fresh install, I'm getting a .NET-BroadcastEventWindow.4.0.0.0.2d9c0f2.0 The exception unknown software exception ocurred in the application at location 0x75a72f71.
Never seen that before...first thing run the wizard. Second when is that happening, is there a log generated?
After the "NET-BroadcastEventWindow.4.0.0.0.2d9c0f2.0" you should see the name of the executable causing the error. It will be in the title bar of the pop up box.. That will normally give you the name of the application throwing that error.. Just to see if it is RB or not that is causing it..
Title got cut off, the exe is RebornBuddy.exe. Wizard checks out (I'm running the version from a few days ago fine). log: Code: [04:26:18.525 N] Logging in... [04:26:19.108 N] T: 5247257538213032705 H: 3927760550 [04:26:19.875 D] Microsoft Windows NT 6.2.9200.0 [04:26:20.491 D] GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005 at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args) at ..() at ff14bot.Managers.DataManager.() at ff14bot.Managers.DataManager.Initialize() at ff14bot.Core.() at ff14bot.App.Current_Startup(Object sender, StartupEventArgs e) at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b__1(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at ff14bot.App.Main()
Trying to make a crafting profile that eat's a boullabaise to craft HQ silver brocades. Without the EatFood line, the profile works fine. As soon as I put the EatFood line in, the bot eats the boullabaise, but the profile does not continue on to craft HQ silver brocades. - The Poi continues to say "Eating | Bouillabaise" Here's the log and profile.
i understand he is working on it ( if that came off as dickish sorry didnt know how else to word that) just wondering what they actually look for and have to change when a big patch like this drops * I ask because im taking intro to programming right now and plan for programming to be my major
This is a fairly niche style of programming, which entails injecting into a running process without knowing its source code. So when SE comes out with a new executable, you have to feel around for all the memory objects that you used to know about to see if they have been moved. If you're lucky, it's a simple memory offset, i.e. everything moves X bytes forward in the address range and you're good to go. But if some code is refactored, then there is a lot more work to do tracking it down in the new .exe. That's all perspective from the outside; I've always been an applications programmer, so I've never done it personally. It sounds exciting though, if you don't take into account the several hundred angry users every time the code base gets updated
Setting aside injection, one thing coding for a bot will teach you well is behavior trees and how they work. These are used all over games for NPC AI, so if you ever wonder how Halo's enemies know how to flank you and stuff like that, it's either behavior trees or planners. I only wish there was some behavior tree visualizer like the one in Unreal Engine, would make debugging the logic much easier.
Version 226 Code: Updated for latest version of ff14 Bug fixes: Eatfood tag should now try to be a bit more patient in looking for the crafting window. CraftingManager:Step,ItemId and Qualitycap will return the proper values Api: Core.Player.Auras.GetAuraStacksById(uint id) added, returns -1 for auras that are not present, otherwise the number of stacks. Sythneize tag, HqMats attribute will now accept -1 and -2 as values. more information on the sticky thread in the profiles section.
Thanks for the update. I know you don't support routines other than kupo, but figured i would see what you have to say first. ever since you updated, i am getting this error. Not sure if it's related to whatever you updated or not.
