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  • Simcraft Implemented, a Raidbot Derivate with Integrated Combat

    Discussion in 'Botbases' started by Kane49_2, Feb 15, 2015.

    1. Kane49_2

      Kane49_2 New Member

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      Its an error on my part, fixing it right now :)
       
    2. rascal9

      rascal9 Member

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      Right Click SVN Checkout "Clean Up" Check every box. Or delete folder and recheckout
       
      Last edited: Feb 24, 2015
    3. vizzka

      vizzka New Member

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      whoah! much fast, much thanks! :)
       
    4. rascal9

      rascal9 Member

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      We can import now!? Im US servers and down.
       
    5. Kane49_2

      Kane49_2 New Member

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      Should be better now, try again :)
       
    6. Kane49_2

      Kane49_2 New Member

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      Yes you can, you can also edit the imported file to modify the rotation and share it as a simc file for others to use :)
       
    7. rascal9

      rascal9 Member

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      So just looked into the simc and looks untouched? Just straight from simc to botbase? You are the man, i get paid thursday and so will you :)
       
    8. oly182

      oly182 New Member

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      Please do a arms profile!
       
    9. Kane49_2

      Kane49_2 New Member

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      Hopefully, you will still need to modify the simc if you want to use the hotkeys for AOE and Cooldowns
      Some things might need rethinking though, for example the Subtlety Rogue pool_resources mechanic from simc is nearly impossible to implement directly

      Im kinda hoping people will pick this up, use the simc rotations as a base and share their modified ones.

      One of my plans for the future is to enable Lua to be used in Simc files, so people can define a function inside the script (like for example to get the current dps from skada) and use that in the rotation
       
    10. Kane49_2

      Kane49_2 New Member

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      There is one ^^
       
    11. Mr McGibblets

      Mr McGibblets Member

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      So a straight copy paste will work without hotkey functionality then? Looking at some of the profiles and there is no spacing between anything.

      Just looking to use different talents than say the DK unholy version that uses plague leach and defile and would prefer unholy blight and necrotic plague.

      So looks like edit talents to the numbers you want then copy paste everything after the pre combat portion of simcraft and before gear. Should allow this to work? Sorry to ask here not like I can just try it on a target dummy at the moment :p

      edit to show my example. But from what I'm looking at this should work?

      Code:
      deathknight="UB-BT-NP"
      level=100
      race=gnome
      role=attack
      position=back
      talents=3001001
      spec=unholy
      
      # Executed every time the actor is available.
      
      actions=auto_attack
      actions+=/deaths_advance,if=movement.remains>2
      actions+=/antimagic_shell,damage=100000
      actions+=/blood_fury
      actions+=/berserking
      actions+=/arcane_torrent
      actions+=/use_item,slot=trinket1
      actions+=/potion,name=draenic_strength,if=buff.dark_transformation.up&target.time_to_die<=60
      actions+=/run_action_list,name=aoe,if=(!talent.necrotic_plague.enabled&active_enemies>=2)|active_enemies>=4
      actions+=/run_action_list,name=single_target,if=(!talent.necrotic_plague.enabled&active_enemies<2)|active_enemies<4
      
      actions.aoe=unholy_blight
      actions.aoe+=/run_action_list,name=spread,if=!dot.blood_plague.ticking|!dot.frost_fever.ticking|(!dot.necrotic_plague.ticking&talent.necrotic_plague.enabled)
      actions.aoe+=/defile
      actions.aoe+=/breath_of_sindragosa,if=runic_power>75
      actions.aoe+=/run_action_list,name=bos_aoe,if=dot.breath_of_sindragosa.ticking
      actions.aoe+=/blood_boil,if=blood=2|(frost=2&death=2)
      actions.aoe+=/summon_gargoyle
      actions.aoe+=/dark_transformation
      actions.aoe+=/blood_tap,if=level<=90&buff.shadow_infusion.stack=5
      actions.aoe+=/defile
      actions.aoe+=/death_and_decay,if=unholy=1
      actions.aoe+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=45
      actions.aoe+=/scourge_strike,if=unholy=2
      actions.aoe+=/blood_tap,if=buff.blood_charge.stack>10
      actions.aoe+=/death_coil,if=runic_power>90|buff.sudden_doom.react|(buff.dark_transformation.down&unholy<=1)
      actions.aoe+=/blood_boil
      actions.aoe+=/icy_touch
      actions.aoe+=/scourge_strike,if=unholy=1
      actions.aoe+=/death_coil
      actions.aoe+=/blood_tap
      actions.aoe+=/plague_leech
      actions.aoe+=/empower_rune_weapon
      
