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  • Simcraft Implemented, a Raidbot Derivate with Integrated Combat

    Discussion in 'Botbases' started by Kane49_2, Feb 15, 2015.

    1. Kane49_2

      Kane49_2 New Member

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      1. This will never become a store routine
      2. If it works like i want it to people can just write their own combat routines in the simcraft language and run it directly.
      3. Its tough to get perfect since Simcrafts api is not static and some things are nigh impossible but i will try to get as close as i can

      PS: The code needs some cleanup as well :p
       
    2. darkshadow210

      darkshadow210 New Member

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      you are love. your are life
       
    3. Day7

      Day7 Member

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      I'll give you money just for doing that
       
    4. oly182

      oly182 New Member

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      Any chance of doing arms routine or is that difficult?
       
    5. Trashbin

      Trashbin New Member

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      Possible to implement BM and MM hunter? =D BM will be the shit on wed :)
       
    6. rimdab

      rimdab New Member

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      I'll try to make one for BM to get ready for 6.1
       
    7. paperc07

      paperc07 Member

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      yeah I was just going to post BM is about to be the shit lol
       
    8. tsatsa

      tsatsa Community Developer

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      I'd love to see this implemented ;)

      Code:
      actions=potion,name=draenic_intellect,if=buff.celestial_alignment.up
      actions+=/blood_fury,if=buff.celestial_alignment.up
      actions+=/berserking,if=buff.celestial_alignment.up
      actions+=/arcane_torrent,if=buff.celestial_alignment.up
      actions+=/force_of_nature,if=trinket.stat.intellect.up|charges=3|target.time_to_die<21
      actions+=/call_action_list,name=single_target,if=active_enemies=1
      actions+=/call_action_list,name=aoe,if=active_enemies>1
      
      actions.single_target=starsurge,if=buff.lunar_empowerment.down&eclipse_energy>20
      actions.single_target+=/starsurge,if=buff.solar_empowerment.down&eclipse_energy<-40
      actions.single_target+=/starsurge,if=(charges=2&recharge_time<6)|charges=3
      actions.single_target+=/celestial_alignment,if=eclipse_energy>40
      actions.single_target+=/incarnation,if=eclipse_energy>0
      actions.single_target+=/sunfire,if=remains<7|(buff.solar_peak.up&!talent.balance_of_power.enabled)
      actions.single_target+=/stellar_flare,if=remains<7
      actions.single_target+=/moonfire,if=!talent.balance_of_power.enabled&(buff.lunar_peak.up&remains<eclipse_change+20|remains<4|(buff.celestial_alignment.up&buff.celestial_alignment.remains<=2&remains<eclipse_change+20))
      actions.single_target+=/moonfire,if=talent.balance_of_power.enabled&(remains<4|(buff.celestial_alignment.up&buff.celestial_alignment.remains<=2&remains<eclipse_change+20))
      actions.single_target+=/wrath,if=(eclipse_energy<=0&eclipse_change>cast_time)|(eclipse_energy>0&cast_time>eclipse_change)
      actions.single_target+=/starfire,if=(eclipse_energy>=0&eclipse_change>cast_time)|(eclipse_energy<0&cast_time>eclipse_change)
      actions.single_target+=/wrath
      
      actions.aoe=celestial_alignment,if=lunar_max<8|target.time_to_die<20
      actions.aoe+=/incarnation,if=buff.celestial_alignment.up
      actions.aoe+=/sunfire,cycle_targets=1,if=remains<8
      actions.aoe+=/starfall,if=!buff.starfall.up&active_enemies>2
      actions.aoe+=/starsurge,if=(charges=2&recharge_time<6)|charges=3
      actions.aoe+=/moonfire,cycle_targets=1,if=remains<12
      actions.aoe+=/stellar_flare,cycle_targets=1,if=remains<7
      actions.aoe+=/starsurge,if=buff.lunar_empowerment.down&eclipse_energy>20&active_enemies=2
      actions.aoe+=/starsurge,if=buff.solar_empowerment.down&eclipse_energy<-40&active_enemies=2
      actions.aoe+=/wrath,if=(eclipse_energy<=0&eclipse_change>cast_time)|(eclipse_energy>0&cast_time>eclipse_change)
      actions.aoe+=/starfire,if=(eclipse_energy>=0&eclipse_change>cast_time)|(eclipse_energy<0&cast_time>eclipse_change)
      actions.aoe+=/wrath
       
    9. Kane49_2

      Kane49_2 New Member

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      eclipse_change Is kinda tough to calculate, but its on my list
       
    10. Kane49_2

      Kane49_2 New Member

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      Working on Trinket expressions currently, its probably not needed but by now its a matter of pride :p
       
    11. klepp0906

      klepp0906 Banned

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      So.. i just gave this a quick skim over... im having trouble discerning what it is, and what it isnt.

      Is this just another combat assist botbase but all encompassing? ie: Botbase+routine in one? With an interface/means of manually editing the routine on the fly using the simcraft language persay?

      Ultimately an improvement only if A) your a big simcraft fan/familiar with it such as yourself or B) you want a easier/larger degree of customization?
       
    12. rascal9

      rascal9 Member

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      Im a DPS fan not a simcraft fan, and this thing owns in the DPS department
       
    13. mariola

      mariola Member

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      What specs are currently being supported?
       
    14. camper

      camper Member

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      Hello, tried hunter routine, it is bugged.
      actions += Cast(Arcane_Shot, ret => focus >= 80 | talent[Focusing_Shot].enabled);
      This string isnt working with talent Focusing Shot - bot just keeps spamming focusing shot instead of arcane shot.
       
    15. iroth

      iroth New Member

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      This is really awesome, loving it for my Rogue, would definitely be amazed to have this for my Ret Paladin.

      Please let me know if there is some way to donate for this.
       
    16. Macatho

      Macatho New Member

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      can remove RNG by testing longer. Like 30-40 minutes on a target.
       
    17. rimdab

      rimdab New Member

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    18. paperc07

      paperc07 Member

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      Hey rim is there anyway we can get him not to use explosive trap, or is that what the three hotkeys are for lol? and is there anyway we can help with this project as the community or change our own things, like make a custom rotation?
       
    19. rimdab

      rimdab New Member

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      It should'nt use exp.trap on single target. Make sure you disable aoe with hotkey.

      That profile is made for hunter with 2+ set so bot uses ES first then BA, and wont use AS if ES cooldown is less than 1.5sec - will use AS on TotH before ES with LnL.. And made some other changes, you can take a look in profile. So probably there is a way to make your own rotation :). I will try to make BM rotation on wed.
       
    20. quel

      quel Member

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      Any love for Ret paladins? :)
       
      Last edited: Feb 23, 2015

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