*new* Singular v4.0.0.4234 available for download! New version providing fix for Feral Druid w/ Claws of Shirvallah talent. Download from Post #1 in this thread. Change History Code: --- Release 4.0.0.4234 --- General *new* - Night Elf: support for Shadowmeld in Normal context (Solo). Will cast if health falls below configurable %. Default is 0 which disables. change- Glove Enchants: support and settings removed fixed - Party Buffs: will now detect if the party member missing buff not suitable as cast target (not in LoS, etc.) fixed - Melee Detection: now correctly identifies an enemy in Claws of Shirvallah form as melee Druid fixed - Feral - Claws of Shirvallah: cast was failing as HB doesn't support casting by name. Revised Druid form casting logic to account for this overriding Cat Form fixed - Balance - PVP Multi-DoTting: revised logic to account for Moonfire and Sunfire not being available at same time. Should now have increased DoT uptime in PvP fixed - Balance - Faerie Swarm: fixed support for this talent Hunter *new* - All Specs - Camouflage: will cast when health falls below class specific health % setting (default 5%). Only cast if Enhanced Camouflage (Level 92+) known fixed - All Specs - Exception occurring in checking for need to cast some buffs that was interrupting combat sequence Monk fixed - Windwalker - no longer spams Stance of the Fierce Tiger Priest fixed - Shadow - corrected AOE detection in PVP and Instances Warrior *new* - All Specs - support for Glyph of Wind and Thunder
hey bobby could u check enhancement shammy they are not using feral spirit and fire elemental totem for extra burst in lvling
any mage spec I have noticed im arc. but does it on my frost mage also, is doing cone of cold when hes not in range of the mobs but has them targeted. basically wasting it and a seriously dps loss also for arcane spec doesn't really do any burn phase. it just stacks 4 charges and does barrage dump. it should utilize mastery and burn mana down to like 50% then evo [Singular] *Cone of Cold on Pygmy Brute.CD07 @ 91.9% at 32.8 yds......... pretty sure that's farther then the range. Radius: 12 yards is what wowwead says
Xom, It appears you are standing too far from the training dummy and not entering melee range: Code: [18:35:56.773 N] (Singular) <<< ADD >>> CurrentTarget now: Training Dummy.7BED h=100.0%, maxh=9785400, [B]d=8.9 yd[/B]s, [B]box=1.3[/B], player=N, hostil=N, faction=7, loss=Y, face=Y, agro=N Move closer to the target and it should work as expected. Try again moving closer to the target and let me know if you still encounter an issue, -Bobby53
How do I change the pull distance for a shadow priest? Routine is CONSTANTLY (not rarely, like every damned pull) running into packs of 6-7, getting hit and then going "Oh, I need to kill this. Oh, I'm dead LEL". It's taking hours to get a single level due to it just running in mindlessly. I've have spent the last half hour trying to find pull distance, but either I'm retarded and blind, or is it called something else now?
My Mistweaver really likes to stand and look at my teammates dies in BG and not do anything. It would be pointless to post log because it says nothing, because it does nothing
Infernik, Thanks for the detailed log file. Appreciate you adding the trace info as this is the only type of issue that requires it. I am still looking into this. In the meantime, please try again, but wait until you have entered the instance and other group members have entered before pressing Start. I am revising the logging to add a little more detail as it is unclear exactly what the state of the group was, but it appears Solo (Normal context) behaviors were active while you were in the instance. Thanks for your help in reporting this and providing additional details, -Bobby53
Sounds like "Kill between hotspots" under settings & tools is disabled / bugged. If thats enabled you could try a workaround in singular settings (not tested, just thought of it now..) Singular settings->General tab->Enemy Control: Pull more allowed = Always Pull more count = 1 Pull more dist range = 25 Pull more health = 85 Let me know if that worked
*new* Singular v4.0.0.4245 available for download! Smaller release providing quick fix for LUA error and infrequent Pet Not Attacking issue. Download from Post #1 in this thread. Follow steps in Reporting Bugs in Singular [CLICK HERE] if you encounter an issue and would like me to research and respond. Change History Code: [B]--- Release 4.0.0.4250 ---[/B] [B]General [/B] fixed - Pet Attack: was not sending pet at a mob if it had previously attacked fixed - LUA Error: should no longer display error window (if enabled in game client) upon entering combat *new* - Thunderlord Grapple: added support for Melee characters to use on Pull within Frostfire Ridge. Setting added to General / Items group named Toys: Allow Use change- Spell Casting: improved support for instants that do not initiate a global cooldown fixed - CapabilityFlags: special movements (like Roll) were only checking GapCloser allowed; now checks Movement allowed also fixed - CapabilityFlags: melee move behind behavior was only checking MoveBehind allowed; now checks Movement allowed also fixed - CapabilityFlags: kiting behavior was only checking Kiting allowed; now checks Movement allowed also [B]Warlock[/B] fixed - All Specs - Demon Summon: was initiating a cast after having completed instant summon.
