Sitting at ilvl644 for my Holy Pally and my hps is low. Have tried Thehammers and Wulf settings but I cant seem to get higher even with tweaking. On Twins Normal only was at 12k HPS yet my MW Monk (lower ilvl) and Priest(ilvl647 can triple that. Anyone able to give me some pointers? I had to leave the raid group as they needed higher healing, was a kick in the nuts.
What settings you using Wulf? The ones you have in the settings manager? Or have you tweaked some new ones?
of course I see the settings - per Wulf's earlier comment there is some posts by someone called airwave or airwaves that goes into detail about the settings - I would like to see the posts and the discussions that follows without going through 200 pages of posts.
Not sure if trolling or... If you check the logs it will tell you why its using HR. [Question]: I want to cast my AoE ground effects manually, how do i stop Oracle from placing them? [Answer] You can disable cluster spells like this; Under General > Ground Heal Location > set it to "None". You can then also disable it in Class Specific > Dynamic Spells > Healing Rain Next release it will heal both (green/blue) the brakenspore shrooms by itself - however it will not pop the green shrooms (only heals them to 90%) Fix's to Paladin in this next release will raise the HPS even more (Holy Prism was broken to hell). I have changed the default settings as well so you should be able to do a fresh install and be gtg. I am very pleased with how Holy Paladin is healing atm as are the beta testers.
Upcoming Patch notes I am hoping to get the release done tonight guys. Here are the patch notes to inspire you New features: -------------- * Monk - New Setting to ignore lowhealthunit when in crane stance (on by default) * Encounters - Brakenspore: Now heals Living Mushroom to 90% and Rejuvenating Mushroom to 100% (and keeps healing it) - Kargath Bladefist: logic - will not heal players in the stands. - Twin Ogran: Interrupting shout support - Priority added to GushingWounds, ArcaneVolatility, NullificationBarrier, ExpelMagicFrost targets - These can all be loaded under Encounters (but should load automatically) * Consumables - Draenic Channeled Mana Potion added * Racials - Arcane Torrent now checks for holy power and Chi less than one * Holy Paladin - Hand of Sacrifice on tank only setting added - Holy Prism has a Percent setting now for single target under dynamic spells. - Holy Prism setting to use on Cooldown on Enemy (Recommended to leave this on by default - loads of healing!) - Holy Light Stopcast Enable and Health Setting (Note: This is predicted health to stopcast) - Will use Hand of Freedom when Expel Magic: Frost applied to us * Toast Overlay - Overlay Messages added - Enable Disable for hotkeys (Can be enabled disabled in Hotkeys) * All - Default settings changed for all classes. (leans more to Raid Healing) Bug fixes: -------------- * All - Tank mode is now defaulted to "Active Tank" when "Automatic" (Recommended) - switch to "MainthenOff" to get previous logic * Monk - Changes to Fistweaving to ensure correct rotation for Pool of Mists. * Holy Paladin - Fix for Beacon of Light target - Fix Holy Prism wasn't cast correctly on an enemy. * Holy Priest - Fix Will not attempt to use Solace if not talented
Does the routine support the RDruid talent Germination? For the life of me I cannot find it anywhere.
Awesome, done a fresh install and deleted corresponding folders, will test it out. The new changes sound great.
Update Revision 12.8.6.6 Update is online and ready for HB approval. Thanks to the beta testers! UPDATE: Its approved and now ready! New features: -------------- * Monk - New Setting to ignore lowhealthunit when in crane stance (on by default) * Encounters - Brakenspore: Now heals Living Mushroom to 90% and Rejuvenating Mushroom to 100% (and keeps healing it) - Kargath Bladefist: logic - will not heal players in the stands. - Twin Ogran: Interrupting shout support - Priority added to GushingWounds, ArcaneVolatility, NullificationBarrier, ExpelMagicFrost targets - These can all be loaded under Encounters (but should load automatically) * Consumables - Draenic Channeled Mana Potion added * Racials - Arcane Torrent now checks for holy power and Chi less than one * Holy Paladin - Hand of Sacrifice on tank only setting added - Holy Prism has a Percent setting now for single target under dynamic spells. - Holy Prism setting to use on Cooldown on Enemy (Recommended to leave this on by default - loads of healing!) - Holy Light Stopcast Enable and Health Setting (Note: This is predicted health to stopcast) - Will use Hand of Freedom when Expel Magic: Frost applied to us * Toast Overlay - Overlay Messages added - Enable Disable for hotkeys (Can be enabled disabled in Hotkeys) * All - Default settings changed for all classes. (leans more to Raid Healing) Bug fixes: -------------- * All - Tank mode is now defaulted to "Active Tank" when "Automatic" (Recommended) - switch to "MainthenOff" to get previous logic - Fix mounted and eating check. * Monk - Changes to Fistweaving to ensure correct rotation for Pool of Mists. * Holy Paladin - Fix for Beacon of Light target - Fix Holy Prism wasn't cast correctly on an enemy. * Holy Priest - Fix Will not attempt to use Solace if not talented
May I ask in which shape the restoration shamans currently are? Bad / Ok / Good / Superb (haven't tried them for a while)?
Ok i've uploaded my settings for a Mistweaver Monk but just be sure to read my tips on how to use it First of all start the fight (every fight except Butcher ofc) in Stance of the Spirited Crane, go in melee, hit the boss and let the other healers heal while you completely ignore the raid (dont worry usually the first minute of a fight requires almost no healing) and let the routine make alot of mana tea stacks. At 10+ stacks if the raid is taking too much damage you're good to switch in Stance of the Wise Serpent and let the routine rock without having to worry about the mana. I prefere to manually use revival but i've setted it to be used when all the raid is pretty damaged. My advice anyway is manually use it as soon as you can but dont waste it if not so many ppl are damaged This settings do their best with the last revision that i think still need to be approved so wait for it before using them. They are written for "Revision 12.8.6.6" so just wait for it,shouldnt take long. Just 2 screenshots of my last heroic raid with this routine 670ilvl Ko'Ragh Imperator Mar'Gok Have Fun
Awesome, cant wait to test this out! Quick question, I sometimes get this error when importing/exporting: Setting PlayertoDebugGuid has invalid value "00000000000000000000000000000000"! is this affecting anything?