Default Combat Deception Assassin seems to be running smooth now, just like pure was. Buffs,Stealth and Pathing in combat is running perfect now. Thanks for the quick fix!
Hey Ama, First thank you for update, it is possible to add some feature like pop the field droid repair, use stim/medpack and rez in place like Joes routines ?
Done! Anytime we need to do something for all classes, the best place to put it is at the root of our routine, which is in DefaultCombat.cs.
Med packs and stims is no big deal.. I will check on the other stuff. I only have a couple weeks left in my sub and I dont have a whole lotta time. I will try though.
yeah, I've been working on wow a bit lately and don't really have the time for both. I get pretty crappy fps with swtor.
last version is working perfect with default ty for your work and mounts working only with mounts bot don't wait for gathering and scavenge just use mount and don't gather anything
Can someone please tell me where I would find how close my toon will stand near a mob when engaging in combat ? I have ranged skills which makes my sage stand at max range while casting which makes melee mobs run towards me and ranged mobs stand back. This ruins my aoes and even splits looting into 2 loots. I would like to move to melee range before I start destroying mobs. Thanks in advance. And also thankyou for overhauling default combat.
if you look at DefaultCombat\Routines\Advanced\Sage\{Your Discipline}.cs Change "CombatMovement.CloseDistance(Distance.Ranged)," to "CombatMovement.CloseDistance(Distance.Melee),"
Go to buddywingfolder/charname/buddywingsettings.xml and edit it. Search for Pullrange and set it to 1 orso. Do note, setting it low, will force the bot to enter its awareness range and NPC will engage combat before you do.
Blegh wow, you deserter!!! No for reals, we can take a look when sub ends if needed. i think there are more willing to help out
I tried to write this one so it would be easy to understand. You guys should have no trouble maintaining it. I will be around too. The previous DefaultCombat was a pretty unreadable and I didn't even like looking at it. The more involved the community is in these things, the better for BW
Thanks Cryo, I am not worried about alert range, I just want the mobs all in one neat stack right in my face
Scavenging is not yet implemented. Not sure if it's planned either, since it causes some massive hang-ups. Only Ama knows
All healing specs heal themselves for no reason, pure did the same thing; something to do with targeting I think, because if I target the person that the bot is healing it will do it right, but if I target anything else it will heal itself. Rotation also keeps stopping my manual movement abruptly constantly during combat, a culprit of automatic movement I suppose.