Is there any config available to let shadow reflection separate from shadow dance? Every time I manual case shadow dance, the bot auto casts shadow reflection for me. Thanks
Issue exists for a long time MoP high ilvl raiders experienced it all the time. Especially combat spec with Adrenalin Rush up That is why I don't even try to play PvE combat with Honorbuddy Developers of routines may be good or bad at mastering combat spec, but failing to spam Sinister ruins everything because energy capping is biggest DPS loss for any spec. Is it possible to perform "spamming" at last 200-300 ms of GCD instead of waiting for "GCD ready = true" check? For combat extra combo can be generated only by Sinister cast and combat has no "instant procs" to react on, so you don't need to wait exact GCD end to check conditions. Routine may take decision after CGD start to be ready to its end. With new clipping system routine has at least 3-5 GCDs to refresh buffs and debuffs, no need trying to catch last milliseconds. LUA based rotation soft relies on literally "spamming abilities" which makes it better for PvE
Sub really need to use rapture in pvp. I fought a DK for 2mins and didn't used rapture one single time. I loaded the normal pvp settings and rapture is enabled but it seems like the routine won't use it. EDIT: If you play with high priority on multistrike then rapture is way faster/stronger and you can renew it faster to deal more dmg
Update after some testing: 1. There's a big flaw with the opener for Combat Rogue. When I Vanish it will open with a Sinister Strike or something weak, instead of an Ambush (PvE) or Cheapshot (PvP) as it should. Therefore, I'm unable to have a strong Combat opener. Typically a smart rotation is to open with (1)Stealth -> Ambush, (2)Vanish -> Ambush, then (3)Premeditation -> Vanish -> Ambush for maximum burst at the start of a fight in PvE. In PvP, after using Vanish the combat routine should prioritize Cheap Shot or Ambush. 2. Echoing some earlier posts on this thread AND my post in TuanHA Warrior both combat routines are pooling energy and not spamming spells. This causes a major DPS loss in PvE. We should never hit 100% energy while in combat. 3. Crimson Tempest on the combat rogue AoE rotation is not casting automatically even if the box is checked.
I don't see any options in the menu for the level 100 talent Shadow Reflection. Am I blind or are there no options on when the routine should use this?
Death from Above Same thing with Death from Above, I'm not really sure of the logic behind it but it would be good to have some options of when to use it.
on a mythic rogue quality level, The combat profile is not viable. I energy cap 12-15 times or more a fight. that amount should be zero. It needs to spam sinister strike like 50-60% faster.
Tried subtlety for just a second. FoK under Shadow Dance.. Why? Looks like totally random ability usage. Shadow Dance is only for single target rotation (no FoK, no Crimson). AoE means AoE -- no need to waste single cooldowns. Subtlety dropped Rupture for 30+ seconds.. Evis prioritized over Rupture uptime (= Multistrike stat is useless with your rotation). Even if Hemo glyph is used Subtlety should have 100% Rupture uptime. Please benefit from clipping buffs and debuffs. Please hold 100% Rupture uptime. you may never Eviscerate at low ilvl outside Dance, but Rupture must be present. Please add "Dance preparation phase", not just braindead click Dance on cooldown. Please no DfA while dancing. Please remember that Find Weakness is a big part of sub DPS. It improves autoattack and Evis but not Rupture and SnD = Rupture and SnD must be refreshed before FW phase -- before Dance and Vanish -> Subterfuge -> double Ambush. Please pool energy before Dance and Subterfuge (= Vanish). If cannot track energy regen speed and +8 procs from SnD just hardcode max-20. Please multidot Rupture on bosses (player can move to them manually when needed, but routine should apply Rupture asap). Please maintain poisons on 3 targets (FoK or autoattack off-target) if talented with Venom Rush. Can you just read and follow IcyVeins? No need to invent something Single target: -- finishers: 100% SnD (with clipping) > 100% Rupture (with clipping) > 100% Hemo debuff (with clipping) > DfA (5 CP only) > Evis (5 CP only). (!) no DfA while Dancing because of too long cast time = losing 2 sec of Dance. Use DfA after Dance into FW debuff. -- builders: Ambush > Backstab (Hemo if can't Stab) -- cooldowns: (!) Ambush spam while dancing. Allowed to stack Anticipation and delay Evis at last seconds of Dance if it won't lead to combo overflow. At last GCD of dance Ambush is top priority to prolong Weakness debuff. (!) "dance preparation" phase -- 10 seconds before Dance become ready -- refresh Rupture, SnD and Hemo before Dance is ready. At last 3-4 seconds pool 80+% of energy -> cast Dance (!) Delay Vanish to sync it with Premeditation if possible. Never delay Dance for Premed. (!) maintain Find Weakness with Dance and Vanish.. Find Weakness phase is short one (Ambush-Subterfuge = 11 sec) and big one (Dance = 18 sec): For SnD you need FW phase + 4 seconds (= 15 short and 22 long). For Rupture you need maximum possible since it will be shortened by Sinister Calling procs. So it's preferred to get full clipped Rupture (31.2 sec) before long phase. So during preparation to Dance and Subterfuge you need 1) check SnD time (may not refresh if it's high enough) and 2) refresh Hemo and 3) refresh 5 CP Rupture as your last finisher before FW phase -- adjust to current debuff time to delay or use a bit earlier. Multitarget: (!) FoK gives 1 combo per target hit (10 yards range). 2-3 targets (stacked): -- finishers: 100% SnD (with clipping) > 100% Rupture (with clipping) > 100% Crimson (with clipping) > (DfA > ) Evis current target (!) Apply first Rupture at any combo you have. You'll refresh it later. No need to focus at 5 CP Rupture. (!) If Boss (or big HP add) target is in range with no Rupture -- apply Rupture on him and refresh if can clip it now. -- builders: FoK for 2-3 targets hit > Backstab / Hemo for 1 target hit -- cooldowns: perform Single target dance rotation when long Ruptures are applied (and Crimson refreshed if possible) on all targets. Do NOT switch to multitarget rotation while dancing. 4-6 targets (stacked): The same but ignore Evis and DfA now. You'll have time, combo and energy only for SnD > Rupture > Crimson. DfA/Evis if you have time by some miracle and talented for it for some reason. If Dance detected (manual or auto) -- hold single target rotation. Player will cancel Dance manually if needed emergency back to multitarget rotation. zerg AoE: FoK > Crimson as hit. Maintain 100% SnD. For Venom Rush -- maintain poisons on all targets with FoK / autoattack off-target (routine can do it). DfA is hard to use in multitarget fight. But can be used as finisher outside Dance. If some classes or specs are not implemented yet please mention it. For now you have no PvE subtlety.
Someone managed to take Gold in the Proving Grounds using TuanHA's routine? If yes, would you mind in sharing some tips, like your iLvL and profile settings? Thanks in advance!
Hi guys, First of all, I'm sorry for not being able to update CRs the last few days. I got fever and cold and I can't do nothing against it anyway now I'm good enough for coding (not good enough to play outside so it event better ) Thank for the suggestion and bug finding, this is what new on recent update: Version 6.0.5478 Add option to turn on/off Shadow Reflection Combat Rogue will now spam cast Sinister Strike to prevent Energy Cap Adjust Rupture for PvP to do more damage I think a combat rogue with Blade Flurry don't need to use Crimson Tempest anymore. That for WoD rogue rotation. I've adjust rupture in PvP, it now use on enemy Player that have 50% HP or more instead of 70% HP or more. Hope it fixed on recent update