnakeTrapMoMDistance>30</SnakeTrapMoMDistance>
      
      <SnakeTrapPack>False</SnakeTrapPack>
      
      <SpiritMend>False</SpiritMend>
      
      <SpiritMendMe>70</SpiritMendMe>
      
      <SpiritMendP>False</SpiritMendP>
      
      <SpiritMendPet>30</SpiritMendPet>
      
      <SteadyShot>True</SteadyShot>
      
      <TranquilizingShot>False</TranquilizingShot>
      
      <TrapPackUnit>3</TrapPackUnit>
      
      <TrapPackDistance>10</TrapPackDistance>
      
      <Trinket1>1</Trinket1>
      
      <Trinket1HP>60</Trinket1HP>
      
      <Trinket2>0</Trinket2>
      
      <Trinket2HP>70</Trinket2HP>
      
      <UrgentHeal>40</UrgentHeal>
      
      <UseFood>False</UseFood>
      
      <UseFoodHP>30</UseFoodHP>
      
      <UseOverrideMode>True</UseOverrideMode>
      
      </THSettings>
       
      Last edited: Dec 14, 2014
    8. Klikkoklakk

      Klikkoklakk Member

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      cant use keybindings after new rev. Wont use freezing trap when I press the button. Just stays on pause


      Nvm. did a clean install, and it worked :)
       
    9. tuanha

      tuanha Well-Known Member

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      Hi guys, new update hope it fix many problem we have so far:

      Version 6.0.5462
      Fix Issue Interrupt Channeling Spell Instantly (we are safe for PvP now)
      Advance Logic: Auto Scale Down Performance if WoW FPS drop below 15 (Lag)
      Many Minor Bugs Fix and Improvement
       
    10. Rynno

      Rynno Member

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      the cr removes aspect of the cheeth when you enter combat but with the glyph that removes the daze theres no need
       
    11. Gorthor

      Gorthor New Member

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      Also did 21.5k with ilvl 646 on last butcher on normal, settingswise the routine only does rotation and cooldowns for me (burst mode) everything else disabled

      I will also try steady focus if it makes a difference
       
    12. Waynii

      Waynii New Member

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      Hi! Ive tried this now for some hours @ HC bosses HighMaul! And iam ilvl 550 and it dsnt do more then 16-18k dps .. not good at all tbh. Needs to be fixed with Thrill of the Hunt to do any DPS output. so please take a look at that Tuan, Spam aimshot when Thrill is up! // Hunter
       
    13. James123

      James123 New Member

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      hello tuan
      I use tuanha the complete package .
      In Tuanha Hunter , there is a problem with the SV Hunter or generel all specs.
      He just throws random traps though it is disabled in auto lunch freezing trap . here with log
      excuse the English is translated with google
       

      Attached Files:

    14. grumpyhaus

      grumpyhaus Member

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      Here is an example of my MM Hunter DPS iLevel 650 on the Normal Imperator Mar'gok fight in Highmaul and my settings. I run Lone Wolf and Use 250 Flask and Savage Feast and Pre pot and I don't use any hotkeys for Burst or anything. I'm happy but if anyone can make any recommendations for changes to squeeze out DPS I'd appreciate it. (that's me at the top of the list)

      [​IMG]

      [​IMG]
       
    15. emerysong

      emerysong New Member

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      whats the deal with it flashing back and forth with targeting 2 or more mobs? and spamming "killshotwod2" at nothing or full life mobs?
       
    16. gay_weed_dad

      gay_weed_dad New Member

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      you aren't going to do better atm, that's the same dps i do at the same ilvl and i have played a lot with the settings. this will do better dps once tuanha gets around to it (hopefully soon)
       
    17. Honorbuddyuser1

      Honorbuddyuser1 New Member

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      Thanks for this. I see you are running lone wolf, but what other talents? Also what is pre pot?
       
    18. grumpyhaus

      grumpyhaus Member

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      Talents: Not running a pet so Iron Hawk is the right choice

      [​IMG]

      Pre-potting is a technique used in raiding whereby you drink a potion just before the pull, beginning the 1 minute potion cooldown, but allowing you to start the fight with 20+ seconds of a potion buff. It also allows you to use a potion twice during the fight. I usually drink the potion when the pull timer is at 2 seconds just in case you have someone in your raid that gets antsy and pulls before the tank
       
      Honorbuddyuser1 likes this.
    19. Honorbuddyuser1

      Honorbuddyuser1 New Member

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      What is the point of using explosive trap? It doesn't seem to do much damage.
       
    20. Gorthor

      Gorthor New Member

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      Imperator isnt very good for comparing dps since it has quite a bit of movement, and usually as hunter you need to run around a lot and use deterrence which greatly drops dps.

      My last run on butcher was 21.4k dps at ilvl 646, this is probably very close to simulated max, and even at butcher hunters often are the group to soak cleave, so movement there too.

      Problems with tuanha rotation i see is killing shot anyone is always active no matter what the settings is(shotting adds on imperator which explode for raid-wide damage not good) and probably ToTH improvements(it still sometimes delays kill shot, atleast with steady focus, maybe something to do with it trying to get the buff with 2 steadies?)

      Interesting part is survi which just got a buff, if more buffs come it might go ahead of MM especially on aoe encounters.
       
      Last edited: Dec 16, 2014

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