MoveTo tags aren't working in orderbot. Character mounts and doesn't move. Log: Code: [21:14:09.696 N] Logging in... [21:14:10.203 N] T: 5247259870924510992 H: 794758359 [21:14:10.843 D] Microsoft Windows NT 6.1.7601 Service Pack 1 [21:14:14.783 D] Current Locale Eng [21:14:14.784 N] Currently a level 50 Miner [21:14:14.787 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing [21:14:15.056 D] [BotManager] Botbases have been reloaded. [21:14:15.056 D] Combat Assist v1.0.226.0 [21:14:15.057 D] Fate Bot v1.0.226.0 [21:14:15.057 D] PvP v1.0.226.0 [21:14:15.057 D] Fishing v1.0.226.0 [21:14:15.057 D] Grinding v1.0.226.0 [21:14:15.057 D] Gathering v1.0.226.0 [21:14:15.057 D] Order Bot v1.0.226.0 [21:14:15.083 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing [21:14:16.250 N] [GatheringPointTracker] Enabled [21:14:16.253 N] Building Actioncache [21:14:17.880 N] Action Name:Sprint Action Id:3 [21:14:17.880 N] Action Name:Byregot's Ward Action Id:219 [21:14:17.880 N] Action Name:Prospect Action Id:227 [21:14:17.880 N] Action Name:Lay of the Land Action Id:228 [21:14:17.880 N] Action Name:Stealth Action Id:229 [21:14:17.880 N] Action Name:Preparation Action Id:230 [21:14:17.880 N] Action Name:Toil of the Mountaineer Action Id:231 [21:14:17.880 N] Action Name:Solid Reason Action Id:232 [21:14:17.880 N] Action Name:Deep Vigor Action Id:233 [21:14:17.880 N] Action Name:Nald'thal's Ward Action Id:234 [21:14:17.880 N] Action Name:Sharp Vision Action Id:235 [21:14:17.880 N] Action Name:Sharp Vision II Action Id:237 [21:14:17.880 N] Action Name:Truth of Mountains Action Id:238 [21:14:17.880 N] Action Name:King's Yield Action Id:239 [21:14:17.880 N] Action Name:King's Yield II Action Id:241 [21:14:17.880 N] Action Name:Unearth Action Id:242 [21:14:17.880 N] Action Name:Unearth II Action Id:243 [21:14:17.880 N] Action Name:Lay of the Land II Action Id:291 [21:14:17.880 N] Action Name:Thaliak's Ward Action Id:293 [21:14:17.880 N] Action Name:Sharp Vision III Action Id:295 [21:14:17.880 N] Action Name:Nophica's Ward Action Id:217 [21:14:17.880 N] Action Name:Llymlaen's Ward Action Id:292 [21:14:17.880 N] Action Name:Menphina's Ward Action Id:236 [21:14:17.880 N] Done building Actioncache [21:14:17.901 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing [21:14:18.548 D] [RoutineManager] Routines have been reloaded. Current class-specific list: [21:14:56.092 D] Loading last profile [21:14:56.271 N] Loaded profile Spruce Lumber [21:14:56.564 N] Connection to 192.99.148.87:31214 established. [21:14:56.583 N] Clearing all hooks. [21:14:56.594 D] Added new hook [Pull] 8463274c-b77e-49a3-a589-90c974fddb85 [21:14:56.595 D] Added new hook [RoutineCombat] b697b60a-77b6-4d1c-b120-4c536ca601fa [21:14:56.595 D] Added new hook [HotspotPoi] 8d536654-226e-46df-a008-ca199a14d904 [21:14:56.596 D] Added new hook [SetDeathPoi] e8f2ddb9-8d31-40a6-9e76-76582c6d8d01 [21:14:56.596 D] Added new hook [SetCombatPoi] cd190df7-78ec-423b-ad8d-92a8f9965568 [21:14:56.596 D] Added new hook [SetHotspotPoi] 9653bd1a-b36e-4d65-8de0-d82474eec06a [21:14:56.596 D] Added new hook [SelectPoiType] 10e38860-5738-4aaa-8518-ea9bfb45122f [21:14:56.597 D] Replaced hook [SelectPoiType] b02a21d8-7380-4ff5-827d-3c18eee4f417 [21:14:56.598 D] Inserted new hook [TreeStart @0] 1407eca9-9dc9-4934-8d4c-9e7ab1f54c59 [21:14:56.685 V] [Poi.Clear] Reason: Current behavior changed to MoveToTag: XYZ: <448.4194, -5.836767, -476.8555>, Name: null, Distance: 3, UseMesh: True, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, . [21:14:56.685 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook] [21:14:56.685 D] Replaced hook [ProfileOrderBehavior_Hook] 2815de8b-90a0-4ab8-a0d6-a5ef69265217 [21:14:56.705 D] Requesting path on 156 from <11.00026, 28.99997, -735.6321> to <448.4194, -5.836767, -476.8555> [21:14:57.355 D] Generated path to <448.4194, -5.836767, -476.8555> in 00:00:00.6494210 ms Profile: Code: <?xml version="1.0" encoding="UTF-8"?> <Profile> <Name>Spruce Lumber</Name> <Settings> <NodeDistance>6</NodeDistance> <ArcDistance>6</ArcDistance> <Strictness>10</Strictness> </Settings> <Order> <MoveTo XYZ="448.4194, -5.836767, -476.8555" /> </Order> </Profile>
The Fate bot is not working even i am standing in the fate area and attack fate monster the bot still show no fate