      actions.single_target=plague_leech,if=(cooldown.outbreak.remains<1)&((blood<1&frost<1)|(blood<1&unholy<1)|(frost<1&unholy<1))
      actions.single_target+=/plague_leech,if=((blood<1&frost<1)|(blood<1&unholy<1)|(frost<1&unholy<1))&disease.min_remains<3
      actions.single_target+=/plague_leech,if=disease.min_remains<1
      actions.single_target+=/outbreak,if=!disease.min_ticking
      actions.single_target+=/unholy_blight,if=!talent.necrotic_plague.enabled&disease.min_remains<3
      actions.single_target+=/unholy_blight,if=talent.necrotic_plague.enabled&dot.necrotic_plague.remains<1
      actions.single_target+=/death_coil,if=runic_power>90
      actions.single_target+=/soul_reaper,if=(target.health.pct-3*(target.health.pct%target.time_to_die))<=45
      actions.single_target+=/breath_of_sindragosa,if=runic_power>75
      actions.single_target+=/run_action_list,name=bos_st,if=dot.breath_of_sindragosa.ticking
      actions.single_target+=/death_and_decay,if=cooldown.breath_of_sindragosa.remains<7&runic_power<88&talent.breath_of_sindragosa.enabled
      actions.single_target+=/scourge_strike,if=cooldown.breath_of_sindragosa.remains<7&runic_power<88&talent.breath_of_sindragosa.enabled
      actions.single_target+=/festering_strike,if=cooldown.breath_of_sindragosa.remains<7&runic_power<76&talent.breath_of_sindragosa.enabled
      actions.single_target+=/blood_tap,if=((target.health.pct-3*(target.health.pct%target.time_to_die))<=45)&cooldown.soul_reaper.remains=0
      actions.single_target+=/death_and_decay,if=unholy=2
      actions.single_target+=/defile,if=unholy=2
      actions.single_target+=/plague_strike,if=!disease.min_ticking&unholy=2
      actions.single_target+=/scourge_strike,if=unholy=2
      actions.single_target+=/death_coil,if=runic_power>80
      actions.single_target+=/festering_strike,if=talent.necrotic_plague.enabled&talent.unholy_blight.enabled&dot.necrotic_plague.remains<cooldown.unholy_blight.remains%2
      actions.single_target+=/festering_strike,if=blood=2&frost=2&(((Frost-death)>0)|((Blood-death)>0))
      actions.single_target+=/festering_strike,if=(blood=2|frost=2)&(((Frost-death)>0)&((Blood-death)>0))
      actions.single_target+=/defile,if=blood=2|frost=2
      actions.single_target+=/plague_strike,if=!disease.min_ticking&(blood=2|frost=2)
      actions.single_target+=/scourge_strike,if=blood=2|frost=2
      actions.single_target+=/festering_strike,if=((Blood-death)>1)
      actions.single_target+=/blood_boil,if=((Blood-death)>1)
      actions.single_target+=/festering_strike,if=((Frost-death)>1)
      actions.single_target+=/blood_tap,if=((target.health.pct-3*(target.health.pct%target.time_to_die))<=45)&cooldown.soul_reaper.remains=0
      actions.single_target+=/summon_gargoyle
      actions.single_target+=/death_and_decay
      actions.single_target+=/defile
      actions.single_target+=/blood_tap,if=cooldown.defile.remains=0
      actions.single_target+=/plague_strike,if=!disease.min_ticking
      actions.single_target+=/dark_transformation
      actions.single_target+=/blood_tap,if=buff.blood_charge.stack>10&(buff.sudden_doom.react|(buff.dark_transformation.down&unholy<=1))
      actions.single_target+=/death_coil,if=buff.sudden_doom.react|(buff.dark_transformation.down&unholy<=1)
      actions.single_target+=/scourge_strike,if=!((target.health.pct-3*(target.health.pct%target.time_to_die))<=45)|(Unholy>=2)
      actions.single_target+=/blood_tap
      actions.single_target+=/festering_strike,if=!((target.health.pct-3*(target.health.pct%target.time_to_die))<=45)|(((Frost-death)>0)&((Blood-death)>0))
      actions.single_target+=/death_coil
      actions.single_target+=/plague_leech
      actions.single_target+=/scourge_strike,if=cooldown.empower_rune_weapon.remains=0
      actions.single_target+=/festering_strike,if=cooldown.empower_rune_weapon.remains=0
      actions.single_target+=/blood_boil,if=cooldown.empower_rune_weapon.remains=0
      actions.single_target+=/icy_touch,if=cooldown.empower_rune_weapon.remains=0
      actions.single_target+=/empower_rune_weapon,if=blood<1&unholy<1&frost<1
      
