Posting here so I don't get ripped apart by Mastahg. View attachment 19336 2015-01-21 20.42.txt The last section pretty much is where the issue is. When trying to use <If Conditon="CraftingManager.Progress = 378"> (Intentional for this individual recipe, as it dictates whether or not Rapid synthesis failed), rather than it continuing on for the rest of the abilities, the bot dies off immediately after, even when it meets the requirement of 378.
View attachment 13016 2015-01-21 21.34.txt Still no dice. Not sure if I'm just using what I had as a base idea even wrong or not. Fresh code is less my forte. That's just the best guess I had based on "public static int Progress" as listed on the 2nd post.
This is as far as I got since still testing it to get the failsafe in place. This one works from beginning to end on loop, but obviously fails if the rapid synthesis fails.
View attachment 18684 2015-01-21 21.54.txt Even with <If Conditon="Managers.CraftingManager.Progress == 378"> no go. tried without managers in front as well, same deal.