Hi EazyD! Thank you for your quick reply, I did this with some tries.. What happens to my 5 Chars: 1st Char ist working fine, Wow quits (no relog, just quit WOW) ------ is this normal? HB quits cause of no WOW relogger opens wow again with correct 2nd char NO HB is opened - writing "logged into wow" my tasks are wait logon (2nd char) wait logon .... i dont know why HB is not opened again.. relogger does not even want this, I think /edit with a new copy of HB it works now....
Hey there, Got an issue with the ICE version. Keeps looping around at the top of the mine. Runs in about 100 yards then stops and runs back out. Just repeats over and over. Code: Moving to Type: Harvest [GarrisonButler ICE] 1.1.1: Starting path generation. [GarrisonButler ICE] 1.1.1: Path generated in 3ms. Moving to Type: Harvest Blacklisting 283098A640E318000076380000A41705 for 00:03:00 [Type: Node] - Reason: No reason specified. Caller: at Bots.Grind.LevelBot.(Object ) Clearing POI - Reason Object is not valid. In this snippet from the log is where it starts to move into the mine, and then seems to blacklist the node, and run back out. This repeats. It seems to be blacklisting it after a varying amount of time, and oddly it appears to be a different botbase that's blacklisting it? Although I obviously can't troubleshoot the code directly, I would be happy to help you work on this over Skype if you want. I've attempted to leave the toon where it is and not fix manually by mining the node myself, so hopefully it can be reproduced later if needed, as long as it's today (as presumably after the mine "resets" the nodes will have different positions) Thanks
@legit you are using a german version of honorbuddy - some pages before there was some replies what is not allowed with this version.... regards...
bot never does work orders for my trading post.. on any character.. i've click select all on everything.. it collects work orders from trading post, but does not make new ones..
im not sure but i think trading post work orders are still disabled either if you have enabled it in the settings...
alrighty.. i just noticed it skipped it on all my characters and thought i'd mention it on the forum.. thanks for giving me the heads up on the trading post! ALSO i have run into another snag.. a little bigger than just skipping a work order.. my character with engineering.. he keeps trying to create work orders when i have more than enough true iron, but i don't have enough/any blackrock.. so he just get stuck on trying to create wo's when i don't have the mats for them (well i have half the mats)
Could always leave them there?........... Just a suggestion but I have waaaaaay more followers than I can have active so I would venture that this is far from high priority. When the time comes I want to level a character on a prof building I'll switch it out with another and problem solved. Perhaps I'm missing something though. With some of the posts I've read, you guys must think this botbase is magic or something. Adding anything more than simple features takes a lot of work, time, and testing. The expansion is new, this botbase even newer. In time I'm sure it will include everything that is worthwhile while still being possible within the constraints of honorbuddy. Regarding your specific comment, it doesn't double anything. It simply adds more work orders. They take the same amount of time to complete. All that would solve is allowing you to skip doing your garrison for a day or two which I doubt anyone is going to do considering they will want to gather their daily resources and complete crafting cooldowns.
ICE requests: Building starter quests - these need to be done before we can assign work orders. As an aside, if we have selected work orders and these quests are not done, what happens? More control over missions - selectable percentage success rate and reward priorities please. Profession/work order prerequisites - e.g. milling herbs for inscription. Maybe disenchant lower level than equipped greens and blues if we have an enchanting building? Source of materials - can we collect work order/profession mats if inadequate from mail > personal bank > guild bank? Selectable sources please. Gathering materials for work orders - e.g. timber and trapping for the barn. Bug fixes: Archaeology - gathering those bits in the mine can cause cap problems. We need to solve what we can. This would be a useful fix on the Lite version as well. The forge - still problems moving to it. Movement - still spasming and moving around while trying to select missions. Clearing bags - selling greys would be a good start. Mailing non-profession/work order items or depositing in bank? Any more ideas?
You're not right - having a 100 follower working at a profession building doubles the output. It does not allow for "more" work orders. At present it's only calculated when the work order is collected, but Blizzard have stated they will be changing this soon.
The bot base doesn't work. It gets stuck in an infinite loop trying to do something at the engineering building. See log. View attachment 4108 2014-12-31 16.01.txt When it navigates around the garrison it just runs in circles until I manually intervene and help it along. I look forward to a working version of this project!
Hey everyone, Happy new year! Still away from the computer, but wanted to let you know that I am not forgetting you. All those bugs will be added to the to do list, and we will work on the features suggested. Looking forward to bring garrisonButtler to an even better state. I apologize for the one not able to use it at its full potential right now and promise you this will get fixed quickly.
View attachment 11348 2014-12-31 18.11.txt Just purchased the GarrisonButler ICE version, I loved your free version GarrisonBuddy. Noticed that it has a bit of troubles interacting with the War Mill Shipment and starting War Mill work orders. Attached is my log.
There is a problem with detection of available mats for the engineering works. If you have insufficient of only one of the ore types required, the bot will sit there trying to start a workorder when it can't.
if you already have a list of feature requests, posting / publishing it in some way would be nice and maybe some people read it before posting the same again. so you should have less to read / check and more timer for coding *just my thoughts*
Bot still missing ore nodes in mine sometimes and after he left mine he is running back to it all time. I think to fix it need some ignore nodes thing after bot done with mine, even if he skipped some nodes.
Botbase (I have the ICE version) is working well with HRrelog and saving a lot of time. I'd love to see the following added at some point: - daily Apexis Crystal missions (solo) picked up and then fulfilled - Trapping beasts - Timber farming if not enough resources to fulfil work orders - assigning followers to buildings I'll think of more I am sure! Great work and love the support and feedback. Happy New Year btw!!