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  • [Plugin]AutoBarnTraper by AriDEV

    Discussion in 'Plugins' started by Arina, Dec 1, 2014.

    1. ArmyDr

      ArmyDr New Member

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      I don't need, but to clarify for others, is it horde/alliance? I didn't see the line of code which flies from Garrison? Does this execute it?
      <Vendor Name="Tradesman Portanuus" Entry="81253" Type="Repair" X="3382.07" Y="5781.906" Z="37.64205" Nav="Fly" UsableWhen="true" />
       
    2. Hobo

      Hobo Member

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      whoops its horde. lol
       
    3. rogueangel

      rogueangel Member

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      Is this a *grindbot* profile?
       
    4. Hobo

      Hobo Member

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      yes
       
    5. surfman

      surfman Member

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      Hey Prog ... What do we type in the fields in your plugin please ?

       
    6. progsper

      progsper New Member

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      Hey :)

      currently you can only see what will trigger this plugin...

      But it should be easy to extend the code to add new entries to trap other types of beasts....
       
    7. surfman

      surfman Member

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      The fields are blank for me
       
    8. ash23

      ash23 New Member

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      Anyone have a problem with the Wetland Tramplers? I dropped 3 traps under them and none of them caught.

      Edit: It seems that if the mob is trapped it has a debuff called Snap Shut Snap Shut - Spell - World of Warcraft so if it is possible there might be a way to check on this debuff every 25% of health and if not there to move back a couple of paces and drop another trap.

      Edit 2: It seems that the trap shuts at around 25% to 30% that triggers the capture. Would it also be possible to have 2 health percentages in the plugin? one for the elites at around 30% and one for the normal around 75%? Can the mobs in the file be "categorized"?
       
      Last edited: Dec 30, 2014
    9. erwinokken

      erwinokken New Member

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      Last edited: Dec 30, 2014
    10. innomina

      innomina Member

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      I can not seem to find a comprehensive list of Animal ID's to add....Thoughts?

      Please share your ID's here!!

      // Frostfire Ridge
      o.Entry == 72162 || // Wooly Clefthoof
      o.Entry == 76593 || // Frost Wolf Alpha
      o.Entry == 76597 || // Frost Wolf
      o.Entry == 75416 || // Coldsnout Boar
      o.Entry == 79756 || // Coldsnout Sow
      // Nagrand
      o.Entry == 86932 || // Direfang Alpha
      o.Entry == 87021 || // Wetland Trampler
      o.Entry == 86730 || // Ironhide Clefthoof
      o.Entry == 86731 || // Ironhide Bull
      o.Entry == 78575 || // Leatherhide Clefthoof
      o.Entry == 81898 || // Leatherhide Bull
      o.Entry == 78459 || // Tenderhoof Meadowstomper
      o.Entry == 78460 || // Meadowstomper
      o.Entry == 78277 || // Breezestrider Colt
      o.Entry == 78278 || // Breezestrider Talbuk
      o.Entry == 87020 || // Wetlands Riverbeast

      // Shadowmoon Valley
      o.Entry == 74169 || // Gloomshade Howler
      o.Entry == 78385 || // Pearltusk Grazer
      o.Entry == 82452 || // Ancient Pearltusk
      o.Entry == 78276 || // Silverpelt Charger
      o.Entry == 78275 || // Silverpelt Doe
      o.Entry == 87698 || // Rockhide Bull
      o.Entry == 87700 || // Rockhide Grazer
      o.Entry == 82308 // Shadowmoon Stalker

      Please add more if you have them!!
       
      Last edited: Dec 30, 2014
    11. nebus

      nebus Member

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      Elite riverbeasts

      slapped together quick Grind Profile for elite riverbeasts Nagrand- North part of Ancestral Ground if you need meat work orders.

      o.Entry == 87020 || // Wetlands Riverbeast
       

      Attached Files:

      Last edited: Dec 30, 2014
    12. snakemetal

      snakemetal New Member

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      I have found talbuks are no good for this as they are in packs and by the time it takes for the plugin to wait for the trap to expire the other talbuk has killed you as your not responding to combat
      works best on single target mobs only
       
    13. Clubwar

      Clubwar Member

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      No working, all time go to melee and enter in zone base camp
       
    14. RayVanHalen

      RayVanHalen New Member

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      I have figured an algorithm that might be working while doing this on my hunter. I can't implement it though, but for all you coders out there, I think this might be the thing if you can modify hunter CC/plugin part for this to work:

      1) Set pet to assist
      2) Misdirect at pet, pull
      3) At 50% HP drop a trap
      4) Disengage
      5) Set pet to passive

      Pet runs to you, mob runs after pet, gets into the trap.
       
    15. Opply

      Opply Community Developer

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      Way to complicated...

      If we assume the player is facing the player, use the trap and wait for it to arm..
      /cast Distracting Shot
      /petfollow
      /stopattack

      As a hunter, distracting shot will make the mob come for you and not to pet...

      [EDIT]
      I don't rly know much about honorbuddy coding, but something like this somewhere should work
      Code:
      if (Me.Class == WoWClass.Hunter)
       {
          WoWUnit target = Me.CurrentTarget;
          int distractingShotSpellName = 20736;
          if (SpellManager.CanCast(distractingShotSpellName, target))
          {
              SpellManager.Cast(distractingShotSpellName, target);
              Lua.DoString("/petfollow");
              Lua.DoString("/stopattack");
          }
      }
      [/EDIT]
       
      Last edited: Jan 1, 2015
    16. AngC

      AngC New Member

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      Fix for pulling monsters to the trap + added stopping attack (to be able to get 90th monsters while been 100) + added "trapped" check:
       

      Attached Files:

      Last edited by a moderator: Jan 3, 2015
    17. storkii

      storkii New Member

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      Hey everyone,

      I don't really get it, is the opener last version good ?

      I m planning using this on horde mage. So is it bugged, anything to know ? Maybe somebody can make a new post to resume the mess ? :p
       
    18. derpderp1

      derpderp1 New Member

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      yeah it seems to be bugged for me aswel. Im useing this Autotrapper.cs and the ironhide bull profile but it seems like he attacks every mob there is.
       
    19. Hobo

      Hobo Member

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      That's the nature of the bot base that has nothing to do with the plug in its a "grind bot"
       
    20. eigoteacher

      eigoteacher Member

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      This is cool. What do you recommend for level 2 barn?
       

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