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  • TuanHA Paladin - The Ultimate Experience

    Discussion in 'Archives' started by tuanha, Nov 16, 2012.

    1. tuanha

      tuanha Well-Known Member

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      Can you give me a log? There always a reason it casting like this
      [01:46:54.355 D] 54:355 Trying to cast Execution Sentence (114157) on Dungeoneer's Training Dummy reason ExecutionSentenceWoD5 Mana 30542 HolyPower 2 HolyPowerMax 5
       
    2. Ksexasiaris

      Ksexasiaris Member

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      It is really hard to find a log now since I swap between 2 settings on the fight. I use 1 preset with Holy Light un-checked and only when there is lot of damage to group I switch (through the keybinds of course) to the preset with Holy Light checked. When I use the settings with Holy Light checked it just use Holy Light whatever... this result to mana draining without a real reason and of course most of the times my overheal is more than my actual heal...

      In most phases there are periods that we need to conserve mana and go almost AFK mode (for example Imperator on Highmaul or Beast Lord in BRF) and then periods when we need to heal tons of damage. The problem is that the cc using Holy Light in those periods (probably to build up shields, since it thinks that we have enough mana to do this), but the truth is that we will need every bit of mana possible when it comes to real healing situations.

      So, just please put an option for Holy Light, to only cast it if the percentage of health from the settings is correct (if I put it on 85, to heal players at =<85% life). I will upload the log from my raid yesterday, but as I said, I was constantly switching through preset settings and most of the time I was playing with Holy Light unchecked. But if you manage to find a way through it would be nice. On today raid I will try to make a better log file.
       

      Attached Files:

    3. tjenatjena

      tjenatjena New Member

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      The new prot options are working great! Thanks alot for quick and well executed updates!

      The only thing missing for the prot now is when running seraphim you'll wanna pop glyphed divine protection right when the seraphim buff runs out. Since serpahim has a downtime of 15 seconds between cast divine protection offers you 20% phys/mr(glyphed) for 8 of these 15 seconds and leaves you with just 7 seconds without an "extra" mitigation buff. As soon as this is added I will start running tuanha for prot fulltime! Thanks again!
       
    4. smellymoose

      smellymoose Member

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      Really need to put the correct aurid in for kromogs hands :(
       
    5. Maxee80

      Maxee80 New Member

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      Hi Gents,

      Someone can link me or share an explanation to how come the bought version of Honorbuddy/Tuanha paladin profile doesnt work in PVP Coliseum?

      I have tried seaching this forum, Google ect but i cant find a propper explanation.

      I have set up my own profile and work great in arena/BG/questing/farming ect but when i enter the arena it simply doesnt do as told.

      Is there somewhere somebody with the same problem or do i just need to do something different. Greatly appriciate your assistance. Thanks in advance
       
    6. daiql

      daiql New Member

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      check attack with denounce.. problem solved
       
    7. Jones2351

      Jones2351 Member

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      So, I wanted to open a discussion because there's something I'm not quite sure of and I couldnt trie it yet with this routine.

      My thought on playing holy paladin with T17 4 set bonus is as follows:

      Using 1 HP EF Blanket Mode and the talent divine purpose for a maximum of t17 procs plus the chance of getting your 1 HP EF to a 3 HP EF.


      Anyone has some thoughts on that? I'd like to test this as soon as Tuanha's routine will support T17 4 piece bonus. In my mind, this sounds awesome, but maybe it's just me. I think it would also be a way to heal in a very mana efficient way, however the 1 HP EF blanket mode might not bring enough heal output, even with the 4 set and divine purpose.


      Best regards
       
    8. Lortex

      Lortex New Member

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      A suggestion for the retribution rotation :
      The routine is doing Divine storm without the " [Empowered Divine Storm]" buff, wich makes the paladin spend 3 holy power wich would be spent a lot better in doing a final verdict. In my opnion the bot should ONLY do divine storm after a final verdict and when it has the [Empowered Divine Storm] buff (Wich makes divine storm free and 50% damage)

      I've done several testing on this, and I'll get around 2k less in DPS when the routine is going on at the dummy.
      Would be a great thing to fix.