why was my question archived and no response? any mage spec I have noticed im arc. but does it on my frost mage also, is doing cone of cold when hes not in range of the mobs but has them targeted. basically wasting it and a seriously dps loss also for arcane spec doesn't really do any burn phase. it just stacks 4 charges and does barrage dump. it should utilize mastery and burn mana down to like 50% then evo [Singular] *Cone of Cold on Pygmy Brute.CD07 @ 91.9% at 32.8 yds......... pretty sure that's farther then the range. Radius: 12 yards is what wowhead says
*new* Singular v4.0.0.4261 available for download! Quick release including fix to ensure character name does not appear in log file. This was resolve by prior release, but additional steps to ensure that combat log entry is not output with character names. Download from Post #1 of this thread Change Log Code: --- Release 4.0.0.4261 --- General fixed - Logged Output - fixed issue with player names appearing in log file. Issue resolved in prior release via change to combat log filtering, but additional steps to ensure name not used taken in this release Hunter change - Survival - Instance spell priority updated Monk change - Windwalker - Instance spell priority updated
*new* Singular v4.0.0.4267 available for download! Quick update to latest release. Includes fix for Druids as well as fix to ensure character name does not appear in log file. The issue which caused the condition for names was resolve in an earlier release, but additional steps were taken to ensure that combat log entry is not output with character names. Download from Post #1 of this thread Change Log Code: --- Release 4.0.0.4261 --- General fixed - Logged Output - fixed issue with player names appearing in log file. Issue resolved in prior release via change to combat log filtering, but additional steps to ensure name not used taken in this release Druid fixed - All Specs - casting needed form resulted in exception Hunter change - Survival - Instance spell priority updated Monk change - Windwalker - Instance spell priority updated
emerysong, Posts which do not have a logfile attached are deleted without a response. My apologies if yours did and was inadvertently archived, but in reading it there is no reference to an attached log so assuming it did not. This is a support thread and a logfile is required with every issue, problem, or question posted. A logfile alone however is typically not enough. Please see Reporting Bugs in Singular [click here] for details. Cone of Cold is cast in two scenarios across all specs: 1. If there there are 3+ targets that would be hit. In this case, the message output would indicate your current target which could be at range. This doesn't mean it shouldn't have been cast, only that the log won't identify the list of targets that would be hit. 2. If there is a mob in within 8 yards that is attacking, then Cone of Cold will be used as a snare to slow them prior to casting Blink or Rocket Jump to gain separation. It is the lowest priority cast and is used for to slow the enemy prior to getting separation. Additionally Frost has some trivial mob farming logic that will use Cone of Cold useful when killing low level mobs for reputation, etc. Overall based on the info provided and the expected use of the Cone of Cold I am seeing no DPS loss. Please see the post I referenced above and provide additional details and I will be happy to look into this further for you, Bobby53
Planetmaster, Thank you for the log file. Although you are running a Level 19 Holy Priest, the log indicates you have the Body and Soul talent which is a Level 30 talent. PW:S is being cast for the speed buff it anticipates due to the talent it believes you have. To temporarily work around this issue, click Class Config and on the Priest tab set Use Speed Buff to false. I will look into this issue further. -Bobby53 Edit: There was an issue with the numeric base used for Priest Talents (base defaults to 0, but should have been specified as 1.) Fixed in next release. Until then please use the workaround mentioned above.
If a request is archived does that mean it won't be considered? I know you require logs but I don't think it pertains here:
How can a hunter turn off pet from attacking. I find that when doing low level grinds (aka, rep stuff), my pet 1-shots EVERYTHING before my character finishes drawing the bow. This is a problem as it will grind for hours with no loot, and no rep gain. Do I just remove "Kill Command" from the Hunter routine, or is there more that needs to be changed/removed to make this work. Thanks. ** Switched to Survival -- this is not compatable with "Lone Wolf", a level 100 talent that gives dmg bonux + passive party buff when player has NO PET. Singular needs to add an option to turn off pet attacks completely. It is fine if the pet is summoned except for Lone Wolf, just allow the player to choose if they want to USE the pet or not please. To date, hunters are still the ONLY class that has a minion when it kills a target without the hunter doing damage to it, that the player gets absolutely jack and shit for it. Not a problem with Warlock minions, mage minions, etc. --- Just hunters.
Logandros, Thanks for the follow up. Development for Level 100 talents is in progress and when complete all will be implemented so individual requests for specific ones aren't needed. There have been some changes required to Singular in support of Questing and the framework required for WOD, but that is completed. There is no ETA but look for mention in the change history as releases are posted to know whether they have been implemented for the spec in question. Thanks for your post and good luck with your Druid, Bobby53
The question in the first line was enough. Keep in mind I get distracted by profanity in posts and sometimes I forget to reply. The option to disable Pets has been present for a long time, so no need to justify reasons it should be added. See attached image as needed. Setting accessed as:Click Class Config / General tab / Disable Pet Usage -> true If you find the setting is not working in the manner expected, be sure to post as described in Reporting Singular Bugs and I'll be happy to take a look at it. Good luck with your Hunter, -Bobby53