Is possible? 1. Summon companion 2. Target companion 3. Use item 4. Wait 10s 5. Dismiss companion Repeat Profit!
That's actually a brilliant idea for the bot. I know for sure everything except the dismiss companion can be done-- that might be the only hang-up.
Ill look at it when I get off work. If we can dismiss companion, we can whip up a plugin for this no prob. edit: If we can't dismiss our companion, we can probably mount and then dismount.
i see one little trouble. After summon companion stay close for use item. In manual mode i just start moving and use item. But in bot mode...
if we can drop aura is solution. I can stay on stair and strike ball to companion. Strike- disable aura-strike-disable... Without moving and dismissing
Or having a plugin that while standing close to the Life Day Gift Droid or Overheated Life Day Gift droid that lobs the Snowball at it would also help. The plugin would also have to be able to "Complete the mission" since it rewards come up as mission rewards. I tried creating a profile that would select the droid and replaced the snowball where I had the mount, so when using Joe's combat routine, it would lob the snowball instead of mounting but I can't figure out which code to using to select the droid. Tried Interact and Talkto but neither one will select the droid so I just stand there trying to lob a snowball at myself. So if anyone knows the code to just select an NPC please let me know.
The "Snow Ball" affect (or whatever) is either a buff or debuff. I'm testing my stuff now, but you can check who is responsible for the debuff. I have the logic as Get All Players -> Check For Valid Range -> Make Sure it isn't me -> Make sure they don't have a buff/debuff (since I don't know which one it is) that I created on them -> throw a snowball at them -> repeat. The rewards thing is a bit moot I guess right now. I just tested for about a half hour. I had 10 pending rewards when I got back, so it queues them all up for you (you just have to click accept when you return). The best solution I can think of for that is to click the location of the "Accept" button a few seconds after you throw a snowball, in case it did work.
Where can I look up what coding to use? The only things I know how to write are profiles. Are you planning to share what you came up with so far?
Use the UseItem syntax. BUT i dont know how it handles the debuff. Your better off waiting for a plugin.
omg ppls. Use players or NPC for farm bad idea, coz snowball aura 5 min. If we use companion we can dissmiss or disable aura (manual ingame rbm) and use item every 10 sec. Easy many... Again: v1. Summon companion - target- use item- pause 10s- dismiss or mount - reapet (here problem coz we must moving for use item on companion). v2. Summon companion and select place where u can use item on him (stair etc)- use item- diable snow aura on him - pause 10s- repet. If have reward - grab it.
The design is easy, the scripting not so much. Like stated, via profile it can be done, but very limited. Buffs arent taken into account. So a plugin is wanted, but still we havent looked at dismissing and summoning companions and certainly by the reply of ama, killing a debuff. Then mounting and dismounting is putting out a red flag for bioware. Ive seen NO ONE on my server doing this method. its basically asking for a ban. If bioware reeds this Just hold your horses, the patch went live yesterday, and we have till 5-6 january. Time enough to farm when the plugin hits the shelves! But as a tip, ive seen code of Joe where he wrote interacts of objects. This debuf is also interactable. Wouldnt it be to search for the debuff on the companion, something like: Code: Foreach BuddyTor.Companion.Debuff.Contains("Whatever debuffs name is") { x.interact } Propably not coded right but maybe something in that direction?
Range="10" helps, however, it throws one snowball and then moves to the next droid. To me, this would flag suspicion in game. I'm testing to see if I can get it to keep attacking the same droid until it disappears.
Yeah, if it is an Overheated Droid and you get within range, it will start to attack you as well. Only happens if you are the first to encounter the overheated droid though. My companion has attacked it as well while I was just standing there and one spawned next to me. I have also seen where NPC's will kill the overheated droids when they appear. lol Don't think we can do anything about that unless we edit the combat routine to not attack.
Also Trying to figure out how to get it to not blacklist the droid after using the item but so far I can't seem to locate that line in any of the combat routines. I am mainly trying to edit Joes.