      Perhaps add is as an option? (Only do divine storm when [Empowered Divine Storm] buff is active. In this way we'll save a lot of holy power for our precious final verdict. Be cause divine storm need the buff from final verdict and [Empowered Divine Storm] to even compare to final verdict damage!

      Kind regards
      Happy customer!
       
    9. Zelgius

      Zelgius New Member

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      When you say [Empowered Divine Storm] I think you mean [Final Verdict]. That's the ability you use and also the buff you get that strengthens your next divine storm. [Empowered Divine Storm] is a passive talent that all paladins gain when leveling from 90 to 100, it's always active.
       
    10. Lortex

      Lortex New Member

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      Sure, every paladin gets "Empowered Divine Storm = [Holy Power consumers have a 25% chance to make your next Divine Storm free and deal 50% more damage].
      So this is not a buff that is passivly on you.

      This is why we have a dps loss, as the routine doesnt really care if the buff from Empowered Divine Storm is active or not. Sometimes it happens by pure luck, that it do divine storm while both the buff from final verdict and empowered divine storm is on. But it is rare.
      All this restults in a heft dps loss, as you throw away 3 jummy holy power for an attack that deals 50% the damage of a final verdict.
       
      Last edited: Feb 11, 2015
    11. Ksexasiaris

      Ksexasiaris Member

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      ?How this can solve it? If I chose Denounce and put to use it with >=99 mana will this do the trick and will not use Holy Light? Because my problem is that I want to save mana. not spend mana on another spell...or you are only referring to the overheal problem?
       
    12. Jones2351

      Jones2351 Member

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      Denounce doesn't cost mana my friend.
       
    13. bimballa

      bimballa New Member

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      The LV thingy is a big thing.. i lose so much dmg cuz of that the routine doesnt use the LV buff correctly...
       
    14. Ksexasiaris

      Ksexasiaris Member

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      oops yeap... never used it to be honest lol...probably because I do not pvp..so the trick is that the bot must always use a spell and by ticking denounce we somehow trick the bot to use denounce instead of holy light if no player needs a heal? I am not home yet to test it but I hope this is a solution :)
       
    15. tuanha

      tuanha Well-Known Member

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      I need a log Lortex.

      Paladin rotation is one of the most complicated right now and it's a pain to dig through the code to find which of the 30k line of code not working as intended :D
       
    16. tuanha

      tuanha Well-Known Member

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      This part is a bit hard to code because you should only use Divine Prot when HP low to give extra survivality, not when Seraphim is about to expire, correct me if I'm wrong...
       
    17. Nat

      Nat New Member

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      Hi TuanHA!

      Is there some chance to implement 2 pc and 4 pc tier 17 bonus for Holy spec on this week?

      Btw, holy is really, really, really doing great for pve!

      Thank you!

      Happy customer too!
       
    18. tuanha

      tuanha Well-Known Member

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      LoL how come you got gear so fast xD, I'll trying to find the best way to use that :D

      But I really need the AuraID of the proc, I don't have the set right now so it's hard for me.

      Can you skype me tuanha2000vn - I need some detail info :D

      And btw, the Grasping Earthing fixed?
       
      Last edited: Feb 11, 2015
    19. Zelgius

      Zelgius New Member

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      The current accepted methodology is if Unbreakable Spirit and Seraphim are talented and Divine Protection is glyphed, then divine protection should always be used to fill in the gap when Seraphim has worn off and has 15 seconds left before it can be used again. This is a period of weakness where we can expect to take more damage. We have other cooldowns for if our health drops low.
       
    20. tuanha

      tuanha Well-Known Member

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      Okie, I've just add it, it only use on Standard and Survival rotation (not max DPS rotation) and it will use regardless of HP if you have Glyph :D
       

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