no problems at all, its just ive been away for so long (was the end of November the last time I played) and then SV wasn't implemented if I recall. just wanted to know if it had been added before I try and use it. Thanks for the reply
When will that update be pushed!? I suck at multi target SS.. Also.. the auto target doesnt seem to be working for me.. I have it set to true but it wont pick a new target when current target dies and in combat..
Hi ghost, I pushed an very quick hotfix for Blood Boil, it was the wrong method. I hope you can forgive me
shit happens as long as its on your todo on another note, the CR seems to spam Blood boil really quick, would it be possible to add a little "cooldown" in between like 1 sec or something we can set on our own. last night at imp p3 it spammed all blood boil in like 3 sec and i was left starved for runes to pickup adds that spawned 2 seconds later.
well sounds like the only thing left for survival is it to actually pool the resources for barrage in AoE, or did we already get that?
Getting some fps drop (going from 60 to 30ish for several seconds) with this update on surv hunter. Thought it might be the new arcane shot multidot option but happens with it on or off. I'm on Windows 8 so I don't think it's the known Desktop Composition issue and I wasn't getting this fps drop before the update.
Important hotfix to Survival hunters is up for approval along with blood dk's blood boil range check. Should be approved tomorrow! *Live*
I felt a clear change when it came to Barrage yesterday - it seems to have a lot higher prio now in AoE - nice! Aside from that, I noticed a bug (not sure if it's intended or not - I'm guessing not): when enabling Serpent Sting Multidot (true), it stops using Arcane Shot all together when there's only 1 target (Butcher HC). If you turn it off (False), it resumes using Arcane Shot. Maybe this is what was "hotfixed" tonight though?