Looking forward to update, is there a way for MNK to add a threshold for demolish/touch of death. If i switch mobs in a dungeon it will apply these first which is sorta of a waste for a mob that has less than 10k hp, and you wont get a chance for the dot to complete and thus lose the potency.
This sounds exciting!! when could we expect this new BLM profile? also curious when you might implement AoE logic, I liked how magitek did it where I would hold left ctrl when I wanted to switch to AoE logic. P.S. the current profile works really well, but I do see it getting stuck once and a while when its regaining power, in ice stage where it doesn't cast anything until power is maxed. I think it supposed to cast blizzard while waiting for power to regen but a few times it simply did not.
Seconding a request for some kind of HP threshold on target for DoTs as well as buffs. In addition, there seems to be no way to disable automatic Internal Release usage on MNK, only Blood for Blood.
New version. I was finally able to pin down all (most?) of the bugs and finally felt comfortable releasing what I had. I didn't make any rotation improvements (yet) but I tried to fix all the bugs that I found. I noticed Ninjutsu was still sketchy so I completely rebuilt the way it works to hopefully be more smooth/consistent. I also fixed a few bugs with Summoners (although I still haven't worked in Energy Drain, I'll get to that as soon as I get back to improving class/job rotations). Hopefully movement is completely fixed now. Before there was a small chance of it just standing there sometimes, as well as it just running off into the horizon randomly. That should all be resolved now. Let me know if you notice anything. Somehow Chocobos became broken along the way (they would work sometimes but not every time). Hopefully that's resolved now. I still need to add the option to use custom food though. I also cleaned up quite a bit of the code which should improve performance a bit (for those with slower PCs). It should also make it easier for those making their own edits to navigate through the rotations. I finally got around to adding SVN as well (that was more of a pain to setup than I thought it would be ). Checkout link in the OP. All-in-all there are probably still a few bugs I need to squash but hopefully I'll be able to start getting back to rotations/features soon (I see all the posts about Ninja/Summoner/Black Mage/Cross-Class Skills/DoT Thresholds/etc, I'll try to get to those soon™ ).
Thanks for the update. Sorry to dump more work on, but would an option on when to reapply stuff like dancing edge/huton/mut/shadow fang etc be able to be worked in? It's just more convenient than manually editing them in the .cs file.
raiton misfires the 9/10 times while in a party. No log to show because no errors are popping up. The rotation isnt going to Aeolian Edge enough either.
With raiton, do you mean it does the bunny medium? EDIT: @Endus an option to use flaming arrow or not on bard would be very handy. Thank you.
Can you post a log? It's working every time for me. I'll still need a log to see what's going on. Also, what do you mean about AE? The rotation will prefer refreshing Shadow Fang and Dancing Edge over AE if that's what you mean.
New version. Updated Ninjutsu a bit more. Hopefully that will resolve any of the kinks that people were experiencing. While I was at it I went ahead and placed all Ninjutsu off-GCD since I was told that's a DPS increase (correct me if I'm wrong). What exaccuss said. Do you have the Gyashl Greens and the checkbox in Combat Settings checked? The log shows that the CR didn't even attempt to summon it which makes me think it could be one of those two things. Let me know if it's something else. Also, shoutout to whoever donated (PayPal only shows your real name which I won't repost here). That's actually the first donation I've received so far (which is surprising considering Ultima has had tens of thousands of downloads so far, but it is what it is lol). So... thanks!
Thanks for the update! I did two parses with ninja and it seems to be a dps increase, though i'm not sure if my ping was better at those moments though. I would donate to you if i could, but sadly paypal doesn't really like me haha Hope to see more tweaks in the future EDIT: speaking of ping, if you edit out raiton from the routine and make it use fuma shuriken instead, it's a dps increase for people with bad mudra lag
I've been meaning to make a small donation for a while but kept forgetting just sent you one, thanks again