I set it up and tryed to lvl only 3 pets but the bot always give me the same output and the toon didnt move.....
Ah, excellent. I was going to make a post asking for this feature, it is much needed (blacklisting beasts of fable).
The most interesting info is just below in the log, I think. I guess there would be navigation errors. Can your toon fly? If not, you should probably wait a couple of days, I'll provide Ground profiles for EK and Kalimdor.
Do you think this will work very well with this? https://www.thebuddyforum.com/honorbuddy-forum/plugins/193544-timber-gps-chopping-tree.html I know sometimes the botbase doesn't like giving movement away.
[04:58:50.257 N] [Pets] Process Heal Results [04:58:50.257 N] [Pets] Populating pet journal... [04:58:50.273 N] [Pets] Owned pets journal count: 60 [04:58:50.273 N] [Pets] Favourite pets journal count: 0 [04:58:50.273 N] [Pets] Pets by level [1-25]: #6=** #7=** #8=** #9=** (wilds ok, blues only) [04:58:50.284 D] Lua failed! Status: ErrRun [04:58:50.288 N] [Pets] Seeing new Tree Python [04:58:50.316 N] [PetD] Pet Tree Python, level=8 [04:58:50.318 D] Changed POI to: Type: Interact [04:58:50.332 D] Garbage collected 2 nav tiles [04:58:50.332 D] Loading Azeroth_32_56 [04:58:50.379 D] Loading Azeroth_32_55 [04:58:50.422 D] Successfully generated path from {-12845.07, -349.0372, 21.50797} to {-12784.12, -363.2665, 13.10413} in 85 milliseconds [04:58:50.422 D] Activity: Loading Tiles [04:58:51.713 N] Not in game [04:59:20.844 N] [Pets] Took longer than 15 seconds to enter battle with pet. Blacklisting. [04:59:20.844 V] Blacklisting 1C18F400003BE18000008A0000348E93 for 00:01:00 [Type: Interact] - Reason: Unable to battle. [04:59:20.844 N] [Pets] Pet is dead or uninteractable, clearing POI. [04:59:20.861 D] Lua failed! Status: ErrRun and manytimes disconnet.
jea toon can fly is lvl 100 and the error didnt exist if i lock all 3 pets. i think its an problem with lvling settings. developer can you explaine lvling settings how we can only lvl 3 pets. i want to pot in 3 pets and he should lvl them to 25
Yep, I see that you are suffering from disconnect: [04:58:50.422 D] Successfully generated path from {-12845.07, -349.0372, 21.50797} to {-12784.12, -363.2665, 13.10413} in 85 milliseconds [04:58:50.422 D] Activity: Loading Tiles [04:58:51.713 N] Not in game [04:59:20.844 N] [Pets] Took longer than 15 seconds to enter battle with pet. Blacklisting. Do not see anything unusual related to Pro_Pets though: path was generated, I assume the bot has started moving when disconnect occurred? I would like to see a full log.
Pet selection was completed successfully: [Pets] Filling pet Slot 1 with Giant Sewer Rat [18] [Pets] Filling pet Slot 2 with Hippogryph Hatchling [19] [Pets] Filling pet Slot 3 with Core Hound Pup [19] Health 39% Use Favorites to select the pets you need. Can I see the full log?
[Pets] Slot 3: Failed to obtain any pets [Pets] Failed to select pet for a slot 3. Provide less restricting criteria, pls. If my pets are dead and my revive is on cooldown, the bot stops to work. When I revive my pets and start the bot it says [PetD] LoadProfile: '16-17 EK Blasted Lands (44 Hs,63 Pets) by Prostak.xml' [PetD] Profile remains 16-17 EK Blasted Lands (44 Hs,63 Pets) by Prostak.xml [PetD] Current Profile Level is now 16 [Singular] Your Level 100 Troll Destruction Warlock Build is [Singular] ... running the Prosto Pets bot in Verwüstete Lande [Singular] ... Zone: Östliche Königreiche using my SOLO Behaviors Bot stopping! Reason: Team selection failed: all done? [Pets] Fought 0 battles. [Pets] Closing the report for the zone Verwüstete Lande So I have to restart honorbuddy and I can fight again. Is there a work around? It's kinda annoying to restart the bot, if no pets are available and the revive on cooldown. And all my pets are like [Pets] Alert: Unknown aquatic pet: when do they get updated?
Version 0.9.7: - "Ignore Elites" checkbox added to the General panel. Will not auto engage Legendary Pets if set (which is default)
I may want to try this. Looks valuable. Can't say before I try: I am a noob at botbases, educating myself as we go. Theoretically there should not be a problem: plugin just inserts behavior tree before my own, my tree runs when there is no uhm... trees, lol. But what if a new tree appear when a pet battle is in progress? Will it interfere with my pressing buttons? Also I am using 15 sec timer to reach a pet before it is blacklisted. On the other hand, current Draenor profile tend to be busy on the beach forever: too many pets, so you may not see many trees... So, trial needed.
I need to reproduce this exact situation. Will take a look. A workaround may be to include more pets in the team, so "all dead, waiting for resurrect" situation will be excluded. A battle takes 2-3 minutes, CD is 8 minutes, so you may need 4 teams = 12 pets or so depending on how much damage they suffer. >[Pets] Alert: Unknown aquatic pet: when do they get updated? The problem with this is you are using a German WoW client. Fix may take a month or so. A workaround can be to switch to an English WoW client.
Well, I changed to the english client, but it still says [Pets] Alert: Unknown mechanical pet: Mechanical Scorpid
Hello Edacra That's because there is no logic for it as far as i know at the moment. If you open your Honorbuddy folder and head to \Bots\Prosto_Pets\Pets there is a series of Logic files. If you are in doubt if there is any logic for a pet you want to use you can always check these. Or make your own logic! The .cs files can either be opened with Notepad+ or just regular notepad.
There is no ideal way in the game to do what you want to do. I might be misinterpreting, but if you want to only level 3 pets, then you have to fight without a health check at all on the pets once one of the 3 vaunted pets dies though, the bot won't do anything at all. If instead, you relax this restriction, and elect to level those 3 pets as favourites, Prosto (not sure i'll get used to that name) will adapt to a death of one pet by swapping in a non-favourite pet of a relative level, and swap it out when the pet has been revived, instead of waiting around for 4 to 5 minutes, which is around 2/3 of the 8 minute cooldown. If you do the math, this will work out generally faster than not having any battle at all due to respawn rates and movement between new locations, and gain alt/pet XP due to the extra battles. it might not be what you want to happen, but there's no feasible way to do what you want without modification to what is a safety feature in the pet swap code. When you delete that safety feature, it will proceed as you want it to. Precisely. There is no "workaround" except to add in a swap feature to ignore the health check for the explicit circumstance you want to implement.
Hi I am having a problem with pets only attacking with the first button and not utilizing all their buttons. My Crimson Whelpling 25 only attacks with the first button and never heals itself only used first button then gets killed by a level 17. My Kovok 25 same thing, only used first attack button and not the others and lets level 17 kill it. What am I doing wrong?
Feskin, it is because there is no logic for the pet at the moment. And how can deactive the health check?
Hello. What should be done to tactics work in other languages? I tried to rename the names on my language, but it seems it did not help.