I do understand what chasemay is getting at. I too prefer smaller fixes / faster releases than fixing 10 issues at once and then pushing once every 2 weeks for example. When you fix one or two issues, release a new version so the ppl whom it concerned do not have to wait for many more features and fixes to be applied. So, release more often and fix less per release
This is also our current philosophy. But sometimes multiple issues are linked or solving one takes a long time and even more to test. Right now we had to modify the navigation engine, which is really sensitive to changes and test the whole milling system. Another factor was the technical issue on my internet connection and Justin being away the whole week. Hopefully we'll be back on short releases after this one.
Thanks for your insights, Deams. Kudo's to you for your always fast and positive replies. Many can learn from you.
To everyone wanting more features (like trapping) there are other plug-ins that can do this. Garrison Butler does exactly what it's supposed to - manage within your Garrison. I live GB it's a huge timesaver when you have so many alts, and although it would be nice to have it do everything in a way it's better that the devs just focus on it's core functionality. Just my 2 cents
Only thing i find mildly annoying is having to go to the .xml to change true/false. click clicking in settings doesnt work for me. but its a one time deal at least. it was just annoying to do it with so many alts at first.
First of all, thanks for your support. We try to do as much behind the scenes to improve the service as possible, but obviously there's only so many hours in the day. Everyone excepts different things from the product, which is why we have a Trello board for users to vote! Similar to Blizzard, we listen to users' voices but also have our own vision and idea of what is a priority. We'll continue to do our best to bring as many valuable features as possible to increase users' return on investment! These issues should be resolved in our next release. If you still have a problem after that, we will reinvestigate!
This sums it up for myself as well. Options like trapping are prolly fine for people with one 1 or 2 characters, but not sure whats the point if I have 13 or even more running everyday. Already takes a few hours to do all the garrisons I have, not sure how valuable this is. Will it trap elites? How is that going to work since the best way to do it is in a group now. You'll get 100 group invites out there farming with the other 200 people who are trapping at the same time. I just wish people would think harder about the features that will make this viable long term. You can farm several thousand cloth in a few hours, just drop your barn and do that if that is your play style.
[german] da muss ich mich "fragen" wieso du denkst dass GB das kann? [/german] couldn't´t resist i does fishing (mixed mode afaik) for trapping get "its a trap" -> enter mob id load a profile for the right npc´s have fun, and let garrsionbutler start / gather the workorders (sold 70 savageblood this weekend) https://www.thebuddyforum.com/honorbuddy-forum/plugins/198611-plugin-itsatrap-barn-trapper.html mount training is a vote on trello if iam not mistake -> might come as ICE feature there is a product description, if you where just trolling you got me :S + maybe a posts with useful additions would help people you can´t find it right away or are to lazy to search a bit with the relogger it works really well, and when your loggin in again the butler -> it heartstones to your garrision.and turns in the trapped beasts. the riverbeasts are quite easy, all my 6 chars handle them well, even if i add two at the same time, just 3 chars are able to kill the wolfs -.-
And this is what I love so much about this project. Such good and prompt communication from you guys. Thanks for your reply. Looking forward to next release.
The LITE worked great for my Pally, Warr and Hunter... my monk will not mine. Monk moves to a node in Mine lv3 and just stands there. If I manually click the node, he will move to next node and stand there. Please help. As I said, all the General, Work Orders and Profession worked as intended with my other toons, just not on my monk
edit: check cc settings or try another ( attack / move -> auto) otherwise delete the monks garrsionbutler settingsfile and the singular (should be recreated on the next startup with default values or just do a clean install ( or a 2nd)
Silly question, but can you make HBRelog work while already logged in? Say Im in game and just want to start GarrisonButler and do all my toons on the account. Is there anyway to set it so it does it thing for one toon, then logs out and logs in the other toon etc? Or is this something that cant be done.
Release 1.10.24.0 - Waiting for verification Hi everyone, Multiple things coming with this new release. We heard many complains concerning the lack of an upgrade option from Lite to ICE. Unfortunately such option might not even be added to the store at all. So we decided to simulate such a service and even a bit more! From now on and for a limited time, the ICE version ==> -40%! This should allow all the persons stuck on the Lite to upgrade and even get a discount. On the feature side, you will now be able to start orders at the trading post and the users of the ICE version will now be able to let the Butler mill for orders and professions CDs! Feel free to leave us your feedback! Features Added milling feature, the Butler will now prep you pigments for your work orders and professions. (ICE ONLY) Added craft and use a draenic mortar to mill if needed. (ICE ONLY) Added trading post building with choice in settings of which reagents to use. (All versions) Behavior changes Level up of the navigation system with smart harvesting and new high def meshes. The Butler won't reorder your bags anymore and will stack items only if needed to not mess with your settings. The Butler will now do the daily CD after the mine and garden to avoid going back to the anvil after harvesting. The Butler will try to send mails if bags are full and rules are set up. The Butler will not go to the mine if there is no ores but only carts to avoid a non human reaction. Added fix for Enchanting recipient doesn't stick Added more checks to ItemInBags methods Added fix for Mail retrieval issue Added fix for Add rule doesn't update on changes Added fix for Settings sometimes do not "stick" without restarting the bot even though the settings file is written Added fix for Auto sort on bags while mailing Added fix for Goes back to the mailbox after first run and without mails Added fix for HB fails while getting items from bags Added fix for Waterfall node not meshed Added fix for Settings sometimes do not "stick" without restarting the bot even though the settings file is written Added fix for Bot running in circle at Gladiator's Sanctum and Lumber Mill Added fix for GB doesn't send mails if bags are full
Hi, Could you add mission logic for follower missions? For example giving a priority for some mission over others (ofc, player choose), trying to maximize success rate of these: first garrison resources, then high level gear (highmaul), then experience for followers who need to be leveled, then gold, then blue items. However each success rate should be customizable. I dont care about garrison resources rate, just be over 60% is ok, but it has to be over 90% to send an epic item mission. Also if you could made this bot compatible with master plan addon would be great. Just giving ideas.
I bought this bot once it release in store. 2 days later, there is a "ICE" version comes out, and what I bought becomes "Lite". 3 days before, I finally bought ICE version again with €19.99. Today there is a half discount for the ICE version. so .. Can I request a price match or refund for my Lite version please?
Really good bot, just one slight gripe. The movement is very jumpy, as in it'll move to the place where it was told to, wait a short amount of time, then move elsewhere. If anyone was around, they'd know it was bottish behaviour (no risk of being reported in garrison, I know), but if any GMs are investigating your account, they may be able to see this. Other than that, great job
That is not in the current release, once the next one is approved and pushed out you will be able to.