      actions.bos_st=death_and_decay,if=runic_power<88
      actions.bos_st+=/festering_strike,if=runic_power<77
      actions.bos_st+=/scourge_strike,if=runic_power<88
      actions.bos_st+=/blood_tap,if=buff.blood_charge.stack>=5
      actions.bos_st+=/plague_leech
      actions.bos_st+=/empower_rune_weapon
      actions.bos_st+=/death_coil,if=buff.sudden_doom.react
      
      actions.bos_aoe=death_and_decay,if=runic_power<88
      actions.bos_aoe+=/blood_boil,if=runic_power<88
      actions.bos_aoe+=/scourge_strike,if=runic_power<88&unholy=1
      actions.bos_aoe+=/icy_touch,if=runic_power<88
      actions.bos_aoe+=/blood_tap,if=buff.blood_charge.stack>=5
      actions.bos_aoe+=/plague_leech
      actions.bos_aoe+=/empower_rune_weapon
      actions.bos_aoe+=/death_coil,if=buff.sudden_doom.react
      
      actions.spread=blood_boil,cycle_targets=1,if=!disease.min_ticking
      actions.spread+=/outbreak,if=!disease.min_ticking
      actions.spread+=/plague_strike,if=!disease.min_ticking
      
       
      Last edited: Feb 24, 2015
    12. Kane49_2

      Kane49_2 New Member

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      You can (semi) freely code in the simc expression language and stuff should work, the only thing that doesnt is i think an inversion followed by a comparision without brackets.
      "!obliterate.ready_in <= 3" doesnt work, "!(obliterate.ready_in <= 3)" does though.

      Most of the Profiles account for talents anyway, if theres a line that uses plague leech and you dont have the talent the line will simply not execute but the rest will still work.
      For diseases you can use the disease expression, for example "disease.min_remains" returns the minimum remaining disease debuff available to your character,
      automatically deciding if it should check FF/BP or just NP

      One note, precombat actions will not execute during normal gameplay, i will maybe add a hotkey for that later.
       
      Last edited: Feb 24, 2015
    13. Kane49_2

      Kane49_2 New Member

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      That looks fine, you should leave in at least the trinket equipment lines so it knows what to use though
      Also, lines like "actions.single_target+=/festering_strike,if=!((target.health.pct-3*(target.health.pct%target.time_to_die))<=45)|(((Frost-death)>0)&((Blood-death)>0))"
      are quite dangerous since target_time_to_die is not something i would rely on
       
    14. oly182

      oly182 New Member

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      how do i get the arms profile to work?
       
    15. oly182

      oly182 New Member

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      when i click bot config and then profile it is blank and comes up with a error...
       
    16. rimdab

      rimdab New Member

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      Make sure your bot folder name is Simcraft and you have folder Logs inside of it.
       
    17. rascal9

      rascal9 Member

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      Code:
      actions += UseItem(13, ret => cooldowns_enabled);
      This should still pop my space 13 trinket correct?


      How would we get items to work?
      Code:
      actions+=/use_item,name=lucky_doublesided_coin
       
    18. misterneko

      misterneko New Member

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      I love you, projects like this deserve my donation $
       
    19. Day7

      Day7 Member

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      Once you get this to work with a straight implementation from simcraft, I'd love to test out a bunch of other classes' rotations

      But as of right now idk how to implement it lol
       
    20. joejoe317

      joejoe317 New Member

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      as a 655 smf warrior my single target dps is lower than tuanha. What build do you suggest as fury, I want to try out the recommended build... AOE dps as nuts though!
       

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