Final Verdict isnt most DPS Talent. On higher iLvL Seraphim is on Damage Bosses like Butcher the best choice. But for multitarget for sure is LV the best choice
Seraphim appears to be working brilliantly now. Is there any chance we could get an option to use "Harsh Words" glyph instead of Shield of the Righteous if our health is above a certain percentage? I've seen this in competing rotation systems and it's a great idea to boost performance in fights where you aren't always taking damage.
I seriously dunno how many times I have to ask for this. PLEASE add a word of glory setting to protection. I own the PAID version, idk why multiple posts asking for this have been ignored. Also, please add lay on hands for self. Crap that the only setting for LoH is to use it on the raid.
Okay now im on a higher ilvl and seraphim is most DMG output but on the fight start it doesnt use it right. i mean for normal u pop wings -> stack 5 hp -> Seraphim + trinket (if trinket like the BoE one) but the routine just burst and doesnt use searphim in the burst phase.
Correct usage is to hold Holy Avenger and Avenging Wrath until you've got Seraphim. Right now the rotation uses Holy Avenger instantly (before Seraphim is up) but Avenging Wrath correctly waits for Seraphim.
Hey Tuanha, I already wrote you a PM about this concern: During the fight of Ko'ragh Mythic, there are ppl in the raid who absorb the orbs who get mind controlled. Your CR tries to heal those mind controlled players and gets stuck, which leads to a massive HPS loss (37k hps with 680 ilvl). Another thing I'm worrying about is the overheal at that fight. I healed 9,85 Million and had a total amount of overheal of 10,42 million, meaning that more than 50% of my heal leads to overheal. We're facing Ko'ragh again on sundays, so I can provide some logs. Till then, I hope you can have a look at that issue, especially with the mindcontrolled ppl in the raid. Best wishes, Jones EDIT: Another issue I forgot to mention: The CR sometimes clears the target @Brackenspore when targeting the mushrooms. Whenever I stop the CR, I can target them without any problems.
I have this problem when I am not facing the mushroom...if the mushroom is behinds me, the bot clear the target. Try to face the mushroom and target it As for the overheal, it is a great problem now..the cr just overhealing instead of healing. I had to disable Holy Light and still cr does almost 50% overheal. With Holy Light enabled, the cr ignores the settings and spam Holy Light on full life players causing mana issues
Is it possible to move Holy Wrath up to the top of the rotation for Protection Paladins who have taken Sanctified Wrath as their level 75 ability? Holy Wrath becomes our most powerful spell with that talent and at the moment the routine is casting it only if Crusader, Judgment, Consecration and Avenger's Shield are on cooldown. It has a base 15 second cooldown so not casting it as soon as it's up is a big DPS and threat loss. [Edit: Also, it doesn't seem to be casting Hammer of the Righteous for me in AoE situations while in Protection spec, even with "Auto Activate AoE" enabled. Seems fine in Retribution].
Any one have a good settings save for raiding ... i go oom so fast using the reg one and slide the bar but it doesnt help .... sorry if this has been posted before tried to look alittle
Hi, got some problem with premium tuanha routine for holy paladin. It casts 3x Holy Shock and 1x Eternal Flame all the time, even when all got their HP on top. I dont understand much in Holy paladins but i think it's not okay, because its waste some mana. Would be very glad if someone can help me with this. Thx.
im not 100% sure but i think it does this to keep a buff up maybe... like the druid CS cast lifebloom/renew on cd to proc clearcasting.
I have bought and been trying out the routine on my ret paladin, im doing pve. I have found a few things. Divinestorm isnt being used at 2 targets which it should for max dps, very important on pretty much all bosses. The range that it detects additional enemies should be big enough also, because range on divine storm is 16yards buffed with final verdict, this is going to be reduced down to 12yards in 6.1 according to PTR notes. Hammer of righteousness should be used on 4 targets within 8 yards. To sum it up, Divinestorm + Final Verdict: 2 targets within 16yards(12yards in 6.1). Hammer of rightiousness: 4 targets within 8 yards. Judgement, glyph of double jeopardy. Cant see that this is being used by the routine, saw an option about it under the holy tab, but nothing for ret. Its a very nice feature on 2 targets aswell since it refreshes Censure. Which makes seal of truth the strongest option for 2 targets instead of SoR. Sacred Shield, this one isnt being used. Maybe i havent found the right setting for it? Thanks for an otherwise great routine! Hope you will get this stuff sorted out so i can start using it in raids and really see its potential
Tested this build yesterday...! Very nice! Small heals in the beginning, then the tank taking some heavy damage and then the pala (me!) explode in heals! =) Thanks for this! And a very big thanks to Tuanha!
Hello, I would like to know if it possible to have a French transaltion, as in the previous extension was my profile in French. Thanks.
I get that it isn't optimized, but I used it to (quite easily) beat proving grounds endless 30 for both tank and dps. So I wouldn't call it "pure shit". It's the best of limited options right now.
Yes for sure RET need some tweaks but i need to say it isnt that bad i raid with it myth and got some nice ranks too. TuanHa if u need some logs msg me i some of mythic fights Settings are below